source:
OniTrainer/OniTrainer_Packaged/Needed Stuff/EnvWarehouse/OniPlayer_level1.bsl@
381
Last change on this file since 381 was 258, checked in by , 16 years ago | |
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File size: 364 bytes |
Rev | Line | |
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[258] | 1 | func void OniPlayer_spawn_check(void){ |
2 | if(OniPlayer_spawn eq 2){ | |
3 | ai2_spawn A_t48 force | |
4 | OniPlayer_spawn = 123 | |
5 | OniPlayer_spawned = (OniPlayer_spawned) + 1; | |
6 | } | |
7 | if(OniPlayer_spawn eq 1){ | |
8 | ai2_spawn A_t48 force | |
9 | ai2_passive A_t48 1 | |
10 | OniPlayer_spawn = 123 | |
11 | OniPlayer_spawned = (OniPlayer_spawned) + 1; | |
12 | } | |
13 | sleep 25 | |
14 | fork OniPlayer_spawn_check | |
15 | } |
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