[1050] | 1 | /* deflate.h -- internal compression state
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| 2 | * Copyright (C) 1995-2012 Jean-loup Gailly
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| 3 | * For conditions of distribution and use, see copyright notice in zlib.h
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| 4 | */
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| 5 |
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| 6 | /* WARNING: this file should *not* be used by applications. It is
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| 7 | part of the implementation of the compression library and is
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| 8 | subject to change. Applications should only use zlib.h.
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| 9 | */
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| 10 |
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| 11 | /* @(#) $Id$ */
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| 12 |
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| 13 | #ifndef DEFLATE_H
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| 14 | #define DEFLATE_H
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| 15 |
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| 16 | #include "zutil.h"
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| 17 |
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| 18 | /* define NO_GZIP when compiling if you want to disable gzip header and
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| 19 | trailer creation by deflate(). NO_GZIP would be used to avoid linking in
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| 20 | the crc code when it is not needed. For shared libraries, gzip encoding
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| 21 | should be left enabled. */
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| 22 | #ifndef NO_GZIP
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| 23 | # define GZIP
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| 24 | #endif
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| 25 |
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| 26 | /* ===========================================================================
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| 27 | * Internal compression state.
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| 28 | */
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| 29 |
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| 30 | #define LENGTH_CODES 29
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| 31 | /* number of length codes, not counting the special END_BLOCK code */
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| 32 |
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| 33 | #define LITERALS 256
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| 34 | /* number of literal bytes 0..255 */
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| 35 |
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| 36 | #define L_CODES (LITERALS+1+LENGTH_CODES)
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| 37 | /* number of Literal or Length codes, including the END_BLOCK code */
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| 38 |
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| 39 | #define D_CODES 30
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| 40 | /* number of distance codes */
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| 41 |
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| 42 | #define BL_CODES 19
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| 43 | /* number of codes used to transfer the bit lengths */
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| 44 |
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| 45 | #define HEAP_SIZE (2*L_CODES+1)
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| 46 | /* maximum heap size */
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| 47 |
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| 48 | #define MAX_BITS 15
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| 49 | /* All codes must not exceed MAX_BITS bits */
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| 50 |
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| 51 | #define Buf_size 16
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| 52 | /* size of bit buffer in bi_buf */
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| 53 |
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| 54 | #define INIT_STATE 42
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| 55 | #define EXTRA_STATE 69
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| 56 | #define NAME_STATE 73
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| 57 | #define COMMENT_STATE 91
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| 58 | #define HCRC_STATE 103
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| 59 | #define BUSY_STATE 113
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| 60 | #define FINISH_STATE 666
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| 61 | /* Stream status */
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| 62 |
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| 63 |
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| 64 | /* Data structure describing a single value and its code string. */
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| 65 | typedef struct ct_data_s {
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| 66 | union {
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| 67 | ush freq; /* frequency count */
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| 68 | ush code; /* bit string */
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| 69 | } fc;
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| 70 | union {
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| 71 | ush dad; /* father node in Huffman tree */
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| 72 | ush len; /* length of bit string */
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| 73 | } dl;
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| 74 | } FAR ct_data;
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| 75 |
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| 76 | #define Freq fc.freq
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| 77 | #define Code fc.code
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| 78 | #define Dad dl.dad
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| 79 | #define Len dl.len
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| 80 |
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| 81 | typedef struct static_tree_desc_s static_tree_desc;
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| 82 |
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| 83 | typedef struct tree_desc_s {
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| 84 | ct_data *dyn_tree; /* the dynamic tree */
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| 85 | int max_code; /* largest code with non zero frequency */
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| 86 | static_tree_desc *stat_desc; /* the corresponding static tree */
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| 87 | } FAR tree_desc;
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| 88 |
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| 89 | typedef ush Pos;
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| 90 | typedef Pos FAR Posf;
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| 91 | typedef unsigned IPos;
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| 92 |
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| 93 | /* A Pos is an index in the character window. We use short instead of int to
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| 94 | * save space in the various tables. IPos is used only for parameter passing.
