[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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| 4 |
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| 5 | namespace Oni.Totoro
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| 6 | {
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| 7 | internal class BodyDaeReader
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| 8 | {
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| 9 | private Body body;
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| 10 | private float shellOffset = 0.07f;
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| 11 | private bool generateNormals;
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| 12 | private bool flatNormals;
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| 13 |
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| 14 | private BodyDaeReader()
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| 15 | {
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| 16 | }
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| 17 |
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| 18 | public static Body Read(Dae.Scene scene)
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| 19 | {
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| 20 | var reader = new BodyDaeReader
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| 21 | {
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| 22 | body = new Body()
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| 23 | };
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| 24 |
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| 25 | reader.ReadBodyParts(scene);
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| 26 | return reader.body;
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| 27 | }
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| 28 |
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| 29 | public static Body Read(Dae.Scene scene, bool generateNormals, bool flatNormals, float shellOffset)
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| 30 | {
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| 31 | var reader = new BodyDaeReader
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| 32 | {
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| 33 | body = new Body(),
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| 34 | flatNormals = flatNormals,
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| 35 | generateNormals = generateNormals,
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| 36 | shellOffset = shellOffset
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| 37 | };
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| 38 |
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| 39 | reader.ReadBodyParts(scene);
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| 40 | return reader.body;
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| 41 | }
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| 42 |
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| 43 | private void ReadBodyParts(Dae.Scene scene)
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| 44 | {
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| 45 | var rootBodyNode = FindRootNode(scene);
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| 46 |
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| 47 | if (rootBodyNode == null)
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| 48 | throw new InvalidDataException("The scene does not contain any geometry nodes.");
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| 49 |
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| 50 | //
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| 51 | // Make sure the pelvis is not translated from origin.
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| 52 | //
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| 53 |
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| 54 | rootBodyNode.Translation = Vector3.Zero;
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| 55 |
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| 56 | if (body.Nodes.Count != 19)
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| 57 | Console.Error.WriteLine("Non standard bone count: {0}", body.Nodes.Count);
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| 58 | }
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| 59 |
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| 60 | private BodyNode FindRootNode(Dae.Node daeNode)
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| 61 | {
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| 62 | if (daeNode.GeometryInstances.Any())
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| 63 | return ReadNode(daeNode, null);
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| 64 |
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| 65 | foreach (var childDaeNode in daeNode.Nodes)
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| 66 | {
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| 67 | var bodyNode = FindRootNode(childDaeNode);
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| 68 |
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| 69 | if (bodyNode != null)
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| 70 | return bodyNode;
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| 71 | }
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| 72 |
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| 73 | return null;
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| 74 | }
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| 75 |
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| 76 | private BodyNode ReadNode(Dae.Node daeNode, BodyNode parentNode)
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| 77 | {
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| 78 | var bodyNode = new BodyNode
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| 79 | {
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| 80 | DaeNode = daeNode,
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| 81 | Parent = parentNode,
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| 82 | Index = body.Nodes.Count
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| 83 | };
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| 84 |
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| 85 | body.Nodes.Add(bodyNode);
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| 86 |
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| 87 | //
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| 88 | // Find and read the geometry for this node
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| 89 | //
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| 90 |
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| 91 | foreach (var geometryInstance in daeNode.GeometryInstances.Where(n => n.Target != null))
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| 92 | {
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| 93 | var daeGeometry = geometryInstance.Target;
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| 94 |
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| 95 | if (bodyNode.Geometry != null)
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| 96 | Console.Error.WriteLine("The node {0} contains more than one geometry. Only the first geometry will be used.", daeGeometry.Name);
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| 97 |
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| 98 | bodyNode.Geometry = Motoko.GeometryDaeReader.Read(daeGeometry, generateNormals, flatNormals, shellOffset);
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| 99 | }
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| 100 |
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| 101 | //
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| 102 | // Extract the translation part of this node's transform
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| 103 | //
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| 104 |
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| 105 | bodyNode.Translation = daeNode.Transforms.ToMatrix().Translation;
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| 106 |
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| 107 | //
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| 108 | // Read child nodes
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| 109 | //
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| 110 |
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| 111 | foreach (var daeChildNode in daeNode.Nodes)
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| 112 | bodyNode.Nodes.Add(ReadNode(daeChildNode, parentNode));
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| 113 |
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| 114 | return bodyNode;
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| 115 | }
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| 116 | }
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| 117 | }
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