source: OniSplit/Sound/WavExporter.cs@ 1120

Last change on this file since 1120 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 2.1 KB
RevLine 
[1114]1using System;
2using System.IO;
3
4namespace Oni.Sound
5{
6 internal class WavExporter : SoundExporter
7 {
8 #region Private data
9 private const int fcc_RIFF = 0x46464952;
10 private const int fcc_WAVE = 0x45564157;
11 private const int fcc_fmt = 0x20746d66;
12 private const int fcc_data = 0x61746164;
13
14 private static readonly byte[] formatTemplate = new byte[50]
15 {
16 0x02, 0, 0, 0, 0x22, 0x56, 0, 0, 0, 0, 0, 0, 0, 0x02, 0x04, 0,
17 0x20, 0, 0xf4, 0x03, 0x07, 0, 0, 0x01, 0, 0, 0, 0x02, 0, 0xff, 0, 0, 0, 0, 0xc0, 0, 0x40, 0,
18 0xf0, 0, 0, 0, 0xcc, 0x01, 0x30, 0xff, 0x88, 0x01, 0x18, 0xff
19 };
20
21 #endregion
22
23 public WavExporter(InstanceFileManager fileManager, string outputDirPath)
24 : base(fileManager, outputDirPath)
25 {
26 }
27
28 protected override void ExportInstance(InstanceDescriptor descriptor)
29 {
30 var sound = SoundData.Read(descriptor);
31
32 using (var stream = File.Create(Path.Combine(OutputDirPath, descriptor.FullName + ".wav")))
33 using (var writer = new BinaryWriter(stream))
34 {
35 var format = (byte[])formatTemplate.Clone();
36
37 Array.Copy(BitConverter.GetBytes(sound.ChannelCount), 0, format, 2, 2);
38 Array.Copy(BitConverter.GetBytes(sound.ChannelCount == 1 ? 11155 : 22311), 0, format, 8, 4);
39 Array.Copy(BitConverter.GetBytes(sound.ChannelCount == 1 ? 512 : 1024), 0, format, 12, 2);
40
41 writer.Write(fcc_RIFF);
42 writer.Write(8 + format.Length + 8 + sound.Data.Length);
43 writer.Write(fcc_WAVE);
44
45 //
46 // write format chunk
47 //
48
49 writer.Write(fcc_fmt);
50 writer.Write(format.Length);
51 writer.Write(format);
52
53 //
54 // write data chunk
55 //
56
57 writer.Write(fcc_data);
58 writer.Write(sound.Data.Length);
59 writer.Write(sound.Data);
60 }
61 }
62 }
63}
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