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| 95 | */
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| 96 |
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| 97 | typedef struct internal_state {
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| 98 | z_streamp strm; /* pointer back to this zlib stream */
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| 99 | int status; /* as the name implies */
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| 100 | Bytef *pending_buf; /* output still pending */
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| 101 | ulg pending_buf_size; /* size of pending_buf */
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| 102 | Bytef *pending_out; /* next pending byte to output to the stream */
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| 103 | uInt pending; /* nb of bytes in the pending buffer */
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| 104 | int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
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| 105 | gz_headerp gzhead; /* gzip header information to write */
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| 106 | uInt gzindex; /* where in extra, name, or comment */
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| 107 | Byte method; /* can only be DEFLATED */
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| 108 | int last_flush; /* value of flush param for previous deflate call */
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| 109 |
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| 110 | /* used by deflate.c: */
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| 111 |
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| 112 | uInt w_size; /* LZ77 window size (32K by default) */
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| 113 | uInt w_bits; /* log2(w_size) (8..16) */
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| 114 | uInt w_mask; /* w_size - 1 */
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| 115 |
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| 116 | Bytef *window;
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| 117 | /* Sliding window. Input bytes are read into the second half of the window,
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| 118 | * and move to the first half later to keep a dictionary of at least wSize
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| 119 | * bytes. With this organization, matches are limited to a distance of
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| 120 | * wSize-MAX_MATCH bytes, but this ensures that IO is always
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| 121 | * performed with a length multiple of the block size. Also, it limits
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| 122 | * the window size to 64K, which is quite useful on MSDOS.
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| 123 | * To do: use the user input buffer as sliding window.
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| 124 | */
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| 125 |
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| 126 | ulg window_size;
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| 127 | /* Actual size of window: 2*wSize, except when the user input buffer
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| 128 | * is directly used as sliding window.
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| 129 | */
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| 130 |
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| 131 | Posf *prev;
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| 132 | /* Link to older string with same hash index. To limit the size of this
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| 133 | * array to 64K, this link is maintained only for the last 32K strings.
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| 134 | * An index in this array is thus a window index modulo 32K.
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| 135 | */
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| 136 |
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| 137 | Posf *head; /* Heads of the hash chains or NIL. */
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| 138 |
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| 139 | uInt ins_h; /* hash index of string to be inserted */
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| 140 | uInt hash_size; /* number of elements in hash table */
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| 141 | uInt hash_bits; /* log2(hash_size) */
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| 142 | uInt hash_mask; /* hash_size-1 */
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| 143 |
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| 144 | uInt hash_shift;
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| 145 | /* Number of bits by which ins_h must be shifted at each input
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| 146 | * step. It must be such that after MIN_MATCH steps, the oldest
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| 147 | * byte no longer takes part in the hash key, that is:
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| 148 | * hash_shift * MIN_MATCH >= hash_bits
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| 149 | */
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| 150 |
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| 151 | long block_start;
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| 152 | /* Window position at the beginning of the current output block. Gets
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| 153 | * negative when the window is moved backwards.
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| 154 | */
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| 155 |
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| 156 | uInt match_length; /* length of best match */
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| 157 | IPos prev_match; /* previous match */
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| 158 | int match_available; /* set if previous match exists */
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| 159 | uInt strstart; /* start of string to insert */
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| 160 | uInt match_start; /* start of matching string */
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| 161 | uInt lookahead; /* number of valid bytes ahead in window */
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| 162 |
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| 163 | uInt prev_length;
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| 164 | /* Length of the best match at previous step. Matches not greater than this
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| 165 | * are discarded. This is used in the lazy match evaluation.
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| 166 | */
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| 167 |
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| 168 | uInt max_chain_length;
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| 169 | /* To speed up deflation, hash chains are never searched beyond this
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| 170 | * length. A higher limit improves compression ratio but degrades the
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| 171 | * speed.
