1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Xml;
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5 | using Oni.Motoko;
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6 | using Oni.Physics;
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7 | using Oni.Totoro;
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8 |
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9 | namespace Oni
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10 | {
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11 | internal class SceneExporter
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12 | {
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13 | private readonly InstanceFileManager fileManager;
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14 | private readonly string outputDirPath;
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15 | private readonly TextureDaeWriter textureWriter;
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16 | private readonly GeometryDaeWriter geometryWriter;
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17 | private readonly BodyDaeWriter bodyWriter;
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18 | private string basePath;
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19 |
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20 | private class SceneNode
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21 | {
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22 | public string Name;
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23 | public readonly List<Geometry> Geometries = new List<Geometry>();
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24 | public readonly List<SceneNodeAnimation> Animations = new List<SceneNodeAnimation>();
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25 | public readonly List<SceneNode> Nodes = new List<SceneNode>();
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26 | public Body Body;
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27 | public bool IsCamera;
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28 | }
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29 |
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30 | private class SceneNodeAnimation
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31 | {
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32 | public int Start;
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33 | public ObjectAnimation ObjectAnimation;
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34 | }
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35 |
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36 | public SceneExporter(InstanceFileManager fileManager, string outputDirPath)
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37 | {
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38 | this.fileManager = fileManager;
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39 | this.outputDirPath = outputDirPath;
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40 |
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41 | textureWriter = new TextureDaeWriter(outputDirPath);
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42 | geometryWriter = new GeometryDaeWriter(textureWriter);
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43 | bodyWriter = new BodyDaeWriter(geometryWriter);
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44 | }
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45 |
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46 | public void ExportScene(string sourceFilePath)
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47 | {
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48 | basePath = Path.GetDirectoryName(sourceFilePath);
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49 |
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50 | var scene = new Dae.Scene();
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51 |
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52 | var settings = new XmlReaderSettings
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53 | {
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54 | IgnoreWhitespace = true,
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55 | IgnoreProcessingInstructions = true,
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56 | IgnoreComments = true
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57 | };
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58 |
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59 | var nodes = new List<SceneNode>();
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60 |
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61 | using (var xml = XmlReader.Create(sourceFilePath, settings))
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62 | {
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63 | scene.Name = xml.GetAttribute("Name");
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64 | xml.ReadStartElement("Scene");
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65 |
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66 | while (xml.IsStartElement())
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67 | nodes.Add(ReadNode(xml));
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68 |
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69 | xml.ReadEndElement();
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70 | }
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71 |
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72 | foreach (var node in nodes)
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73 | {
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74 | scene.Nodes.Add(WriteNode(node, null));
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75 | }
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76 |
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77 | Dae.Writer.WriteFile(Path.Combine(outputDirPath, Path.GetFileNameWithoutExtension(sourceFilePath)) + ".dae", scene);
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78 | }
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79 |
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80 | private string ResolvePath(string path)
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81 | {
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82 | return Path.Combine(basePath, path);
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83 | }
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84 |
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85 |
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86 | private SceneNode ReadNode(XmlReader xml)
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87 | {
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88 | var node = new SceneNode
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89 | {
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90 | Name = xml.GetAttribute("Name")
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91 | };
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92 |
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93 | xml.ReadStartElement("Node");
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94 |
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95 | while (xml.IsStartElement())
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96 | {
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97 | switch (xml.LocalName)
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98 | {
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99 | case "Geometry":
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100 | ReadGeometry(xml, node);
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101 | break;
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102 | case "Body":
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103 | ReadBody(xml, node);
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104 | break;
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105 | case "Camera":
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106 | ReadCamera(xml, node);
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107 | break;
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108 | case "Animation":
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109 | ReadAnimation(xml, node);
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110 | break;
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111 | case "Node":
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112 | node.Nodes.Add(ReadNode(xml));
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113 | break;
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114 | default:
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115 | Console.WriteLine("Unknown element name {0}", xml.LocalName);
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116 | xml.Skip();
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117 | break;
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118 | }
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119 | }
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120 |
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121 | xml.ReadEndElement();
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122 |
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123 | return node;
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124 | }
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125 |
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126 | private void ReadGeometry(XmlReader xml, SceneNode node)
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127 | {
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128 | var file = fileManager.OpenFile(ResolvePath(xml.ReadElementContentAsString()));
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129 | var geometry = GeometryDatReader.Read(file.Descriptors[0]);
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130 |
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131 | node.Geometries.Add(geometry);
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132 | }
