1 | using System;
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2 | using System.IO;
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3 |
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4 | namespace Oni.Sound
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5 | {
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6 | internal class WavImporter : Importer
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7 | {
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8 | public override void Import(string filePath, string outputDirPath)
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9 | {
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10 | var wav = WavFile.FromFile(filePath);
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11 |
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12 | if (wav.Format != WavFormat.Pcm && wav.Format != WavFormat.Adpcm)
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13 | {
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14 | Console.Error.WriteLine("Unsupported WAV format (0x{0:X})", wav.Format);
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15 | return;
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16 | }
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17 |
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18 | if (wav.ChannelCount != 1 && wav.ChannelCount != 2)
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19 | {
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20 | Console.Error.WriteLine("Unsupported number of channels ({0})", wav.ChannelCount);
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21 | return;
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22 | }
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23 |
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24 | if (wav.SampleRate != 22050 && wav.SampleRate != 44100)
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25 | {
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26 | Console.Error.WriteLine("Unsupported sample rate ({0} Hz)", wav.SampleRate);
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27 | return;
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28 | }
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29 |
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30 | if (wav.ExtraData.Length > 32)
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31 | throw new NotSupportedException(string.Format("Unsupported wave format extra data size ({0})", wav.ExtraData.Length));
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32 |
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33 | BeginImport();
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34 | WriteSNDD(Path.GetFileNameWithoutExtension(filePath), wav);
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35 | Write(outputDirPath);
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36 | }
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37 |
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38 | private void WriteSNDD(string name, WavFile wav)
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39 | {
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40 | float duration = wav.SoundData.Length * 8.0f / wav.BitsPerSample;
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41 | duration /= wav.SampleRate;
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42 | duration /= wav.ChannelCount;
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43 | duration *= 60.0f;
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44 |
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45 | var sndd = CreateInstance(TemplateTag.SNDD, name);
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46 |
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47 | using (var writer = sndd.OpenWrite(8))
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48 | {
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49 | writer.Write((short)wav.Format);
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50 | writer.WriteInt16(wav.ChannelCount);
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51 | writer.Write(wav.SampleRate);
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52 | writer.Write(wav.AverageBytesPerSecond);
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53 | writer.WriteInt16(wav.BlockAlign);
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54 | writer.WriteInt16(wav.BitsPerSample);
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55 | writer.WriteInt16(wav.ExtraData.Length);
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56 | writer.Write(wav.ExtraData);
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57 | writer.Skip(32 - wav.ExtraData.Length);
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58 | writer.Write((short)duration);
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59 | writer.Write(wav.SoundData.Length);
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60 | writer.Write(WriteRawPart(wav.SoundData));
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61 | }
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62 | }
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63 | }
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64 | }
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