[185] | 1 | #################
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| 2 | ### VARIABLES ###
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| 3 | #################
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| 4 |
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| 5 | var int rating = 0;
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| 6 | var int var_training_counter;
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| 7 | var int var_training_counter2;
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| 8 | var int var_training_counter3;
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| 9 |
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| 10 | #############
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| 11 | ### START ###
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| 12 | #############
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| 13 |
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| 14 | func void deactivate_training_stuff(void)
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| 15 | {
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| 16 | #used
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| 17 | co_message_display = 1
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| 18 | env_show 2010 0
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| 19 | particle forcefield1 do start
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| 20 | particle forcefield2 do start
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| 21 | particle steam start
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| 22 | trigvolume_enable tv1 0
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| 23 | trigvolume_enable tv2 0
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| 24 | trigvolume_enable tv3 0
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| 25 | trigvolume_enable tv4 0
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| 26 | trigvolume_enable tv5 0
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| 27 | trigvolume_enable tv6 0
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| 28 | trigvolume_enable tv7 0
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| 29 | trigvolume_enable tv8 0
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| 30 | trigvolume_enable tv9 0
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| 31 | trigvolume_enable tv10 0
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| 32 | trigvolume_enable tv11 0
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| 33 | trigvolume_enable tv12 0
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| 34 | trigvolume_enable tv13 0
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| 35 | trigvolume_enable tv14 0
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| 36 | trigvolume_enable tv15 0
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| 37 | trigvolume_enable tv16 0
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| 38 | trigvolume_enable tv17 0
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| 39 | trigvolume_enable tv74 0
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| 40 | trigvolume_enable tv75 0
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| 41 | trigvolume_enable tv_end 0
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| 42 | trigvolume_enable tv_move4 0
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| 43 | trigvolume_enable tv_review 0
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| 44 | trigvolume_enable tv_train_door 0
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| 45 | trigvolume_enable trigger_volume_71 0
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| 46 | ui_show_element left 0
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| 47 | ui_show_element right 0
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| 48 | }
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| 49 |
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| 50 | ###############
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| 51 | ### TRAINING ###
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| 52 | ###############
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| 53 |
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| 54 | ### MOVEMENT ###
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| 55 |
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| 56 | #tv20 - at the start point
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| 57 | func void train_movement(string ai_name)
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| 58 | {
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| 59 | trigvolume_enable tv_train_movement 0
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| 60 | fork deactivate_training_stuff
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| 61 | splash_screen training_splash_screen
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| 62 | fade_out 0 0 0 0
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| 63 | lock_keys
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| 64 | lock_keys keys_pause
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| 65 | lock_keys keys_action
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| 66 | lock_keys keys_movement
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| 67 | fade_in 60
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| 68 | sleep 10
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| 69 | sound_music_start atm_gr06 0
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| 70 | sound_music_volume atm_gr06 0.7 3.0
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| 71 | fork lights
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| 72 | message xwelcome 240
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| 73 | sound_dialog_play c00_01_29shinatama
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| 74 | sound_dialog_play_block pause
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| 75 | sleep 30
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| 76 | sound_dialog_play c00_01_30shinatama
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| 77 | sound_dialog_play_block pause
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| 78 | sleep 30
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| 79 | sound_dialog_play c00_01_32shinatama
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| 80 | sound_dialog_play_block pause
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| 81 | sleep 30
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| 82 | sound_dialog_play_block c00_01_33shinatama
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| 83 | sound_dialog_play_block pause
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| 84 | message xdash1
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| 85 | fork encourage_dash
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| 86 | chr_wait_animation 0 KONSPRrun_lt KONSPRrun_rt
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| 87 | var_training_counter2 = 1
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| 88 | message_remove
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| 89 | sleep 60
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| 90 | message xdash2 180
