[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace Oni.Totoro
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| 5 | {
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| 6 | internal class AnimationDaeReader
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| 7 | {
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| 8 | private Animation animation;
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| 9 | private Dae.Scene scene;
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| 10 | private int startFrame;
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| 11 | private int endFrame;
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| 12 | private Body body;
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| 13 | private int frameCount;
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| 14 |
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| 15 | public void Read(Animation targetAnimation)
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| 16 | {
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| 17 | animation = targetAnimation;
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| 18 |
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| 19 | body = BodyDaeReader.Read(scene);
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| 20 |
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| 21 | ComputeFrameCount();
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| 22 | ImportTranslation();
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| 23 | ImportRotations();
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| 24 | animation.ComputeExtents(body);
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| 25 | }
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| 26 |
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| 27 | public Dae.Scene Scene
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| 28 | {
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| 29 | get { return scene; }
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| 30 | set { scene = value; }
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| 31 | }
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| 32 |
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| 33 | public int StartFrame
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| 34 | {
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| 35 | get { return startFrame; }
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| 36 | set { startFrame = value; }
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| 37 | }
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| 38 |
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| 39 | public int EndFrame
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| 40 | {
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| 41 | get { return endFrame; }
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| 42 | set { endFrame = value; }
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| 43 | }
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| 44 |
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| 45 | private void ComputeFrameCount()
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| 46 | {
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| 47 | float maxTime = float.MinValue;
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| 48 |
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| 49 | var inputs = body.Nodes
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| 50 | .SelectMany(n => n.DaeNode.Transforms).Where(t => t.HasAnimations)
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| 51 | .SelectMany(t => t.Animations).Where(a => a != null)
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| 52 | .SelectMany(a => a.Inputs).Where(i => i.Semantic == Dae.Semantic.Input);
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| 53 |
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| 54 | foreach (var input in inputs)
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| 55 | maxTime = Math.Max(maxTime, input.Source.FloatData.Max());
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| 56 |
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| 57 | float maxFrameF = maxTime * 60.0f;
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| 58 | int maxFrame;
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| 59 |
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| 60 | if (maxFrameF - Math.Round(maxFrameF) < 0.0005)
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| 61 | maxFrame = FMath.RoundToInt32(maxFrameF);
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| 62 | else
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| 63 | maxFrame = FMath.TruncateToInt32(maxFrameF);
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| 64 |
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| 65 | //Console.Error.WriteLine("Info: The last keyframe time is {0}s. The animation length is {1} (at 60fps).",
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| 66 | // maxTime, maxFrame + 1);
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| 67 |
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| 68 | if (endFrame == 0)
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| 69 | {
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| 70 | endFrame = maxFrame;
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| 71 | }
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| 72 | else if (endFrame > maxFrame)
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| 73 | {
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| 74 | Console.Error.WriteLine("Warning: the specified animation end frame ({0}) is beyond the last key frame ({1}), using the last frame instead", endFrame, maxFrame);
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| 75 | endFrame = maxFrame;
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| 76 | }
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| 77 |
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| 78 | if (startFrame >= maxFrame)
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| 79 | {
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| 80 | Console.Error.WriteLine("Warning: the specified animation start frame ({0}) is beyond the last key frame ({1}), using 0 instead", startFrame, maxFrame);
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| 81 | startFrame = 0;
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| 82 | }
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| 83 |
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| 84 | frameCount = endFrame - startFrame;
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| 85 | }
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| 86 |
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| 87 | private void ImportTranslation()
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| 88 | {
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| 89 | var rootNode = body.Nodes[0].DaeNode;
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| 90 | var translate = rootNode.Transforms[0] as Dae.TransformTranslate;
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| 91 |
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| 92 | if (translate == null)
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| 93 | {
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| 94 | animation.Heights.AddRange(Enumerable.Repeat(0.0f, frameCount));
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| 95 | animation.Velocities.AddRange(Enumerable.Repeat(Vector2.Zero, frameCount));
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| 96 | }
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| 97 | else
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| 98 | {
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| 99 | animation.Heights.AddRange(Sample(translate, 1, endFrame - 1));
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| 100 |
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| 101 | var x = Sample(translate, 0, endFrame);
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| 102 | var z = Sample(translate, 2, endFrame);
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| 103 |
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| 104 | for (int i = 1; i < x.Length; i++)
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| 105 | animation.Velocities.Add(new Vector2(x[i] - x[i - 1], z[i] - z[i - 1]));
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| 106 | }
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| 107 | }
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| 108 |
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| 109 | private void ImportRotations()
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| 110 | {
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| 111 | animation.FrameSize = 16;
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| 112 |
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| 113 | foreach (var node in body.Nodes.Select(n => n.DaeNode))
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| 114 | {
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| 115 | var keys = new List<KeyFrame>();
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| 116 | animation.Rotations.Add(keys);
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| 117 |
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| 118 | var rotations = new List<Dae.TransformRotate>();
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| 119 | var angles = new List<float[]>();
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| 120 |
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| 121 | foreach (var transform in node.Transforms)
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| 122 | {
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| 123 | var rotate = transform as Dae.TransformRotate;
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| 124 |
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| 125 | if (rotate != null)
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| 126 | {
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| 127 | rotations.Add(rotate);
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| 128 | angles.Add(Sample(rotate, 3, endFrame - 1));
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| 129 | }
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| 130 | }
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| 131 |
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| 132 | for (int i = 0; i < frameCount; i++)
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| 133 | {
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| 134 | var q = Quaternion.Identity;
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| 135 |
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| 136 | for (int j = 0; j < rotations.Count; j++)
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| 137 | q *= Quaternion.CreateFromAxisAngle(rotations[j].Axis, MathHelper.ToRadians(angles[j][i]));
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| 138 |
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| 139 | keys.Add(new KeyFrame {
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| 140 | Duration = 1,
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| 141 | Rotation = q.ToVector4()
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| 142 | });
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| 143 | }
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| 144 | }
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| 145 | }
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| 146 |
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| 147 | private float[] Sample(Dae.Transform transform, int index, int endFrame)
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| 148 | {
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| 149 | Dae.Sampler sampler = null;
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| 150 |
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| 151 | if (transform.HasAnimations)
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| 152 | sampler = transform.Animations[index];
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| 153 |
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| 154 | if (sampler == null)
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| 155 | {
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| 156 | var value = transform.Values[index];
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| 157 | var values = new float[endFrame - startFrame + 1];
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| 158 |
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| 159 | for (int i = 0; i < values.Length; i++)
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| 160 | values[i] = value;
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| 161 |
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| 162 | return values;
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| 163 | }
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| 164 |
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| 165 | return sampler.Sample(startFrame, endFrame);
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| 166 | }
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| 167 | }
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| 168 | }
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