source: OniSplit/Objects/ObjectType.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 496 bytes
Line 
1namespace Oni.Objects
2{
3 internal enum ObjectType
4 {
5 None = 0,
6 Character = 1,
7 PatrolPath = 2,
8 Door = 3,
9 Flag = 4,
10 Furniture = 5,
11 Machine = 6,
12 LSI = 7,
13 Particle = 8,
14 PowerUp = 9,
15 Sound = 10,
16 TriggerVolume = 11,
17 Weapon = 12,
18 Trigger = 13,
19 Turret = 14,
20 Console = 15,
21 Combat = 16,
22 Melee = 17,
23 Neutral = 18
24 }
25}
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