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| 91 | sound_dialog_play c00_01_37shinatama
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| 92 | sleep 180
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| 93 | message xgotrack
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| 94 | sound_dialog_play_block c00_01_40shinatama
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| 95 | particle obj_start create
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| 96 | trigvolume_enable tv_move4 1
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| 97 | }
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| 98 |
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| 99 | #tv50 - in front of console 10 (func: move2); I've disabled it
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| 100 |
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| 101 | func void lights(void)
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| 102 | {
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| 103 | particle t17 create
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| 104 | sleep 60
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| 105 | particle t16 create
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| 106 | sleep 60
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| 107 | particle t15 create
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| 108 | sleep 60
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| 109 | particle t14 create
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| 110 | sleep 60
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| 111 | particle t13 create
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| 112 | sleep 60
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| 113 | particle t12 create
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| 114 | sleep 60
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| 115 | particle t11 create
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| 116 | sleep 60
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| 117 | particle t10 create
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| 118 | sleep 60
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| 119 | particle t9 create
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| 120 | sleep 60
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| 121 | particle t8 create
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| 122 | sleep 60
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| 123 | particle t7 create
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| 124 | sleep 60
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| 125 | particle t6 create
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| 126 | sleep 60
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| 127 | particle t5 create
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| 128 | sleep 60
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| 129 | particle t4 create
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| 130 | sleep 60
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| 131 | particle t3 create
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| 132 | sleep 60
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| 133 | particle t2 create
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| 134 | sleep 60
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| 135 | particle t1 create
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| 136 | }
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| 137 |
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| 138 | func void encourage_dash(string ai_name)
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| 139 | {
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| 140 | sleep 600
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| 141 | if(var_training_counter2 ne 1)
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| 142 | {
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| 143 | sound_dialog_play c00_01_39shinatama
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| 144 | message xencouragedash
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| 145 | rating = rating + 1
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| 146 | }
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| 147 | }
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| 148 |
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| 149 | #tv51 - where you start your dash
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| 150 | func void move4(string ai_name)
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| 151 | {
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| 152 | message_remove xgotrack
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| 153 | var_training_counter = 0
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| 154 | trigvolume_enable tv1 1
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| 155 | trigvolume_enable tv2 1
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| 156 | trigvolume_enable tv3 1
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| 157 | trigvolume_enable tv4 1
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| 158 | trigvolume_enable tv5 1
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| 159 | trigvolume_enable tv6 1
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| 160 | trigvolume_enable tv7 1
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| 161 | trigvolume_enable tv8 1
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| 162 | trigvolume_enable tv9 1
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| 163 | trigvolume_enable tv10 1
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| 164 | trigvolume_enable tv11 1
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| 165 | trigvolume_enable tv12 1
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| 166 | trigvolume_enable tv13 1
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| 167 | trigvolume_enable tv14 1
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| 168 | trigvolume_enable tv15 1
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| 169 | trigvolume_enable tv16 1
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| 170 | trigvolume_enable tv17 1
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| 171 | particle obj_start kill
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| 172 | sound_dialog_play_interrupt c00_01_41shinatama
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| 173 | sleep 60
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| 174 | message xrun
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| 175 | particle obj_end create
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| 176 | trigvolume_enable tv_end 1
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| 177 | }
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| 178 |
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| 179 | #tv34 - next to the 1st red light
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| 180 | func void track17(string ai_name)
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| 181 | {
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| 182 | particle t17 kill
