Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
4.9 KB
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Rev | Line | |
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[1114] | 1 | using System;
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| 2 |
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| 3 | namespace Oni.Totoro
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| 4 | {
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| 5 | internal enum AnimationType : ushort
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| 6 | {
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| 7 | None,
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| 8 | Anything,
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| 9 | Walk,
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| 10 | Run,
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| 11 | Slide,
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| 12 | Jump,
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| 13 | Stand,
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| 14 | StandingTurnLeft,
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| 15 | StandingTurnRight,
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| 16 | RunBackwards,
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| 17 | RunSidestepLeft,
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| 18 | RunSidestepRight,
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| 19 | Kick,
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| 20 | WalkSidestepLeft,
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| 21 | WalkSidestepRight,
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| 22 | WalkBackwards,
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| 23 | Stance,
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| 24 | Crouch,
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| 25 | JumpForward,
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| 26 | JumpBackward,
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| 27 | JumpLeft,
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| 28 | JumpRight,
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| 29 | Punch,
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| 30 | Block,
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| 31 | Land,
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| 32 | Fly,
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| 33 | KickForward,
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| 34 | KickLeft,
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| 35 | KickRight,
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| 36 | KickBack,
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| 37 | KickLow,
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| 38 | PunchForward,
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| 39 | PunchLeft,
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| 40 | PunchRight,
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| 41 | PunchBack,
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| 42 | PunchLow,
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| 43 | Kick2,
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| 44 | Kick3,
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| 45 | Punch2,
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| 46 | Punch3,
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| 47 | LandForward,
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| 48 | LandRight,
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| 49 | LandLeft,
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| 50 | LandBack,
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| 51 | PPK,
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| 52 | PKK,
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| 53 | PKP,
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| 54 | KPK,
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| 55 | KPP,
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| 56 | KKP,
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| 57 | PK,
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| 58 | KP,
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| 59 | PunchHeavy,
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| 60 | KickHeavy,
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| 61 | PunchForwardHeavy,
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| 62 | KickForwardHeavy,
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| 63 | AimingOverlay,
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| 64 | HitOverlay,
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| 65 | CrouchRun,
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| 66 | CrouchWalk,
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| 67 | CrouchRunBackwards,
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| 68 | CrouchWalkBackwards,
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| 69 | CrouchRunSidestepLeft,
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| 70 | CrouchRunSidestepRight,
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| 71 | CrouchWalkSidestepLeft,
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| 72 | CrouchWalkSidestepRight,
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| 73 | RunKick,
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| 74 | RunPunch,
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| 75 | RunBackPunch,
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| 76 | RunBackKick,
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| 77 | SidestepLeftKick,
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| 78 | SidestepLeftPunch,
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| 79 | SidestepRightKick,
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| 80 | SidestepRightPunch,
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| 81 | Prone,
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| 82 | Flip,
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| 83 | HitHead,
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| 84 | HitBody,
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| 85 | HitFoot,
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| 86 | KnockdownHead,
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| 87 | KnockdownBody,
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| 88 | KnockdownFoot,
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| 89 | HitCrouch,
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| 90 | KnockdownCrouch,
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| 91 | HitFallen,
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| 92 | HitHeadBehind,
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| 93 | HitBodyBehind,
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| 94 | HitFootBehind,
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| 95 | KnockdownHeadBehind,
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| 96 | KnockdownBodyBehind,
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| 97 | KnockdownFootBehind,
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| 98 | HitCrouchBehind,
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| 99 | KnockdownCrouchBehind,
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| 100 | Idle,
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| 101 | Taunt,
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| 102 | Throw,
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| 103 | Thrown1,
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| 104 | Thrown2,
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| 105 | Thrown3,
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| 106 | Thrown4,
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| 107 | Thrown5,
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| 108 | Thrown6,
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| 109 | Special1,
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| 110 | Special2,
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| 111 | Special3,
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| 112 | Special4,
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| 113 | ThrowForwardPunch,
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| 114 | ThrowForwardKick,
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| 115 | ThrowBackwardPunch,
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| 116 | ThrowBackwardKick,
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| 117 | RunThrowForwardPunch,
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| 118 | RunThrowBackwardPunch,
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| 119 | RunThrowForwardKick,
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| 120 | RunThrowBackwardKick,