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| 172 | */
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| 173 |
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| 174 | uInt max_lazy_match;
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| 175 | /* Attempt to find a better match only when the current match is strictly
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| 176 | * smaller than this value. This mechanism is used only for compression
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| 177 | * levels >= 4.
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| 178 | */
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| 179 | # define max_insert_length max_lazy_match
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| 180 | /* Insert new strings in the hash table only if the match length is not
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| 181 | * greater than this length. This saves time but degrades compression.
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| 182 | * max_insert_length is used only for compression levels <= 3.
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| 183 | */
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| 184 |
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| 185 | int level; /* compression level (1..9) */
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| 186 | int strategy; /* favor or force Huffman coding*/
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| 187 |
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| 188 | uInt good_match;
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| 189 | /* Use a faster search when the previous match is longer than this */
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| 190 |
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| 191 | int nice_match; /* Stop searching when current match exceeds this */
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| 192 |
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| 193 | /* used by trees.c: */
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| 194 | /* Didn't use ct_data typedef below to suppress compiler warning */
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| 195 | struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
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| 196 | struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
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| 197 | struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
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| 198 |
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| 199 | struct tree_desc_s l_desc; /* desc. for literal tree */
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| 200 | struct tree_desc_s d_desc; /* desc. for distance tree */
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| 201 | struct tree_desc_s bl_desc; /* desc. for bit length tree */
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| 202 |
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| 203 | ush bl_count[MAX_BITS+1];
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| 204 | /* number of codes at each bit length for an optimal tree */
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| 205 |
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| 206 | int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
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| 207 | int heap_len; /* number of elements in the heap */
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| 208 | int heap_max; /* element of largest frequency */
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| 209 | /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
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| 210 | * The same heap array is used to build all trees.
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| 211 | */
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| 212 |
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| 213 | uch depth[2*L_CODES+1];
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| 214 | /* Depth of each subtree used as tie breaker for trees of equal frequency
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| 215 | */
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| 216 |
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| 217 | uchf *l_buf; /* buffer for literals or lengths */
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| 218 |
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| 219 | uInt lit_bufsize;
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| 220 | /* Size of match buffer for literals/lengths. There are 4 reasons for
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| 221 | * limiting lit_bufsize to 64K:
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| 222 | * - frequencies can be kept in 16 bit counters
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| 223 | * - if compression is not successful for the first block, all input
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| 224 | * data is still in the window so we can still emit a stored block even
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| 225 | * when input comes from standard input. (This can also be done for
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| 226 | * all blocks if lit_bufsize is not greater than 32K.)
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| 227 | * - if compression is not successful for a file smaller than 64K, we can
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| 228 | * even emit a stored file instead of a stored block (saving 5 bytes).
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| 229 | * This is applicable only for zip (not gzip or zlib).
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| 230 | * - creating new Huffman trees less frequently may not provide fast
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| 231 | * adaptation to changes in the input data statistics. (Take for
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| 232 | * example a binary file with poorly compressible code followed by
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| 233 | * a highly compressible string table.) Smaller buffer sizes give
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| 234 | * fast adaptation but have of course the overhead of transmitting
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| 235 | * trees more frequently.
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| 236 | * - I can't count above 4
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| 237 | */
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| 238 |
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| 239 | uInt last_lit; /* running index in l_buf */
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| 240 |
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| 241 | ushf *d_buf;
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| 242 | /* Buffer for distances. To simplify the code, d_buf and l_buf have
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| 243 | * the same number of elements. To use different lengths, an extra flag
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| 244 | * array would be necessary.
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| 245 | */
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| 246 |
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| 247 | ulg opt_len; /* bit length of current block with optimal trees */
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| 248 | ulg static_len; /* bit length of current block with static trees */
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| 249 | uInt matches; /* number of string matches in current block */
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| 250 | uInt insert; /* bytes at end of window left to insert */
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| 251 |
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| 252 | #ifdef DEBUG
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| 253 | ulg compressed_len; /* total bit length of compressed file mod 2^32 */
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| 254 | ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
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| 255 | #endif
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| 256 |
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| 257 | ush bi_buf;
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| 258 | /* Output buffer. bits are inserted starting at the bottom (least
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| 259 | * significant bits).
