Last change
on this file since 1194 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
828 bytes
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1 | using System;
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2 | using System.Collections.Generic;
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3 |
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4 | namespace Oni.Physics
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5 | {
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6 | internal class ObjectNode
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7 | {
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8 | public string Name;
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9 | public string FileName;
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10 | public ObjectSetupFlags Flags;
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11 | public int ScriptId;
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12 | public readonly ObjectGeometry[] Geometries;
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13 | public readonly ObjectParticle[] Particles;
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14 | public ObjectAnimation[] Animations = new ObjectAnimation[0];
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15 |
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16 | public ObjectNode(IEnumerable<ObjectGeometry> geometries)
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17 | {
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18 | this.Geometries = geometries.ToArray();
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19 | this.Particles = new ObjectParticle[0];
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20 | }
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21 |
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22 | public ObjectNode(ObjectGeometry[] geometries, ObjectParticle[] particles)
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23 | {
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24 | this.Geometries = geometries;
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25 | this.Particles = particles;
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26 | }
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27 | }
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28 | }
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