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| 183 | var_training_counter = var_training_counter + 1
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| 184 | }
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| 185 |
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| 186 | #tv33 - next to the 2nd red light
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| 187 | func void track16(string ai_name)
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| 188 | {
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| 189 | fork speed_timer
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| 190 | particle t16 kill
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| 191 | var_training_counter = var_training_counter + 1
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| 192 | }
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| 193 |
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| 194 | #tv35 - next to the 3rd red light
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| 195 | func void track15(string ai_name)
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| 196 | {
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| 197 | particle t15 kill
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| 198 | var_training_counter = var_training_counter + 1
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| 199 | }
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| 200 |
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| 201 | #tv37 - next to the 4th red light
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| 202 | func void track14(string ai_name)
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| 203 | {
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| 204 | particle t14 kill
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| 205 | var_training_counter = var_training_counter + 1
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| 206 | }
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| 207 |
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| 208 | #tv38 - next to the 5th red light
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| 209 | func void track13(string ai_name)
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| 210 | {
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| 211 | particle t13 kill
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| 212 | var_training_counter = var_training_counter + 1
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| 213 | }
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| 214 |
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| 215 | #tv39 - next to the 6th red light
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| 216 | func void track12(string ai_name)
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| 217 | {
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| 218 | particle t12 kill
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| 219 | var_training_counter = var_training_counter + 1
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| 220 | }
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| 221 |
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| 222 | #tv40 - next to the 7th red light
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| 223 | func void track11(string ai_name)
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| 224 | {
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| 225 | particle t11 kill
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| 226 | var_training_counter = var_training_counter + 1
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| 227 | }
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| 228 |
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| 229 | #tv41 - next to the 8th red light
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| 230 | func void track10(string ai_name)
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| 231 | {
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| 232 | particle t10 kill
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| 233 | var_training_counter = var_training_counter + 1
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| 234 | }
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| 235 |
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| 236 | #tv36 - next to the 9th red light
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| 237 | func void track9(string ai_name)
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| 238 | {
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| 239 | particle t9 kill
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| 240 | var_training_counter = var_training_counter + 1
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| 241 | }
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| 242 |
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| 243 | #tv42 - next to the 10th red light
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| 244 | func void track8(string ai_name)
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| 245 | {
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| 246 | particle t8 kill
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| 247 | var_training_counter = var_training_counter + 1
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| 248 | }
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| 249 |
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| 250 | #tv43 - next to the 11th red light
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| 251 | func void track7(string ai_name)
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| 252 | {
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| 253 | particle t7 kill
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| 254 | var_training_counter = var_training_counter + 1
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| 255 | }
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| 256 |
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| 257 | #tv44 - next to the 12th red light
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| 258 | func void track6(string ai_name)
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| 259 | {
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| 260 | particle t6 kill
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| 261 | var_training_counter = var_training_counter + 1
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| 262 | }
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| 263 |
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| 264 | #tv45 - next to the 13th red light
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| 265 | func void track5(string ai_name)
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| 266 | {
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| 267 | particle t5 kill
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| 268 | var_training_counter = var_training_counter + 1
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| 269 | }
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| 270 |
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| 271 | #tv46 - next to the 14th red light
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| 272 | func void track4(string ai_name)
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| 273 | {
