source:
OniTrainer/OniTrainer_Packaged/Needed Stuff/EnvWarehouse/OniPlayer_level1.bsl@
457
Last change on this file since 457 was 258, checked in by , 16 years ago | |
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File size: 364 bytes |
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1 | func void OniPlayer_spawn_check(void){ |
2 | if(OniPlayer_spawn eq 2){ |
3 | ai2_spawn A_t48 force |
4 | OniPlayer_spawn = 123 |
5 | OniPlayer_spawned = (OniPlayer_spawned) + 1; |
6 | } |
7 | if(OniPlayer_spawn eq 1){ |
8 | ai2_spawn A_t48 force |
9 | ai2_passive A_t48 1 |
10 | OniPlayer_spawn = 123 |
11 | OniPlayer_spawned = (OniPlayer_spawned) + 1; |
12 | } |
13 | sleep 25 |
14 | fork OniPlayer_spawn_check |
15 | } |
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