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| 260 | */
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| 261 | int bi_valid;
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| 262 | /* Number of valid bits in bi_buf. All bits above the last valid bit
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| 263 | * are always zero.
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| 264 | */
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| 265 |
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| 266 | ulg high_water;
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| 267 | /* High water mark offset in window for initialized bytes -- bytes above
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| 268 | * this are set to zero in order to avoid memory check warnings when
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| 269 | * longest match routines access bytes past the input. This is then
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| 270 | * updated to the new high water mark.
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| 271 | */
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| 272 |
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| 273 | } FAR deflate_state;
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| 274 |
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| 275 | /* Output a byte on the stream.
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| 276 | * IN assertion: there is enough room in pending_buf.
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| 277 | */
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| 278 | #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
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| 279 |
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| 280 |
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| 281 | #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
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| 282 | /* Minimum amount of lookahead, except at the end of the input file.
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| 283 | * See deflate.c for comments about the MIN_MATCH+1.
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| 284 | */
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| 285 |
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| 286 | #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
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| 287 | /* In order to simplify the code, particularly on 16 bit machines, match
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| 288 | * distances are limited to MAX_DIST instead of WSIZE.
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| 289 | */
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| 290 |
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| 291 | #define WIN_INIT MAX_MATCH
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| 292 | /* Number of bytes after end of data in window to initialize in order to avoid
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| 293 | memory checker errors from longest match routines */
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| 294 |
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| 295 | /* in trees.c */
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| 296 | void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
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| 297 | int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
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| 298 | void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
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| 299 | ulg stored_len, int last));
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| 300 | void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
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| 301 | void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
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| 302 | void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
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| 303 | ulg stored_len, int last));
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| 304 |
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| 305 | #define d_code(dist) \
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| 306 | ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
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| 307 | /* Mapping from a distance to a distance code. dist is the distance - 1 and
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| 308 | * must not have side effects. _dist_code[256] and _dist_code[257] are never
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| 309 | * used.
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| 310 | */
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| 311 |
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| 312 | #ifndef DEBUG
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| 313 | /* Inline versions of _tr_tally for speed: */
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| 314 |
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| 315 | #if defined(GEN_TREES_H) || !defined(STDC)
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| 316 | extern uch ZLIB_INTERNAL _length_code[];
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| 317 | extern uch ZLIB_INTERNAL _dist_code[];
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| 318 | #else
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| 319 | extern const uch ZLIB_INTERNAL _length_code[];
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| 320 | extern const uch ZLIB_INTERNAL _dist_code[];
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| 321 | #endif
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| 322 |
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| 323 | # define _tr_tally_lit(s, c, flush) \
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| 324 | { uch cc = (c); \
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| 325 | s->d_buf[s->last_lit] = 0; \
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| 326 | s->l_buf[s->last_lit++] = cc; \
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| 327 | s->dyn_ltree[cc].Freq++; \
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| 328 | flush = (s->last_lit == s->lit_bufsize-1); \
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| 329 | }
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| 330 | # define _tr_tally_dist(s, distance, length, flush) \
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| 331 | { uch len = (length); \
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| 332 | ush dist = (distance); \
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| 333 | s->d_buf[s->last_lit] = dist; \
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| 334 | s->l_buf[s->last_lit++] = len; \
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| 335 | dist--; \
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| 336 | s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
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| 337 | s->dyn_dtree[d_code(dist)].Freq++; \
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| 338 | flush = (s->last_lit == s->lit_bufsize-1); \
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| 339 | }
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| 340 | #else
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| 341 | # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
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| 342 | # define _tr_tally_dist(s, distance, length, flush) \
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| 343 | flush = _tr_tally(s, distance, length)
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| 344 | #endif
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| 345 |
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| 346 | #endif /* DEFLATE_H */
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