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| 274 | particle t4 kill
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| 275 | var_training_counter = var_training_counter + 1
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| 276 | }
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| 277 |
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| 278 | #tv47 - next to the 15th red light
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| 279 | func void track3(string ai_name)
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| 280 | {
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| 281 | particle t3 kill
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| 282 | var_training_counter = var_training_counter + 1
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| 283 | }
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| 284 |
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| 285 | #tv48 - next to the 16th red light
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| 286 | func void track2(string ai_name)
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| 287 | {
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| 288 | particle t2 kill
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| 289 | var_training_counter = var_training_counter + 1
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| 290 | }
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| 291 |
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| 292 | #tv49 - next to the 17th red light
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| 293 | func void track1(string ai_name)
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| 294 | {
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| 295 | particle t1 kill
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| 296 | var_training_counter = var_training_counter + 1
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| 297 | }
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| 298 |
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| 299 | func void speed_timer(void)
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| 300 | {
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| 301 | sleep 540
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| 302 | var_training_counter3 = 1
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| 303 | }
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| 304 |
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| 305 | #tv52 - at the end of the dash course; in some distance after tv49
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| 306 | func void track_end(string ai_name)
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| 307 | {
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| 308 | particle obj_end kill
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| 309 | message_remove
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| 310 | sleep 60
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| 311 | if(var_training_counter eq 17)
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| 312 | {
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| 313 | if(var_training_counter3 eq 1)
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| 314 | {
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| 315 | rating = rating + 1
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| 316 | sound_dialog_play_block c00_01_11shinatama
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| 317 | message xgoodbutslow 120
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| 318 | sleep 120
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| 319 | }
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| 320 | else
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| 321 | {
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| 322 | sound_dialog_play_block c00_01_42shinatama
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| 323 | message xgreat 120
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| 324 | sleep 120
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| 325 | }
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| 326 | message xendbasic 240
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| 327 | sound_dialog_play_block c00_01_44shinatama
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| 328 | sleep 240
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| 329 | message xgodoor
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| 330 | sound_dialog_play c00_01_48shinatama
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| 331 | trigvolume_enable tv_train_door 1
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| 332 | particle obj1 create
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| 333 | }
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| 334 | if(var_training_counter < 17)
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| 335 | {
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| 336 | if(var_training_counter3 eq 1)
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| 337 | {
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| 338 | rating = rating + 2
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| 339 | sound_dialog_play_block c00_01_43shinatama
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| 340 | message xslowtoo 360
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| 341 | sleep 360
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| 342 | }
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| 343 | else
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| 344 | {
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| 345 | rating = rating + 1
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| 346 | sound_dialog_play_block c00_01_43shinatama
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| 347 | message xpractice 360
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| 348 | sleep 360
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| 349 | }
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| 350 | fork try_it_again
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| 351 | }
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| 352 | }
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| 353 |
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| 354 | func void try_it_again(void)
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| 355 | {
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| 356 | var_training_counter2 = 0
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| 357 | var_training_counter3 = 0
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| 358 | sleep 60
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| 359 | particle obj_start create
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| 360 | message xgotrack
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| 361 | particle t17 kill
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| 362 | particle t16 kill
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| 363 | particle t15 kill
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| 364 | particle t14 kill
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| 365 | particle t13 kill
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| 366 | particle t12 kill
