Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
990 bytes
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1 | using System;
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2 | using System.Collections.Generic;
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3 | using Oni.Motoko;
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4 |
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5 | namespace Oni.Totoro
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6 | {
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7 | internal class BodyNode
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8 | {
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9 | public static readonly string[] Names =
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10 | {
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11 | "pelvis",
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12 | "left_thigh",
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13 | "left_calf",
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14 | "left_foot",
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15 | "right_thigh",
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16 | "right_calf",
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17 | "right_foot",
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18 | "mid",
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19 | "chest",
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20 | "neck",
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21 | "head",
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22 | "left_shoulder",
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23 | "left_biceps",
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24 | "left_wrist",
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25 | "left_handfist",
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26 | "right_shoulder",
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27 | "right_biceps",
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28 | "right_wrist",
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29 | "right_handfist",
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30 | };
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31 |
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32 | public string Name;
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33 | public int Index;
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34 |
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35 | public BodyNode Parent;
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36 | public readonly List<BodyNode> Nodes = new List<BodyNode>();
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37 | public Vector3 Translation;
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38 | public Geometry Geometry;
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39 |
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40 | public Dae.Node DaeNode;
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41 | }
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42 | }
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