[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Xml;
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| 4 |
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| 5 | namespace Oni.Particles
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| 6 | {
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| 7 | internal class ImpactEffectParticle
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| 8 | {
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| 9 | #region Private data
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| 10 | private string particleClassName;
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| 11 | private int orientation;
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| 12 | private int location;
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| 13 | private float offset;
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| 14 | private bool decal1;
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| 15 | private bool decal2;
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| 16 | #endregion
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| 17 |
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| 18 | public ImpactEffectParticle(BinaryReader reader)
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| 19 | {
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| 20 | particleClassName = reader.ReadString(64);
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| 21 | reader.Skip(4);
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| 22 | orientation = reader.ReadInt32();
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| 23 | location = reader.ReadInt32();
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| 24 |
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| 25 | switch (location)
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| 26 | {
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| 27 | case 1:
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| 28 | offset = reader.ReadSingle();
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| 29 | reader.Skip(4);
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| 30 | break;
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| 31 | case 4:
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| 32 | decal1 = (reader.ReadByte() != 0);
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| 33 | decal2 = (reader.ReadByte() != 0);
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| 34 | reader.Skip(6);
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| 35 | break;
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| 36 | default:
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| 37 | reader.Skip(8);
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| 38 | break;
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| 39 | }
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| 40 | }
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| 41 |
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| 42 | public void Write(BinaryWriter writer)
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| 43 | {
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| 44 | writer.Write(particleClassName, 64);
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| 45 | writer.Skip(4);
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| 46 | writer.Write(orientation);
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| 47 | writer.Write(location);
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| 48 |
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| 49 | switch (location)
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| 50 | {
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| 51 | case 1:
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| 52 | writer.Write(offset);
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| 53 | break;
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| 54 |
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| 55 | case 4:
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| 56 | writer.WriteByte(decal1 ? 1 : 0);
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| 57 | writer.WriteByte(decal2 ? 1 : 0);
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| 58 | writer.WriteUInt16(0);
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| 59 | break;
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| 60 |
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| 61 | default:
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| 62 | writer.Write(0);
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| 63 | break;
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| 64 | }
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| 65 |
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| 66 | writer.Write(0);
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| 67 | }
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| 68 |
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| 69 | public ImpactEffectParticle(XmlReader xml)
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| 70 | {
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| 71 | particleClassName = xml.ReadElementContentAsString("Name", "");
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| 72 | orientation = XmlConvert.ToInt32(xml.ReadElementContentAsString("Orientation", ""));
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| 73 | location = XmlConvert.ToInt32(xml.ReadElementContentAsString("Location", ""));
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| 74 |
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| 75 | switch (location)
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| 76 | {
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| 77 | case 1:
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| 78 | offset = XmlConvert.ToSingle(xml.ReadElementContentAsString("Offset", ""));
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| 79 | break;
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| 80 | case 4:
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| 81 | decal1 = bool.Parse(xml.ReadElementContentAsString("Decal1", ""));
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| 82 | decal2 = bool.Parse(xml.ReadElementContentAsString("Decal2", ""));
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| 83 | break;
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| 84 | }
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| 85 | }
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| 86 |
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| 87 | public void Write(XmlWriter writer)
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| 88 | {
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| 89 | writer.WriteElementString("Name", particleClassName);
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| 90 | writer.WriteElementString("Orientation", XmlConvert.ToString(orientation));
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| 91 | writer.WriteElementString("Location", XmlConvert.ToString(location));
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| 92 |
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| 93 | switch (location)
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| 94 | {
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| 95 | case 1:
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| 96 | writer.WriteElementString("Offset", XmlConvert.ToString(offset));
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| 97 | break;
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| 98 | case 4:
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| 99 | writer.WriteElementString("Decal1", XmlConvert.ToString(decal1));
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| 100 | writer.WriteElementString("Decal2", XmlConvert.ToString(decal2));
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| 101 | break;
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| 102 | }
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| 103 | }
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| 104 |
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| 105 | public string ParticleClassName => particleClassName;
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| 106 |
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| 107 | public int Orientation => orientation;
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| 108 | public int Location => location;
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| 109 | public float Offset => offset;
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| 110 |
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| 111 | public bool Decal1 => decal1;
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| 112 | public bool Decal2 => decal2;
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| 113 | }
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| 114 | }
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