source: OniSplit/Objects/TurretTargetTeams.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 364 bytes
Line 
1using System;
2
3namespace Oni.Objects
4{
5 [Flags]
6 internal enum TurretTargetTeams : uint
7 {
8 None = 0x00,
9 Konoko = 0x01,
10 TCTF = 0x02,
11 Syndicate = 0x04,
12 Neutral = 0x08,
13 SecurityGuard = 0x10,
14 RogueKonoko = 0x20,
15 Switzerland = 0x40,
16 SyndicateAccessory = 0x80
17 }
18}
Note: See TracBrowser for help on using the repository browser.