1 | using System;
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2 | using System.Collections.Generic;
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3 | using Oni.Akira;
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4 | using Oni.Imaging;
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5 | using Oni.Motoko;
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6 | using Oni.Physics;
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7 |
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8 | namespace Oni.Objects
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9 | {
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10 | internal class TriggerClass : GunkObjectClass
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11 | {
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12 | public Color Color;
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13 | public int TimeOn;
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14 | public int TimeOff;
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15 | public float StartOffset;
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16 | public float AnimScale;
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17 | public Geometry RailGeometry;
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18 | public GunkFlags RailGunkFlags;
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19 | public string ActiveSoundName;
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20 | public string HitSoundName;
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21 |
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22 | public static TriggerClass Read(InstanceDescriptor trig)
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23 | {
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24 | var klass = new TriggerClass();
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25 |
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26 | InstanceDescriptor railGeometryDescriptor;
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27 |
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28 | using (var reader = trig.OpenRead())
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29 | {
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30 | klass.Color = reader.ReadColor();
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31 | klass.TimeOn = reader.ReadUInt16();
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32 | klass.TimeOff = reader.ReadUInt16();
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33 | klass.StartOffset = reader.ReadSingle();
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34 | klass.AnimScale = reader.ReadSingle();
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35 | railGeometryDescriptor = reader.ReadInstance();
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36 | reader.Skip(4);
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37 | klass.RailGunkFlags = (GunkFlags)reader.ReadInt32();
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38 |
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39 | // we do not need the emitter and animation for now
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40 | reader.Skip(8);
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41 | //trge = reader.ReadInstanceLink<TRGEInstance>();
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42 | //oban = reader.ReadInstanceLink<OBANInstance>();
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43 |
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44 | klass.ActiveSoundName = reader.ReadString(32) + ".amb";
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45 | klass.HitSoundName = reader.ReadString(32) + ".imp";
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46 | reader.Skip(8);
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47 | }
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48 |
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49 | if (railGeometryDescriptor != null)
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50 | klass.RailGeometry = GeometryDatReader.Read(railGeometryDescriptor);
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51 |
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52 | return klass;
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53 | }
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54 |
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55 | public override ObjectGeometry[] GunkNodes
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56 | {
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57 | get
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58 | {
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59 | return new[] {
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60 | new ObjectGeometry {
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61 | Geometry = RailGeometry,
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62 | Flags = RailGunkFlags
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63 | }
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64 | };
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65 | }
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66 | }
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67 | }
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68 | }
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