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| 121 | Thrown7,
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| 122 | Thrown8,
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| 123 | Thrown9,
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| 124 | Thrown10,
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| 125 | Thrown11,
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| 126 | Thrown12,
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| 127 | StartleLeft,
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| 128 | StartleRight,
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| 129 | Sit,
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| 130 | StandSpecial,
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| 131 | Act,
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| 132 | Kick3Fw,
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| 133 | HitFootOuch,
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| 134 | HitJewels,
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| 135 | Thrown13,
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| 136 | Thrown14,
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| 137 | Thrown15,
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| 138 | Thrown16,
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| 139 | Thrown17,
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| 140 | PPKK,
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| 141 | PPKKK,
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| 142 | PPKKKK,
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| 143 | LandHard,
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| 144 | LandHardForward,
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| 145 | LandHardRight,
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| 146 | LandHardLeft,
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| 147 | LandHardBack,
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| 148 | LandDead,
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| 149 | CrouchTurnLeft,
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| 150 | CrouchTurnRight,
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| 151 | CrouchForward,
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| 152 | CrouchBack,
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| 153 | CrouchLeft,
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| 154 | CrouchRight,
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| 155 | GetupKickBack,
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| 156 | AutopistolRecoil,
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| 157 | PhaseRifleRecoil,
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| 158 | PhaseStreamRecoil,
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| 159 | SuperballRecoil,
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| 160 | VandegrafRecoil,
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| 161 | ScramCannonRecoil,
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| 162 | MercuryBowRecoil,
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| 163 | ScreamerRecoil,
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| 164 | PickupObject,
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| 165 | PickupPistol,
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| 166 | PickupRifle,
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| 167 | Holster,
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| 168 | DrawPistol,
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| 169 | DrawRifle,
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| 170 | Punch4,
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| 171 | ReloadPistol,
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| 172 | ReloadPhaseRifle,
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| 173 | ReloadPhaseStream,
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| 174 | ReloadSuperball,
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| 175 | ReloadVandegraf,
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| 176 | ReloadScramCannon,
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| 177 | ReloadMercuryBow,
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| 178 | ReloadScreamer,
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| 179 | PfPf,
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| 180 | PfPfPf,
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| 181 | PlPl,
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| 182 | PlPlPl,
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| 183 | PrPr,
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| 184 | PrPrPr,
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| 185 | PbPb,
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| 186 | PbPbPb,
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| 187 | PdPd,
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| 188 | PdPdPd,
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| 189 | KfKf,
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| 190 | KfKfKf,
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| 191 | KlKl,
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| 192 | KlKlKl,
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| 193 | KrKr,
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| 194 | KrKrKr,
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| 195 | KbKb,
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| 196 | KbKbKb,
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| 197 | KdKd,
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| 198 | KdKdKd,
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| 199 | StartleLt,
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| 200 | StartleRt,
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| 201 | StartleBk,
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| 202 | StartleFw,
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| 203 | Console,
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| 204 | ConsoleWalk,
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| 205 | Stagger,
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| 206 | Watch,
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| 207 | ActNo,
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| 208 | ActYes,
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| 209 | ActTalk,
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| 210 | ActShrug,
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| 211 | ActShout,
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| 212 | ActGive,
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| 213 | RunStop,
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| 214 | WalkStop,
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| 215 | RunStart,
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| 216 | WalkStart,
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| 217 | RunBackwardsStart,
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| 218 | WalkBackwardsStart,
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| 219 | Stun,
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| 220 | StaggerBehind,
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| 221 | Blownup,
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| 222 | BlownupBehind,
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| 223 | OneStepStop,
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| 224 | RunSidestepLeftStart,
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| 225 | RunSidestepRightStart,
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| 226 | Powerup,
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| 227 | FallingFlail,
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| 228 | ConsolePunch,
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| 229 | TeleportIn,
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| 230 | TeleportOut,
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| 231 | NinjaFireball,
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| 232 | NinjaInvisible,
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| 233 | PunchRifle,
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| 234 | PickupObjectMid,
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| 235 | PickupPistolMid,
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| 236 | PickupRifleMid,
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| 237 | Hail,
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| 238 | MuroThunderbolt,
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| 239 | HitOverlayAI
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| 240 | }
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| 241 | }
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