Last change
on this file since 1116 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.3 KB
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[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Threading;
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| 4 | using System.Threading.Tasks;
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| 5 |
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| 6 | namespace Oni
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| 7 | {
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| 8 | internal static class Parallel
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| 9 | {
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| 10 | public static void ForEach<T>(IEnumerable<T> items, Action<T> action)
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| 11 | {
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| 12 | var array = items.ToArray();
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| 13 |
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| 14 | if (array.Length == 0)
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| 15 | {
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| 16 | return;
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| 17 | }
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| 18 |
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| 19 | if (array.Length == 1)
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| 20 | {
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| 21 | action(array[0]);
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| 22 | return;
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| 23 | }
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| 24 |
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| 25 | int cpuCount = Environment.ProcessorCount;
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| 26 |
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| 27 | if (cpuCount == 1)
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| 28 | {
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| 29 | foreach (T item in array)
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| 30 | action(item);
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| 31 |
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| 32 | return;
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| 33 | }
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| 34 |
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| 35 | #if NETCORE
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| 36 | var task = Task.Run(() =>
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| 37 | {
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| 38 | for (int i = array.Length / 2; i < array.Length; i++)
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| 39 | action(array[i]);
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| 40 | });
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| 41 | #else
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| 42 | var thread = new Thread(() =>
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| 43 | {
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| 44 | for (int i = array.Length / 2; i < array.Length; i++)
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| 45 | action(array[i]);
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| 46 | });
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| 47 |
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| 48 | thread.Start();
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| 49 | #endif
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| 50 |
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| 51 | for (int i = 0; i < array.Length / 2; i++)
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| 52 | action(array[i]);
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| 53 |
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| 54 | #if NETCORE
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| 55 | task.Wait();
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| 56 | #else
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| 57 | thread.Join();
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| 58 | #endif
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| 59 | }
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| 60 | }
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| 61 | }
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