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133 |
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134 | private void ReadBody(XmlReader xml, SceneNode node)
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135 | {
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136 | var file = fileManager.OpenFile(ResolvePath(xml.ReadElementContentAsString()));
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137 | var body = BodyDatReader.Read(file.Descriptors[0]);
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138 |
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139 | node.Body = body;
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140 |
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141 | ReadBodyNode(node, body.Root);
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142 | }
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143 |
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144 | private static void ReadBodyNode(SceneNode node, BodyNode bodyNode)
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145 | {
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146 | node.Name = bodyNode.Name;
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147 | node.Geometries.Add(bodyNode.Geometry);
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148 |
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149 | foreach (var childBodyNode in bodyNode.Nodes)
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150 | {
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151 | var childNode = new SceneNode();
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152 | node.Nodes.Add(childNode);
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153 | ReadBodyNode(childNode, childBodyNode);
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154 | }
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155 | }
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156 |
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157 | private void ReadAnimation(XmlReader xml, SceneNode node)
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158 | {
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159 | var startValue = xml.GetAttribute("Start");
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160 | var isMax = xml.GetAttribute("Type") == "Max";
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161 | var noRotation = xml.GetAttribute("NoRotation") == "true";
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162 | var filePath = xml.ReadElementContentAsString();
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163 |
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164 | var start = string.IsNullOrEmpty(startValue) ? 0 : int.Parse(startValue);
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165 | var file = fileManager.OpenFile(ResolvePath(filePath));
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166 |
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167 | if (node.Body != null)
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168 | {
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169 | var animations = AnimationDatReader.Read(file.Descriptors[0]).ToObjectAnimation(node.Body);
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170 |
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171 | ReadBodyAnimation(start, node, node.Body.Root, animations);
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172 | }
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173 | else
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174 | {
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175 | node.Animations.Add(new SceneNodeAnimation
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176 | {
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177 | Start = start,
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178 | ObjectAnimation = ObjectDatReader.ReadAnimation(file.Descriptors[0])
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179 | });
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180 |
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181 | if (noRotation)
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182 | {
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183 | foreach (var key in node.Animations.Last().ObjectAnimation.Keys)
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184 | key.Rotation = Quaternion.Identity;
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185 | }
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186 | else if (isMax)
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187 | {
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188 | foreach (var key in node.Animations.Last().ObjectAnimation.Keys)
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189 | key.Rotation *= Quaternion.CreateFromAxisAngle(Vector3.UnitX, MathHelper.HalfPi);
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190 | }
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191 | }
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192 | }
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193 |
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194 | private void ReadBodyAnimation(int start, SceneNode node, BodyNode bodyNode, ObjectAnimation[] animations)
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195 | {
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196 | node.Animations.Add(new SceneNodeAnimation
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197 | {
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198 | Start = start,
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199 | ObjectAnimation = animations[bodyNode.Index]
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200 | });
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201 |
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202 | for (int i = 0; i < node.Nodes.Count; i++)
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203 | ReadBodyAnimation(start, node.Nodes[i], bodyNode.Nodes[i], animations);
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204 | }
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205 |
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206 | private void ReadCamera(XmlReader xml, SceneNode node)
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207 | {
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208 | node.IsCamera = true;
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209 |
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210 | xml.Skip();
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211 | }
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212 |
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213 |
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214 | private Dae.Node WriteNode(SceneNode node, List<ObjectAnimationKey> parentFrames)
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215 | {
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216 | var daeNode = new Dae.Node
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217 | {
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218 | Name = node.Name
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219 | };
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220 |
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221 | foreach (var geometry in node.Geometries)
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222 | daeNode.Instances.Add(geometryWriter.WriteGeometryInstance(geometry, geometry.Name));
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223 |
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224 | if (node.IsCamera)
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225 | WriteCamera(daeNode);
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226 |
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227 | List<ObjectAnimationKey> frames = null;
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228 |
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229 | if (node.Animations.Count > 0)
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230 | {
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231 | frames = BuildFrames(node);
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232 | WriteAnimation(daeNode, BuildLocalFrames(node.Body == null ? parentFrames : null, frames));
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233 | }
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234 |
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235 | foreach (var child in node.Nodes)
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236 | daeNode.Nodes.Add(WriteNode(child, frames));
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237 |
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238 | return daeNode;
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239 | }
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240 |
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241 | private static List<ObjectAnimationKey> BuildFrames(SceneNode node)
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242 | {
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243 | var frames = new List<ObjectAnimationKey>();
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244 |
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245 | foreach (var animation in node.Animations)
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246 | {
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247 | var animFrames = animation.ObjectAnimation.Interpolate();
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248 | var start = animation.Start;
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249 |
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250 | if (frames.Count > 0)
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251 | start += frames.Last().Time + 1;
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252 |
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253 | foreach (var frame in animFrames)
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254 | frame.Time += start;
