Last change
on this file since 1141 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
|
File size:
828 bytes
|
Line | |
---|
1 | using System;
|
---|
2 | using System.Collections.Generic;
|
---|
3 |
|
---|
4 | namespace Oni.Physics
|
---|
5 | {
|
---|
6 | internal class ObjectNode
|
---|
7 | {
|
---|
8 | public string Name;
|
---|
9 | public string FileName;
|
---|
10 | public ObjectSetupFlags Flags;
|
---|
11 | public int ScriptId;
|
---|
12 | public readonly ObjectGeometry[] Geometries;
|
---|
13 | public readonly ObjectParticle[] Particles;
|
---|
14 | public ObjectAnimation[] Animations = new ObjectAnimation[0];
|
---|
15 |
|
---|
16 | public ObjectNode(IEnumerable<ObjectGeometry> geometries)
|
---|
17 | {
|
---|
18 | this.Geometries = geometries.ToArray();
|
---|
19 | this.Particles = new ObjectParticle[0];
|
---|
20 | }
|
---|
21 |
|
---|
22 | public ObjectNode(ObjectGeometry[] geometries, ObjectParticle[] particles)
|
---|
23 | {
|
---|
24 | this.Geometries = geometries;
|
---|
25 | this.Particles = particles;
|
---|
26 | }
|
---|
27 | }
|
---|
28 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.