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| 367 | particle t11 kill
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| 368 | particle t10 kill
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| 369 | particle t9 kill
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| 370 | particle t8 kill
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| 371 | particle t7 kill
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| 372 | particle t6 kill
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| 373 | particle t5 kill
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| 374 | particle t4 kill
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| 375 | particle t3 kill
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| 376 | particle t2 kill
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| 377 | particle t1 kill
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| 378 | particle t17 create
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| 379 | particle t16 create
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| 380 | particle t15 create
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| 381 | particle t14 create
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| 382 | particle t13 create
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| 383 | particle t12 create
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| 384 | particle t11 create
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| 385 | particle t10 create
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| 386 | particle t9 create
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| 387 | particle t8 create
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| 388 | particle t7 create
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| 389 | particle t6 create
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| 390 | particle t5 create
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| 391 | particle t4 create
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| 392 | particle t3 create
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| 393 | particle t2 create
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| 394 | particle t1 create
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| 395 | trigvolume_reset tv1
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| 396 | trigvolume_reset tv2
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| 397 | trigvolume_reset tv3
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| 398 | trigvolume_reset tv4
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| 399 | trigvolume_reset tv5
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| 400 | trigvolume_reset tv6
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| 401 | trigvolume_reset tv7
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| 402 | trigvolume_reset tv8
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| 403 | trigvolume_reset tv9
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| 404 | trigvolume_reset tv10
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| 405 | trigvolume_reset tv11
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| 406 | trigvolume_reset tv12
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| 407 | trigvolume_reset tv13
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| 408 | trigvolume_reset tv14
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| 409 | trigvolume_reset tv15
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| 410 | trigvolume_reset tv16
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| 411 | trigvolume_reset tv17
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| 412 | trigvolume_reset tv_end
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| 413 | trigvolume_reset tv_move4
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| 414 | }
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| 415 |
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| 416 | #tv53 - in front of console 11 (func: review); I've disabled it
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| 417 |
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| 418 | #tv22 - in front of door 98
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| 419 | func void train_door(string ai_name)
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| 420 | {
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| 421 | message_remove
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| 422 | sleep 60
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| 423 | particle obj1 kill
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| 424 | message unlock_door1 240
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| 425 | particle door1_locklight02 do start
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| 426 | door_unlock 98
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| 427 | }
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| 428 |
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| 429 | ### JUMP ###
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| 430 |
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| 431 | #tv25 - after door 98
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| 432 | func void train_jump(string ai_name)
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| 433 | {
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| 434 | var_training_counter = 0
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| 435 | var_training_counter2 = 0
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| 436 | var_training_counter3 = 0
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| 437 | lock_keys keys_inventory
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| 438 | message_remove
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| 439 | sound_dialog_play_interrupt c00_01_49shinatama
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| 440 | sleep 60
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| 441 | message jump_basic 180
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| 442 | sleep 180
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| 443 | lock_keys keys_jump
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| 444 | message c01_50_06
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| 445 | chr_wait_animtype 0 jump
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| 446 | message_remove c01_50_06
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| 447 | sleep 60
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| 448 | sound_dialog_play c00_01_08shinatama
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| 449 | message c01_50_07
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| 450 | chr_wait_animation 0 KONOKOjump_fw_start KONOKOjump_lt_start KONOKOjump_rt_start KONOKOjump_bk_start
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| 451 | message_remove c01_50_07
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| 452 | sleep 60
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| 453 | sound_dialog_play c00_01_02shinatama
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| 454 | message jump_basic2 180
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| 455 | sleep 180
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| 456 | message jump1
