Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
749 bytes
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[1114] | 1 | namespace Oni.Particles
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| 2 | {
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| 3 | internal class VariableReference
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| 4 | {
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| 5 | public const int ByteSize = 24;
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| 6 | public static readonly VariableReference Empty = new VariableReference(string.Empty);
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| 7 |
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| 8 | private string name;
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| 9 |
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| 10 | public VariableReference(string name)
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| 11 | {
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| 12 | this.name = name;
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| 13 | }
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| 14 |
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| 15 | public VariableReference(BinaryReader reader)
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| 16 | {
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| 17 | name = reader.ReadString(16);
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| 18 | reader.Skip(8);
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| 19 | }
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| 20 |
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| 21 | public void Write(BinaryWriter writer)
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| 22 | {
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| 23 | writer.Write(name, 16);
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| 24 | writer.Skip(8);
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| 25 | }
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| 26 |
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| 27 | public bool IsDefined => !string.IsNullOrEmpty(name);
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| 28 |
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| 29 | public string Name => name;
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| 30 | }
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| 31 | }
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