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255 |
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256 | if (frames.Count > 0)
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257 | {
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258 | while (frames.Last().Time >= animFrames.First().Time)
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259 | {
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260 | frames.RemoveAt(frames.Count - 1);
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261 | }
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262 |
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263 | while (frames.Last().Time + 1 < animFrames.First().Time)
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264 | {
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265 | frames.Add(new ObjectAnimationKey
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266 | {
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267 | Time = frames.Last().Time + 1,
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268 | Rotation = frames.Last().Rotation,
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269 | Translation = frames.Last().Translation,
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270 | Scale = frames.Last().Scale
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271 | });
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272 | }
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273 | }
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274 |
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275 | frames.AddRange(animFrames);
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276 | }
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277 |
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278 | return frames;
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279 | }
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280 |
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281 | private static List<ObjectAnimationKey> BuildLocalFrames(List<ObjectAnimationKey> parentFrames, List<ObjectAnimationKey> frames)
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282 | {
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283 | var localFrames = frames;
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284 |
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285 | if (parentFrames != null)
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286 | {
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287 | localFrames = new List<ObjectAnimationKey>(localFrames.Count);
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288 |
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289 | for (int i = 0; i < frames.Count; i++)
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290 | {
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291 | var frame = frames[i];
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292 | var parentFrame = parentFrames[i];
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293 |
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294 | localFrames.Add(new ObjectAnimationKey
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295 | {
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296 | Time = frame.Time,
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297 | Scale = frame.Scale / parentFrame.Scale,
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298 | Rotation = Quaternion.Conjugate(parentFrame.Rotation) * frame.Rotation,
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299 | Translation = Vector3.Transform(frame.Translation - parentFrame.Translation, parentFrame.Rotation.Inverse()) / parentFrame.Scale
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300 | });
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301 | }
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302 | }
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303 |
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304 | return localFrames;
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305 | }
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306 |
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307 | private static void WriteAnimation(Dae.Node node, List<ObjectAnimationKey> frames)
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308 | {
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309 | var times = new float[frames.Count];
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310 | var interpolations = new string[times.Length];
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311 | var positions = new Vector3[frames.Count];
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312 | var angles = new Vector3[frames.Count];
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313 |
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314 | for (int i = 0; i < times.Length; ++i)
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315 | times[i] = frames[i].Time / 60.0f;
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316 |
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317 | for (int i = 0; i < interpolations.Length; i++)
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318 | interpolations[i] = "LINEAR";
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319 |
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320 | for (int i = 0; i < frames.Count; i++)
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321 | positions[i] = frames[i].Translation;
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322 |
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323 | for (int i = 0; i < frames.Count; i++)
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324 | angles[i] = frames[i].Rotation.ToEulerXYZ();
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325 |
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326 | var translate = node.Transforms.Translate("translate", positions[0]); ;
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327 | var rotateX = node.Transforms.Rotate("rotX", Vector3.UnitX, angles[0].X);
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328 | var rotateY = node.Transforms.Rotate("rotY", Vector3.UnitY, angles[0].Y);
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329 | var rotateZ = node.Transforms.Rotate("rotZ", Vector3.UnitZ, angles[0].Z);
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330 | var scale = node.Transforms.Scale("scale", frames[0].Scale);
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331 |
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332 | WriteSampler(times, interpolations, i => positions[i].X, translate, "X");
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333 | WriteSampler(times, interpolations, i => positions[i].Y, translate, "Y");
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334 | WriteSampler(times, interpolations, i => positions[i].Z, translate, "Z");
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335 | WriteSampler(times, interpolations, i => angles[i].X, rotateX, "ANGLE");
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336 | WriteSampler(times, interpolations, i => angles[i].Y, rotateY, "ANGLE");
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337 | WriteSampler(times, interpolations, i => angles[i].Z, rotateZ, "ANGLE");
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338 | }
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339 |
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340 | private static void WriteSampler(float[] times, string[] interpolations, Func<int, float> getValue, Dae.Transform transform, string targetName)
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341 | {
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342 | var values = new float[times.Length];
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343 |
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344 | for (int i = 0; i < values.Length; ++i)
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345 | values[i] = getValue(i);
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346 |
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347 | transform.BindAnimation(targetName, new Dae.Sampler
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348 | {
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349 | Inputs = {
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350 | new Dae.Input(Dae.Semantic.Input, new Dae.Source(times, 1)),
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351 | new Dae.Input(Dae.Semantic.Output, new Dae.Source(values, 1)),
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352 | new Dae.Input(Dae.Semantic.Interpolation, new Dae.Source(interpolations, 1))
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353 | }
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354 | });
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355 | }
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356 |
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357 | private static void WriteCamera(Dae.Node daeNode)
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358 | {
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359 | daeNode.Instances.Add(new Dae.CameraInstance
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360 | {
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361 | Target = new Dae.Camera
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362 | {
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363 | XFov = 45.0f,
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364 | AspectRatio = 4.0f / 3.0f,
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365 | ZNear = 1.0f,
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366 | ZFar = 10000.0f
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367 | }
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368 | });
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369 | }
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370 | }
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371 | }
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