Rev | Line | |
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[258] | 1 | 10F00 (Loader patch):
|
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| 2 | +0: Levelnumberstring
|
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| 3 | +2: Changed (look for anim) (not needed)
|
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| 4 | +4: loading lokal file (=0) / loading global file (=1)
|
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| 5 | +5: Modelcount
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| 6 | +8: First global anim address
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| 7 | +C: First local anim address
|
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| 8 | +10: Actual loading address (not needed)
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| 9 | +20..+20+modelcount*4: Modeladdress
|
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| 10 |
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| 11 | @10EE0 (Movement patch):
|
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| 12 | +0: Factor Player active
|
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| 13 | +4: Factor Player x
|
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| 14 | +8: Factor Player y
|
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| 15 | +C: Factor Player z
|
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| 16 | +10: Factor AI active
|
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| 17 | +14: Factor AI x
|
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| 18 | +18: Factor AI y
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| 19 | +1C: Factor AI z
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| 20 |
|
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| 21 | 10EC0 (script-var and messages patch):
|
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| 22 | +0: Script-Init-Var
|
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| 23 | +4: Message-Address "[w. "
|
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| 24 | +8: Menu1-Address "[a1."
|
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| 25 | +C: Menu2-Address "[b2."
|
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| 26 | +10: Menu3-Address "[c3."
|
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| 27 | +14: Menu4-Address "[d4."
|
---|
| 28 | +18: Menu5-Address "[e5."
|
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| 29 | +1C: Script-Init-Var temp
|
---|
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