source: OniSplit/Particles/StorageType.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 689 bytes
Line 
1namespace Oni.Particles
2{
3 internal enum StorageType
4 {
5 // never used
6 //Int16 = 1,
7 //AmbientSound = 4208,
8 //ImpulseSound = 4224,
9
10 // can be used as variables
11 Float = 2,
12 Color = 8,
13 PingPongState = 4096,
14
15 // action parameters only
16 ActionIndex = 4112,
17 Emitter = 4128,
18 BlastFalloff = 4144,
19 CoordFrame = 4160,
20 CollisionOrient = 4176,
21 Boolean = 4192,
22 ImpactModifier = 4240,
23 DamageType = 4256,
24 Direction = 4272,
25
26 ImpactName = 4,
27 AmbientSoundName = 8192,
28 ImpulseSoundName = 16384
29 }
30}
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