Last change
on this file since 1192 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
828 bytes
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[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace Oni.Physics
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| 5 | {
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| 6 | internal class ObjectNode
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| 7 | {
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| 8 | public string Name;
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| 9 | public string FileName;
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| 10 | public ObjectSetupFlags Flags;
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| 11 | public int ScriptId;
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| 12 | public readonly ObjectGeometry[] Geometries;
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| 13 | public readonly ObjectParticle[] Particles;
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| 14 | public ObjectAnimation[] Animations = new ObjectAnimation[0];
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| 15 |
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| 16 | public ObjectNode(IEnumerable<ObjectGeometry> geometries)
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| 17 | {
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| 18 | this.Geometries = geometries.ToArray();
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| 19 | this.Particles = new ObjectParticle[0];
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| 20 | }
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| 21 |
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| 22 | public ObjectNode(ObjectGeometry[] geometries, ObjectParticle[] particles)
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| 23 | {
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| 24 | this.Geometries = geometries;
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| 25 | this.Particles = particles;
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| 26 | }
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| 27 | }
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| 28 | }
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