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| 457 | sound_dialog_play c00_01_50shinatama
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| 458 | particle forcefield1 do stop
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| 459 | particle obj2 create
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| 460 | env_show 2011 0
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| 461 | }
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| 462 |
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| 463 | #tv54 - on the box with the energy cell
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| 464 | func void powerup(string ai_name)
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| 465 | {
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| 466 | fork pickup_powerup
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| 467 | sleep 80
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| 468 | sound_dialog_play_interrupt c00_01_46shinatama
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| 469 | sound_dialog_play_block pause
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| 470 | sleep 30
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| 471 | sound_dialog_play c00_01_47shinatama
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| 472 | sound_dialog_play_block pause
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| 473 | sleep 30
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| 474 | if(var_training_counter ne 1) sound_dialog_play c00_01_50shinatama
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| 475 | }
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| 476 |
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| 477 | func void pickup_powerup(void)
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| 478 | {
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| 479 | chr_wait_animtype 0 Pickup_Object
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| 480 | rating = rating - 1
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| 481 | sleep 80
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| 482 | message xpower1 300
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| 483 | }
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| 484 |
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| 485 | ### CROUCH ###
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| 486 |
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| 487 | #tv21 - after the forcefield
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| 488 | func void train_crouch(string ai_name)
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| 489 | {
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| 490 | trigvolume_enable trigger_volume_62 0
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| 491 | message_remove
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| 492 | var_training_counter = 1
|
---|
| 493 | particle door1_locklight02 do stop
|
---|
| 494 | door_lock 98
|
---|
| 495 | particle obj2 kill
|
---|
| 496 | sleep 60
|
---|
| 497 | sound_dialog_play_interrupt c00_01_01shinatama
|
---|
| 498 | ai2_spawn demo1
|
---|
| 499 | ai2_spawn demo2
|
---|
| 500 | ai2_spawn demo3
|
---|
| 501 | chr_nocollision demo1 1
|
---|
| 502 | chr_nocollision demo2 1
|
---|
| 503 | chr_nocollision demo3 1
|
---|
| 504 | ai2_dopath demo1 pdemo1
|
---|
| 505 | ai2_dopath demo2 pdemo2
|
---|
| 506 | ai2_dopath demo3 pdemo3
|
---|
| 507 | ai2_setjobstate demo1
|
---|
| 508 | ai2_setjobstate demo2
|
---|
| 509 | ai2_setjobstate demo3
|
---|
| 510 | lock_keys keys_crouch
|
---|
| 511 | message shift 120
|
---|
| 512 | sleep 120
|
---|
| 513 | sound_dialog_play c00_01_51shinatama
|
---|
| 514 | message xinterrupt 120
|
---|
| 515 | sleep 120
|
---|
| 516 | message xfite
|
---|
| 517 | particle fight create
|
---|
| 518 | trigvolume_enable trigger_volume_71 1
|
---|
| 519 | }
|
---|
| 520 |
|
---|
| 521 | #tv66 - on the box which is in front of the window
|
---|
| 522 | func void t71(string ai_name)
|
---|
| 523 | {
|
---|
| 524 | var_training_counter = 0
|
---|
| 525 | particle fight kill
|
---|
| 526 | message_remove xfite
|
---|
| 527 | chr_nocollision demo1 0
|
---|
| 528 | chr_nocollision demo2 0
|
---|
| 529 | chr_nocollision demo3 0
|
---|
| 530 | env_show 2010 1
|
---|
| 531 | chr_changeteam demo1 Syndicate
|
---|
| 532 | chr_changeteam demo2 Syndicate
|
---|
| 533 | }
|
---|
| 534 |
|
---|
| 535 | #lose func of demo1 and demo2
|
---|
| 536 | func void demo_over(string ai_name)
|
---|
| 537 | {
|
---|
| 538 | var_training_counter = var_training_counter + 1
|
---|
| 539 | if(var_training_counter eq 2)
|
---|
| 540 | {
|
---|
| 541 | ai2_dopath demo3 pdemo4
|
---|
| 542 | ai2_setjobstate demo3
|
---|
| 543 | sleep 90
|
---|
| 544 | message xresume 180
|
---|
| 545 | sound_dialog_play c00_01_53shinatama
|
---|
| 546 | sound_dialog_play_block pause
|
---|
| 547 | if(var_training_counter < 10) crouch2
|
---|
| 548 | }
|
---|
| 549 | }
|
---|
| 550 |
|
---|
| 551 | #lose func of demo3
|
---|
| 552 | func void demo3dies(string ai_name)
|
---|
| 553 | {
|
---|
| 554 | var_training_counter = 10
|
---|
| 555 | chr_changeteam demo1 Konoko
|
---|
| 556 | chr_changeteam demo2 Konoko
|
---|
| 557 | sleep 60
|
---|
| 558 | message xresume 180
|
---|
| 559 | sound_dialog_play c00_01_52shinatama
|
---|
| 560 | sound_dialog_play_block pause
|
---|
| 561 | crouch2
|
---|
| 562 | }
|
---|
| 563 |
|
---|
| 564 | func void crouch2(string ai_name)
|
---|
| 565 | {
|
---|
| 566 | var_training_counter = 0
|
---|
| 567 | message c01_50_09
|
---|
| 568 | chr_wait_animtype 0 crouch_run crouch_run_backwards crouch_run_sidestep_left crouch_run_sidestep_right
|
---|
| 569 | sleep 60
|
---|
| 570 | message_remove c01_50_09
|
---|
| 571 | sleep 60
|
---|
| 572 | message c01_50_10 240
|
---|
| 573 | sound_dialog_play_block c00_01_54shinatama
|
---|
| 574 | sleep 240
|
---|
| 575 | message c01_50_11
|
---|
| 576 | chr_wait_animation 0 KONCOMcrouch_fw KONCOMcrouch_rt KONCOMcrouch_lt KONOKOcrouch_fw KONOKOss_lt_slide KONOKOss_rt_slide KONOKOrun_bk_slide
|
---|
| 577 | message_remove c01_50_11
|
---|
| 578 | sleep 60
|
---|
| 579 | sound_dialog_play_block c00_01_05shinatama
|
---|
| 580 | sound_dialog_play_block pause
|
---|
| 581 | sleep 30
|
---|
| 582 | message back
|
---|
| 583 | chr_wait_animtype 0 crouch_back
|
---|
| 584 | message_remove back
|
---|
| 585 | sleep 60
|
---|
| 586 | sound_dialog_play_block c00_01_07shinatama
|
---|
| 587 | sound_dialog_play_block pause
|
---|
| 588 | sleep 30
|
---|
| 589 | sound_dialog_play_block c00_01_55shinatama
|
---|
| 590 | sound_dialog_play_block pause
|
---|
| 591 | message c01_50_16
|
---|
| 592 | chr_wait_animstate 0 run_slide
|
---|
| 593 | message_remove c01_50_16
|
---|
| 594 | sleep 60
|
---|
| 595 | sound_dialog_play_block c00_01_06shinatama
|
---|
| 596 | sound_dialog_play_block pause
|
---|
| 597 | sleep 30
|
---|
| 598 | message jump_flip
|
---|
| 599 | message c01_50_19
|
---|
| 600 | chr_wait_animtype 0 flip
|
---|
| 601 | message_remove
|
---|
| 602 | sleep 60
|
---|
| 603 | sound_dialog_play_block c00_01_03shinatama
|
---|
| 604 | sound_dialog_play_block pause
|
---|
| 605 | particle forcefield2 do stop
|
---|
| 606 | env_show 2012 0
|
---|
| 607 | sleep 60
