1 | Readme.txt
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2 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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3 | XmlTools v2.0a
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4 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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5 |
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6 | ----------------------------------
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7 | Description:
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8 | ----------------------------------
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9 |
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10 | XmlTools is a command-line modding tool that operates on XML files.
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11 |
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12 | It supports many operations in XML files and even non implemented operations using custom javascript code.
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13 |
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14 | It is developed in C++ and works in both Mac OS and Windows.
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15 |
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16 | An additional guide with examples can be read here: http://wiki.oni2.net/XmlTools
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17 |
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18 | ----------------------------------
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19 | Full Features:
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20 | ----------------------------------
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21 |
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22 | -Update all values in a set of XML elements. (e.g., to reposition an OBAN animation or adjust pelvis height for a TRAM).
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23 |
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24 | -Inverts a set of XML elements. (e.g., invert an OBAN animation).
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25 |
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26 | -Add new values to a set of XML elements (e.g., add the 'unkillable' flag to some characters in a level).
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27 |
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28 | -Remove values from a set of XML elements (e.g., remove boss shields from characters in a level).
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29 |
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30 | -Replace values in a set XML elements (e.g., increase the health of characters by replacing the old HP value).
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31 |
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32 | -Patch file support allows the modder to list multiple commands in a file, to all be performed at once.
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33 |
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34 | -Add custom XML to existing files (patch only).
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35 |
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36 | -Remove XML from existing files (patch only).
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37 |
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38 | -Select elements using element name, parent element name, attribute name/value and XPath 1.0.
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39 |
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40 | -Powerful custom XML editing using javascript (for what you can't do with native operations) (patch only).
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41 |
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42 | ----------------------------------
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43 | Installation (standalone version):
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44 | ----------------------------------
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45 |
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46 | Extract XmlTools folder to any place in your computer. Open it with command line on windows or terminal in Mac OS.
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47 |
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48 | ----------------------------------
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49 | Contacts:
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50 | ----------------------------------
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51 |
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52 | Script10k, "faob2@hotmail.com"
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53 |
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54 | Oni Central Forum:
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55 | http://oni.bungie.org
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56 | ->Select forum
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57 |
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58 | Oni Wiki:
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59 | http://wiki.oni2.net
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60 |
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61 | ----------------------------------
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62 | Change Log:
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63 | ----------------------------------
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64 | 2.0a, 02-03-2014
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65 | -Added multithreading support for @CUSTOM_CODE (performance may increase over 3 times in a quadcore)
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66 | -Now a warning is given if a user javascript code (@CUSTOM_CODE) takes too much time to finish
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67 | -Fixed small bug when applying patches with @COMMAND + --no-verbose where some std output should not be displayed
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68 | -Added double single quotes in @COMMAND to allow single quotes in XPath expressions
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69 | ----------------------------------
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70 | 2.0, 08-02-2014
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71 | -Rewrite XmlTools fom the scratch from C# to C++ in order to increase (much!) the performance of the program
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72 | -The program now uses the following libraries: Qt5, pugixml and jsxml js library
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73 | -The commands were simplified (they now use unix like syntax)
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74 | -Update node operation (old updatechainvalues) it now receives the DIFFERENCE between the old value
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75 | and the new value instead of the new value
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76 | -Update node operation (old updatechainvalues) relation parameter was removed
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77 | -The program now only edits files with .xml extension
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78 | -The program now only reads patches files with .patch or .oni-patch extensions
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79 | -The patch files now have a XmlTools minimum version
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80 | -Some patch files operations were renamed and some extra arguments added
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81 | -Added option to select xml elements by attribute name and value
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82 | -Added option to select xml elements by XPath 1.0 (should reduce further the need of javascript)
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83 | -The insertion of xml via patch now support multiple nodes inside <xml></xml> tags
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84 | -Added exclusive option for AEI which allows AEI to pass a list of .oni-patches to process
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