[1114] | 1 | using System;
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| 2 | using Oni.Motoko;
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| 3 |
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| 4 | namespace Oni.Totoro
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| 5 | {
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| 6 | internal static class BodyDatReader
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| 7 | {
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| 8 | public static Body Read(InstanceDescriptor source)
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| 9 | {
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| 10 | InstanceDescriptor trcm = ReadTRCM(source);
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| 11 |
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| 12 | InstanceDescriptor trga;
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| 13 | InstanceDescriptor trta;
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| 14 | InstanceDescriptor tria;
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| 15 |
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| 16 | using (var reader = trcm.OpenRead(84))
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| 17 | {
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| 18 | trga = reader.ReadInstance();
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| 19 | trta = reader.ReadInstance();
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| 20 | tria = reader.ReadInstance();
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| 21 | }
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| 22 |
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| 23 | var geometries = ReadTRGA(trga);
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| 24 | var translations = ReadTRTA(trta);
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| 25 | var indices = ReadTRIA(tria);
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| 26 |
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| 27 | var nodes = new BodyNode[geometries.Length];
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| 28 |
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| 29 | for (int i = 0; i < nodes.Length; i++)
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| 30 | {
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| 31 | nodes[i] = new BodyNode
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| 32 | {
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| 33 | Name = BodyNode.Names[i],
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| 34 | Index = i,
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| 35 | Geometry = geometries[i],
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| 36 | Translation = translations[i],
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| 37 | };
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| 38 | }
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| 39 |
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| 40 | for (int i = 0; i < nodes.Length; i++)
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| 41 | {
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| 42 | var node = nodes[i];
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| 43 |
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| 44 | for (int j = indices[i].FirstChildIndex; j != 0; j = indices[j].SiblingIndex)
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| 45 | {
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| 46 | nodes[j].Parent = node;
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| 47 | node.Nodes.Add(nodes[j]);
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| 48 | }
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| 49 | }
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| 50 |
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| 51 | var body = new Body();
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| 52 | body.Nodes.AddRange(nodes);
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| 53 | return body;
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| 54 | }
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| 55 |
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| 56 | private static InstanceDescriptor ReadTRCM(InstanceDescriptor source)
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| 57 | {
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| 58 | if (source.Template.Tag == TemplateTag.TRCM)
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| 59 | return source;
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| 60 |
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| 61 | if (source.Template.Tag == TemplateTag.ONCC)
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| 62 | source = Game.CharacterClass.Read(source).Body;
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| 63 |
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| 64 | if (source.Template.Tag != TemplateTag.TRBS)
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| 65 | throw new InvalidOperationException(string.Format("Invalid body source type {0}", source.Template.Tag));
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| 66 |
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| 67 | return ReadTRBS(source).Last();
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| 68 | }
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| 69 |
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| 70 | private static InstanceDescriptor[] ReadTRBS(InstanceDescriptor trbs)
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| 71 | {
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| 72 | using (var reader = trbs.OpenRead())
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| 73 | return reader.ReadInstanceArray(5);
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| 74 | }
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| 75 |
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| 76 | private static Geometry[] ReadTRGA(InstanceDescriptor trga)
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| 77 | {
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| 78 | InstanceDescriptor[] descriptors;
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| 79 |
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| 80 | using (var reader = trga.OpenRead(22))
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| 81 | descriptors = reader.ReadInstanceArray(reader.ReadInt16());
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| 82 |
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| 83 | var geometries = new Geometry[descriptors.Length];
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| 84 |
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| 85 | for (int i = 0; i < descriptors.Length; i++)
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| 86 | geometries[i] = GeometryDatReader.Read(descriptors[i]);
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| 87 |
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| 88 | return geometries;
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| 89 | }
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| 90 |
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| 91 | private static Vector3[] ReadTRTA(InstanceDescriptor trta)
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| 92 | {
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| 93 | using (var reader = trta.OpenRead(22))
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| 94 | return reader.ReadVector3Array(reader.ReadInt16());
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| 95 | }
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| 96 |
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| 97 | private struct NodeIndices
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| 98 | {
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| 99 | public byte ParentIndex;
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| 100 | public byte FirstChildIndex;
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| 101 | public byte SiblingIndex;
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| 102 | }
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| 103 |
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| 104 | private static NodeIndices[] ReadTRIA(InstanceDescriptor tria)
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| 105 | {
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| 106 | using (var reader = tria.OpenRead(22))
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| 107 | {
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| 108 | var indices = new NodeIndices[reader.ReadInt16()];
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| 109 |
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| 110 | for (int i = 0; i < indices.Length; i++)
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| 111 | {
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| 112 | indices[i].ParentIndex = reader.ReadByte();
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| 113 | indices[i].FirstChildIndex = reader.ReadByte();
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| 114 | indices[i].SiblingIndex = reader.ReadByte();
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| 115 | reader.Skip(1);
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| 116 | }
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| 117 |
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| 118 | return indices;
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| 119 | }
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| 120 | }
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| 121 | }
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| 122 | }
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