|
---|
| 608 | sound_dialog_play_block c00_01_61shinatama
|
---|
| 609 | message c01_50_23
|
---|
| 610 | particle obj3 create
|
---|
| 611 | sleep 600
|
---|
| 612 | if(var_training_counter ne 1)
|
---|
| 613 | {
|
---|
| 614 | rating = rating + 1
|
---|
| 615 | sound_dialog_play_block c00_01_62shinatama
|
---|
| 616 | sound_dialog_play_block pause
|
---|
| 617 | message_remove c01_50_23
|
---|
| 618 | sleep 60
|
---|
| 619 | message jump_encourage 300
|
---|
| 620 | sleep 300
|
---|
| 621 | message c01_50_23
|
---|
| 622 | sleep 900
|
---|
| 623 | }
|
---|
| 624 | if(var_training_counter ne 1)
|
---|
| 625 | {
|
---|
| 626 | rating = rating + 1
|
---|
| 627 | message_remove c01_50_23
|
---|
| 628 | sleep 60
|
---|
| 629 | sound_dialog_play_block c00_01_63shinatama
|
---|
| 630 | particle obj3 kill
|
---|
| 631 | sleep 30
|
---|
| 632 | particle obj4 create
|
---|
| 633 | message jump_encourage2
|
---|
| 634 | }
|
---|
| 635 | }
|
---|
| 636 |
|
---|
| 637 | ### FIGHT ###
|
---|
| 638 |
|
---|
| 639 | #tv23 - after the forcefield
|
---|
| 640 | func void train_fighting(string ai_name)
|
---|
| 641 | {
|
---|
| 642 | var_training_counter = 1
|
---|
| 643 | music_stop
|
---|
| 644 | particle obj3 kill
|
---|
| 645 | particle obj4 kill
|
---|
| 646 | trig_deactivate 1
|
---|
| 647 | trig_deactivate 2
|
---|
| 648 | trig_deactivate 3
|
---|
| 649 | message_remove
|
---|
| 650 | sleep 60
|
---|
| 651 | sound_dialog_play_interrupt c00_01_64shinatama
|
---|
| 652 | message begin_fight 240
|
---|
| 653 | sleep 240
|
---|
| 654 | lock_keys keys_attack
|
---|
| 655 | message xpunch
|
---|
| 656 | chr_wait_animtype 0 punch
|
---|
| 657 | message_remove xpunch
|
---|
| 658 | sleep 60
|
---|
| 659 | message xkick
|
---|
| 660 | chr_wait_animtype 0 kick
|
---|
| 661 | message_remove xkick
|
---|
| 662 | sleep 60
|
---|
| 663 | sound_dialog_play_block c00_01_65shinatama
|
---|
| 664 | message punch
|
---|
| 665 | chr_wait_animtype 0 punch2
|
---|
| 666 | message_remove punch
|
---|
| 667 | sleep 60
|
---|
| 668 | message c01_50_27 180
|
---|
| 669 | sound_dialog_play_interrupt c00_01_66shinatama
|
---|
| 670 | sound_dialog_play_block pause
|
---|
| 671 | var_training_counter = 0
|
---|
| 672 | message c01_50_29
|
---|
| 673 | fork wait_for_combo
|
---|
| 674 | chr_wait_animtype 0 ppk
|
---|
| 675 | var_training_counter = 1
|
---|
| 676 | message_remove
|
---|
| 677 | sleep 60
|
---|
| 678 | message xppk
|
---|
| 679 | sound_dialog_play_interrupt c00_01_07shinatama
|
---|
| 680 | sleep 30
|
---|
| 681 | message_remove xppk
|
---|
| 682 | sound_dialog_play_block c00_01_70shinatama
|
---|
| 683 | sound_dialog_play_block pause
|
---|
| 684 | sleep 30
|
---|
| 685 | sound_dialog_play_block c00_01_71shinatama
|
---|
| 686 | message xspar2
|
---|
| 687 | ai2_spawn dum_hit_flash
|
---|
| 688 | chr_lock_active dum_hit_flash
|
---|
| 689 | chr_death_lock dum_hit_flash 1
|
---|
| 690 | particle door2_locklight02 do start
|
---|
| 691 | door_unlock 99
|
---|
| 692 | }
|
---|
| 693 |
|
---|
| 694 | func void wait_for_combo(string ai_name)
|
---|
| 695 | {
|
---|
| 696 | sleep 600
|
---|
| 697 | if(var_training_counter eq 0)
|
---|
| 698 | {
|
---|
| 699 | rating = rating + 1
|
---|
| 700 | message_remove c01_50_29
|
---|
| 701 | sound_dialog_play_block c00_01_68shinatama
|
---|
| 702 | sleep 60
|
---|
| 703 | }
|
---|
| 704 | if(var_training_counter eq 0)
|
---|
| 705 | {
|
---|
| 706 | message c01_50_29b 240
|
---|
| 707 | sleep 240
|
---|
| 708 | }
|
---|
| 709 | if(var_training_counter eq 0) message c01_50_29
|
---|
| 710 | }
|
---|
| 711 |
|
---|
| 712 | ### FIGHT AIGAINST NEUTRAL DRONE ###
|
---|
| 713 |
|
---|
| 714 | #tv27 - after door 99
|
---|
| 715 | func void train_hit_flash(string ai_name)
|
---|
| 716 | {
|
---|
| 717 | sound_music_start atm_ft68 0
|
---|
| 718 | sound_music_volume atm_ft68 0.75 3.0
|
---|
| 719 | message_remove xspar2
|
---|
| 720 | sleep 60
|
---|
| 721 | sound_dialog_play_block c00_01_77shinatama
|
---|
| 722 | message start_hit
|
---|
| 723 | ai2_makeignoreplayer dum_hit_flash 1
|
---|
| 724 | }
|
---|
| 725 |
|
---|
| 726 | #tv68 - the field with the drone (exit func)
|
---|
| 727 | func void flash_path(string ai_name)
|
---|
| 728 | {
|
---|
| 729 | sleep 90
|
---|
| 730 | ai2_dopath dum_hit_flash patrol_dum_hit_flash
|
---|
| 731 | }
|
---|
| 732 |
|
---|
| 733 | #hit func of dum_hit_flash
|
---|
| 734 | func void hurt_dummy1(string ai_name)
|
---|
| 735 | {
|
---|
| 736 | particle steam stop
|
---|
| 737 | particle door2_locklight02 do stop
|
---|
| 738 | door_lock 99
|
---|
| 739 | message_remove start_hit
|
---|
| 740 | sleep 60
|
---|
| 741 | ai2_dopath dum_hit_flash patrol_dum_hit_flash
|
---|
| 742 | ai2_setjobstate dum_hit_flash
|
---|
| 743 | message c01_50_35 240
|
---|
| 744 | sleep 240
|
---|
| 745 | message blueflash 240
|
---|
| 746 | sleep 240
|
---|
| 747 | message c01_50_37 240
|
---|
| 748 | sleep 240
|
---|
| 749 | message c01_50_38 240
|
---|
| 750 | sleep 240
|
---|
| 751 | sound_dialog_play_block c00_01_78shinatama
|
---|
| 752 | sleep 360
|
---|
| 753 | message goto_throw
|
---|
| 754 | particle door3_locklight02 do start
|
---|
| 755 | door_unlock 100
|
---|
| 756 | ai2_spawn dum_train_throw
|
---|
| 757 | chr_lock_active dum_train_throw
|
---|
| 758 | chr_death_lock dum_train_throw 1
|
---|
| 759 | ai2_makeignoreplayer dum_train_throw 1
|
---|
| 760 | }
|
---|
| 761 |
|
---|
| 762 | #lose func of dum_hit_flash
|
---|
| 763 | func void regen1(string ai_name)
|
---|
| 764 | {
|
---|
| 765 | message_remove blueflash
|
---|
| 766 | message_remove c01_50_37
|
---|
| 767 | message_remove c01_50_38
|
---|
| 768 | sleep 60
|
---|
| 769 | message xregen1 180
|
---|
| 770 | sleep 180
|
---|
| 771 | chr_set_health dum_hit_flash 50
|
---|
| 772 | ai2_dopath dum_hit_flash patrol_dum_hit_flash
|
---|
| 773 | ai2_setjobstate dum_hit_flash
|
---|
| 774 | }
|
---|
| 775 |
|
---|
| 776 | ### THROW ###
|
---|
| 777 |
|
---|
| 778 | #tv26 - after door 100
|
---|
| 779 | func void train_throw(string ai_name)
|
---|
| 780 | {
|
---|
| 781 | var_training_counter = 0
|
---|
| 782 | message_remove
|
---|
| 783 | sleep 60
|
---|
| 784 | sound_dialog_play_interrupt c00_01_79shinatama
|
---|
| 785 | ai2_dopath dum_train_throw patrol_train_throw2
|
---|
| 786 | ai2_setjobstate dum_train_throw
|
---|
| 787 | message c01_50_41
|
---|
| 788 | chr_wait_animtype 0 throw_forward_punch throw_forward_kick run_throw_forward_punch run_throw_forward_kick
|
---|
| 789 | message_remove c01_50_41
|
---|
| 790 | sleep 60
|
---|
| 791 | message xthrow1 300
|
---|
| 792 | sleep 300
|
---|
| 793 | message xthrow2 300
|
---|
| 794 | sleep 300
|
---|
| 795 | sound_dialog_play c00_01_48shinatama
|
---|
| 796 | message goto_block
|
---|
| 797 | sleep 60
|
---|
| 798 | door_unlock 101
|
---|
| 799 | particle door4_locklight02 do start
|
---|
| 800 | particle door4b_locklight02 do start
|
---|
| 801 | ai2_spawn dum_train_block
|
---|
| 802 | ai2_makeignoreplayer dum_train_block 1
|
---|
| 803 | chr_invincible 0 1
|
---|
| 804 | }
|
---|
| 805 |
|
---|
| 806 | #tv67 - the field with the drone
|
---|
| 807 | func void throw_path(string ai_name)
|
---|
| 808 | {
|
---|
| 809 | sleep 90
|
---|
| 810 | ai2_dopath dum_train_throw patrol_train_throw2
|
---|
| 811 | }
|
---|
| 812 |
|
---|
