Last change
on this file since 1177 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
735 bytes
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[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using Oni.Physics;
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| 4 |
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| 5 | namespace Oni.Level
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| 6 | {
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| 7 | internal class ObjectSetup
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| 8 | {
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| 9 | public object[] Geometries;
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| 10 | public ObjectAnimation Animation;
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| 11 | public readonly List<ObjectParticle> Particles = new List<ObjectParticle>();
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| 12 | public ObjectSetupFlags Flags;
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| 13 | //public int DoorGunkIndex;
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| 14 | public int DoorScriptId;
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| 15 | public ObjectPhysicsType PhysicsType;
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| 16 | public int ScriptId = 65535;
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| 17 | public Vector3 Position;
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| 18 | public Quaternion Orientation = Quaternion.Identity;
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| 19 | public float Scale = 1.0f;
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| 20 | public Matrix Origin;
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| 21 | public string Name;
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| 22 | public string FileName;
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| 23 | }
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| 24 | }
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