Last change
on this file since 1160 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.8 KB
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1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Xml;
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4 |
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5 | namespace Oni.Xml
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6 | {
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7 | internal class TmbdXmlImporter : RawXmlImporter
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8 | {
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9 | private TmbdXmlImporter(XmlReader reader, BinaryWriter writer)
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10 | : base(reader, writer)
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11 | {
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12 | }
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13 |
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14 | public static void Import(XmlReader reader, BinaryWriter writer)
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15 | {
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16 | var importer = new TmbdXmlImporter(reader, writer);
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17 | importer.Import();
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18 | }
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19 |
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20 | private void Import()
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21 | {
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22 | Writer.Write(1);
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23 | int countPosition = Writer.Position;
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24 | Writer.Write(0);
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25 |
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26 | var materials = new Dictionary<string, List<string>>();
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27 |
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28 | while (Xml.IsStartElement("Material"))
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29 | {
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30 | string materialName = Xml.GetAttribute("Name");
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31 |
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32 | Xml.ReadStartElement();
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33 |
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34 | while (Xml.IsStartElement("Texture"))
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35 | {
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36 | string textureName = Xml.ReadElementContentAsString();
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37 |
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38 | List<string> textures;
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39 |
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40 | if (!materials.TryGetValue(materialName, out textures))
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41 | {
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42 | textures = new List<string>();
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43 | materials.Add(materialName, textures);
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44 | }
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45 |
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46 | textures.Add(textureName);
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47 | }
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48 |
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49 | Xml.ReadEndElement();
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50 | }
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51 |
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52 | int count = 0;
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53 |
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54 | foreach (var pair in materials)
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55 | {
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56 | foreach (string textureName in pair.Value)
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57 | {
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58 | Writer.Write(pair.Key, 32);
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59 | Writer.Write(textureName, 32);
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60 |
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61 | count++;
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62 | }
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63 | }
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64 |
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65 | Writer.WriteAt(countPosition, count);
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66 | }
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67 | }
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68 | }
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