source: OniSplit/Objects/PatrolPathPointType.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 758 bytes
Line 
1namespace Oni.Objects
2{
3 internal enum PatrolPathPointType
4 {
5 MoveToFlag = 0,
6 Stop = 1,
7 Pause = 2,
8 LookAtFlag = 3,
9 LookAtPoint = 4,
10 MoveAndFaceFlag = 5,
11 Loop = 6,
12 MovementMode = 7,
13 MoveToPoint = 8,
14 LockFacing = 9,
15 MoveThroughFlag = 10,
16 MoveThroughPoint = 11,
17 StopLooking = 12,
18 FreeFacing = 13,
19 GlanceAtFlagFor = 14, // unused ?
20 MoveNearFlag = 15,
21 LoopFrom = 16,
22 Scan = 17, // unused ?
23 StopScanning = 18,
24 MoveToFlagLookAndWait = 19,
25 CallScript = 20,
26 ForkScript = 21,
27 IgnorePlayer = 22,
28 FaceToFlagAndFire = 23
29 }
30}
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