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Last change
on this file since 1187 was 1114, checked in by iritscen, 6 years ago |
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Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
848 bytes
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| 1 | using System.Xml;
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| 2 | using Oni.Metadata;
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| 3 | using Oni.Xml;
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| 4 |
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| 5 | namespace Oni.Physics
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| 6 | {
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| 7 | internal class ObjectXmlReader
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| 8 | {
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| 9 | public static ObjectParticle ReadParticle(XmlReader xml)
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| 10 | {
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| 11 | xml.ReadStartElement("Particle");
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| 12 |
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| 13 | var particle = new ObjectParticle
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| 14 | {
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| 15 | ParticleClass = xml.ReadElementContentAsString("Class", ""),
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| 16 | Tag = xml.ReadElementContentAsString("Tag", ""),
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| 17 | Matrix = xml.ReadElementContentAsMatrix43("Transform"),
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| 18 | DecalScale = xml.ReadElementContentAsVector2("DecalScale"),
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| 19 | Flags = xml.ReadElementContentAsEnum<Objects.ParticleFlags>("Flags") & Objects.ParticleFlags.NotInitiallyCreated
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| 20 | };
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| 21 |
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| 22 | xml.ReadEndElement();
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| 23 |
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| 24 | return particle;
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| 25 | }
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| 26 | }
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| 27 | }
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