source: OniSplit/Physics/ObjectSetup.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 735 bytes
Line 
1using System;
2using System.Collections.Generic;
3using Oni.Physics;
4
5namespace Oni.Level
6{
7 internal class ObjectSetup
8 {
9 public object[] Geometries;
10 public ObjectAnimation Animation;
11 public readonly List<ObjectParticle> Particles = new List<ObjectParticle>();
12 public ObjectSetupFlags Flags;
13 //public int DoorGunkIndex;
14 public int DoorScriptId;
15 public ObjectPhysicsType PhysicsType;
16 public int ScriptId = 65535;
17 public Vector3 Position;
18 public Quaternion Orientation = Quaternion.Identity;
19 public float Scale = 1.0f;
20 public Matrix Origin;
21 public string Name;
22 public string FileName;
23 }
24}
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