source: OniSplit/Sound/SoundData.cs@ 1147

Last change on this file since 1147 was 1131, checked in by geyser, 5 years ago

Yay, another SNDD fix that no one cares about: PC demo SNDDs! (short .dat headers, but the .raw data is MS ADPCM; use -nodemo to treat as Mac/IMA4 anyway).

File size: 2.5 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace Oni.Sound
6{
7 internal class SoundData
8 {
9 public bool IsIMA4;
10 public int SampleRate;
11 public int ChannelCount;
12 public byte[] Data;
13
14 public static SoundData Read(InstanceDescriptor sndd, bool do_pc_demo_test)
15 {
16 if (sndd.Template.Tag != TemplateTag.SNDD)
17 throw new ArgumentException("descriptor");
18
19 var sound = new SoundData();
20
21 int dataSize;
22 int dataOffset;
23
24 using (var reader = sndd.OpenRead())
25 {
26 if (sndd.IsMacFile)
27 {
28 sound.ChannelCount = (reader.ReadInt32() >> 1) + 1;
29 sound.SampleRate = 22050;
30 reader.Skip(4);
31 sound.IsIMA4 = true;
32 }
33 else
34 {
35 reader.Skip(6); // ADPCM format identifiers (change to support PCM?)
36 sound.ChannelCount = reader.ReadInt16();
37 sound.SampleRate = reader.ReadInt32();
38 reader.Skip(44);
39 sound.IsIMA4 = false;
40 }
41
42 dataSize = reader.ReadInt32();
43 dataOffset = reader.ReadInt32();
44 }
45
46 using (var rawReader = sndd.GetRawReader(dataOffset))
47 sound.Data = rawReader.ReadBytes(dataSize);
48
49 if (sound.IsIMA4 && do_pc_demo_test) // check if the raw data actually looks like IMA4
50 {
51 int nIMABlocks = sound.Data.Length / 34;
52 int remainder = sound.Data.Length - nIMABlocks * 34;
53 if (remainder == 0 && (nIMABlocks % sound.ChannelCount) == 0)
54 {
55 bool stepIndexAbove88 = false;
56 for (int ii = 0; ii < nIMABlocks; ii++)
57 {
58 Byte cc = sound.Data[ii * 34 + 1];
59 if ((cc & 0x7F) > 88)
60 stepIndexAbove88 = true;
61 }
62 if (stepIndexAbove88)
63 sound.IsIMA4 = false;
64 }
65 else
66 sound.IsIMA4 = false;
67 if (!(sound.IsIMA4))
68 Console.WriteLine("PC-demo MS ADPCM detected; use -nodemo flag to treat as IMA4.");
69 }
70
71 return sound;
72 }
73 }
74}
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