| Last change
 on this file since 1130 was             1114, checked in by iritscen, 6 years ago | 
        
          | 
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
 | 
        
          | File size:
            848 bytes | 
      
      
| Rev | Line |  | 
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| [1114] | 1 | using System.Xml; | 
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|  | 2 | using Oni.Metadata; | 
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|  | 3 | using Oni.Xml; | 
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|  | 4 |  | 
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|  | 5 | namespace Oni.Physics | 
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|  | 6 | { | 
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|  | 7 | internal class ObjectXmlReader | 
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|  | 8 | { | 
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|  | 9 | public static ObjectParticle ReadParticle(XmlReader xml) | 
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|  | 10 | { | 
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|  | 11 | xml.ReadStartElement("Particle"); | 
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|  | 12 |  | 
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|  | 13 | var particle = new ObjectParticle | 
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|  | 14 | { | 
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|  | 15 | ParticleClass = xml.ReadElementContentAsString("Class", ""), | 
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|  | 16 | Tag = xml.ReadElementContentAsString("Tag", ""), | 
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|  | 17 | Matrix = xml.ReadElementContentAsMatrix43("Transform"), | 
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|  | 18 | DecalScale = xml.ReadElementContentAsVector2("DecalScale"), | 
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|  | 19 | Flags = xml.ReadElementContentAsEnum<Objects.ParticleFlags>("Flags") & Objects.ParticleFlags.NotInitiallyCreated | 
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|  | 20 | }; | 
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|  | 21 |  | 
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|  | 22 | xml.ReadEndElement(); | 
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|  | 23 |  | 
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|  | 24 | return particle; | 
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|  | 25 | } | 
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|  | 26 | } | 
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|  | 27 | } | 
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