| 813 | #hit func of dum_train_throw
|
---|
| 814 | func void lockthrow(void)
|
---|
| 815 | {
|
---|
| 816 | particle door3_locklight02 do stop
|
---|
| 817 | door_lock 100
|
---|
| 818 | }
|
---|
| 819 |
|
---|
| 820 | #lose func of dum_train_throw
|
---|
| 821 | func void regen2(string ai_name)
|
---|
| 822 | {
|
---|
| 823 | sleep 60
|
---|
| 824 | message xregen1 180
|
---|
| 825 | sleep 180
|
---|
| 826 | chr_set_health dum_train_throw 50
|
---|
| 827 | ai2_dopath dum_train_throw patrol_train_throw2
|
---|
| 828 | ai2_setjobstate dum_train_throw
|
---|
| 829 | }
|
---|
| 830 |
|
---|
| 831 | ### BLOCK ###
|
---|
| 832 |
|
---|
| 833 | #tv24 - after door 101
|
---|
| 834 | func void train_block(string ai_name)
|
---|
| 835 | {
|
---|
| 836 | message_remove goto_block
|
---|
| 837 | sound_dialog_play_block c00_01_72shinatama
|
---|
| 838 | sound_dialog_play_block pause
|
---|
| 839 | sound_dialog_play_block c00_01_73shinatama
|
---|
| 840 | if(var_training_counter ne 1) message c01_50_33
|
---|
| 841 | }
|
---|
| 842 |
|
---|
| 843 | #tv29 - the field with the drone (entry func)
|
---|
| 844 | func void train_block2(string ai_name)
|
---|
| 845 | {
|
---|
| 846 | var_training_counter = 1
|
---|
| 847 | ai2_makeignoreplayer dum_train_block 0
|
---|
| 848 | ai2_dopath dum_train_block patrol_56b
|
---|
| 849 | ai2_setjobstate dum_train_block
|
---|
| 850 | if(var_training_counter2 ne 1) go_on
|
---|
| 851 | }
|
---|
| 852 |
|
---|
| 853 | func void go_on(void)
|
---|
| 854 | {
|
---|
| 855 | var_training_counter2 = 1
|
---|
| 856 | message_remove c01_50_33
|
---|
| 857 | door_lock 101
|
---|
| 858 | door_close 101
|
---|
| 859 | particle door4_locklight02 do stop
|
---|
| 860 | chr_delete dum_train_throw
|
---|
| 861 | chr_delete dum_hit_flash
|
---|
| 862 | chr_delete demo1
|
---|
| 863 | chr_delete demo2
|
---|
| 864 | chr_delete demo3
|
---|
| 865 | sleep 60
|
---|
| 866 | message c01_50_32 300
|
---|
| 867 | sound_dialog_play_block c00_01_74shinatama
|
---|
| 868 | sound_dialog_play_pause
|
---|
| 869 | sleep 30
|
---|
| 870 | sound_dialog_play_block c00_01_75shinatama
|
---|
| 871 | message xblocking2 300
|
---|
| 872 | sound_dialog_play_pause
|
---|
| 873 | sleep 30
|
---|
| 874 | sound_dialog_play_block c00_01_76shinatama
|
---|
| 875 | sleep 120
|
---|
| 876 | ai2_makeignoreplayer dum_train_block 1
|
---|
| 877 | ai2_dopath dum_train_block patrol_56b
|
---|
| 878 | ai2_setjobstate dum_train_block
|
---|
| 879 | sound_dialog_play_block c00_01_83shinatama
|
---|
| 880 | door_unlock 102
|
---|
| 881 | particle door5_locklight02 do start
|
---|
| 882 | message goto_shoot
|
---|
| 883 | chr_inv_reset 0
|
---|
| 884 | music_stop
|
---|
| 885 | sleep 60
|
---|
| 886 | ai2_spawn dum_train_shoot
|
---|
| 887 | ai2_spawn dum_train_shoot2
|
---|
| 888 | ai2_passive dum_train_shoot 1
|
---|
| 889 | ai2_passive dum_train_shoot2 1
|
---|
| 890 | chr_invincible dum_train_shoot 1
|
---|
| 891 | chr_invincible dum_train_shoot2 1
|
---|
| 892 | chr_invincible 0 0
|
---|
| 893 | }
|
---|
| 894 |
|
---|
| 895 | #tv29 - the field with the drone (exit func)
|
---|
| 896 | func void block_path(string ai_name)
|
---|
| 897 | {
|
---|
| 898 | var_training_counter = 0
|
---|
| 899 | message xdronedeactive 180
|
---|
| 900 | ai2_makeignoreplayer dum_train_block 1
|
---|
| 901 | ai2_dopath dum_train_block patrol_56
|
---|
| 902 | }
|
---|
| 903 |
|
---|
| 904 | #lose func of dum_train_block
|
---|
| 905 | func void disable_tv46(void)
|
---|
| 906 | {
|
---|
| 907 | message_remove c01_50_33
|
---|
| 908 | trigvolume_enable trigger_volume_46 0
|
---|
| 909 | }
|
---|
| 910 |
|
---|
| 911 | #tv78 - in front of door 102
|
---|
| 912 | func void block_path2(string ai_name)
|
---|
| 913 | {
|
---|
| 914 | ai2_makeignoreplayer dum_train_block 1
|
---|
| 915 | ai2_dopath dum_train_block patrol_56
|
---|
| 916 | }
|
---|
| 917 |
|
---|
| 918 | ### SHOOT ###
|
---|
| 919 |
|
---|
| 920 | #tv28 - after door 102
|
---|
| 921 | func void train_shoot(string ai_name)
|
---|
| 922 | {
|
---|
| 923 | var_training_counter = 0
|
---|
| 924 | var_training_counter2 = 0
|
---|
| 925 | fork wait_for_reload
|
---|
| 926 | message_remove xdronedeactive
|
---|
| 927 | particle g_tap1 create
|
---|
| 928 | sleep 7
|
---|
| 929 | weapon_spawn w1_tap 7042
|
---|
| 930 | wp_disable_fade = 1
|
---|
| 931 | message_remove goto_shoot
|
---|
| 932 | sleep 60
|
---|
| 933 | lock_keys keys_reload
|
---|
| 934 | sound_dialog_play_interrupt c00_01_84shinatama
|
---|
| 935 | sound_dialog_play_pause
|
---|
| 936 | chr_wait_animtype 0 Pickup_Pistol Pickup_Pistol_Mid
|
---|
| 937 | particle door5_locklight02 do stop
|
---|
| 938 | door_lock 102
|
---|
| 939 | trigvolume_enable tv74 1
|
---|
| 940 | trigvolume_enable tv75 1
|
---|
| 941 | ui_show_element left 1
|
---|
| 942 | sleep 60
|
---|
| 943 | message c01_50_54
|
---|
| 944 | sound_dialog_play_block c00_01_85shinatama
|
---|
| 945 | chr_wait_animtype 0 Autopistol_Recoil
|
---|
| 946 | sleep 120
|
---|
| 947 | message_remove c01_50_54
|
---|
| 948 | }
|
---|
| 949 |
|
---|
| 950 | func void wait_for_reload(void)
|
---|
| 951 | {
|
---|
| 952 | chr_wait_animtype 0 reload_pistol reload_rifle
|
---|
| 953 | var_training_counter2 = var_training_counter2 + 1
|
---|
| 954 | if(var_training_counter2 > 1) rating = rating + 1
|
---|
| 955 | sleep 180
|
---|
| 956 | if(save_point eq 0) fork wait_for_reload
|
---|
| 957 | }
|
---|
| 958 |
|
---|
| 959 | #tv69 - the complete room
|
---|
| 960 | func void need_ammo(string ai_name)
|
---|
| 961 | {
|
---|
| 962 | trigvolume_enable tv74 0
|
---|
| 963 | if(chr_has_empty_weapon(0) eq 1)
|
---|
| 964 | {
|
---|
| 965 | if(var_training_counter eq 0 and var_training_counter3 ne 1) need_red_clips
|
---|
| 966 | if(var_training_counter eq 1 and var_training_counter3 ne 1) need_green_cells
|
---|
| 967 | }
|
---|
| 968 | sleep 60
|
---|
| 969 | if(var_training_counter ne 10) trigvolume_enable tv74 1
|
---|
| 970 | }
|
---|
| 971 |
|
---|
| 972 | func void need_red_clips(void)
|
---|
| 973 | {
|
---|
| 974 | var_training_counter3 = 1
|
---|
| 975 | if(var_training_counter2 eq 0)
|
---|
| 976 | {
|
---|
| 977 | message_remove xkeepshoot
|
---|
| 978 | sound_dialog_play_interrupt c00_01_87shinatama
|
---|
| 979 | message c01_50_61
|
---|
| 980 | }
|
---|
| 981 | particle g_tap1 create
|
---|
| 982 | sleep 7
|
---|
| 983 | powerup_spawn ammo 7042
|
---|
| 984 | if(var_training_counter2 eq 0)
|
---|
| 985 | {
|
---|
| 986 | chr_wait_animtype 0 Pickup_Object_Mid Pickup_Object
|
---|
| 987 | message_remove c01_50_61
|
---|
| 988 | sleep 60
|
---|
| 989 | message xreload
|
---|
| 990 | chr_wait_animtype 0 reload_pistol
|
---|
| 991 | message_remove xreload
|
---|
| 992 | sleep 60
|
---|
| 993 | message xkeepshoot
|
---|
| 994 | }
|
---|
| 995 | if(var_training_counter2 > 0) chr_wait_animtype 0 reload_pistol
|
---|
| 996 | var_training_counter3 = 0
|
---|
| 997 | }
|
---|
| 998 |
|
---|
| 999 | func void need_green_cells(void)
|
---|
| 1000 | {
|
---|
| 1001 | var_training_counter3 = 1
|
---|
| 1002 | particle g_phr1 create
|
---|
| 1003 | sleep 7
|
---|
| 1004 | powerup_spawn cell 7044
|
---|
| 1005 | chr_wait_animtype 0 reload_riffle
|
---|
| 1006 | var_training_counter3 = 0
|
---|
| 1007 | }
|
---|
| 1008 |
|
---|
| 1009 | #tv70 - the complete room
|
---|
| 1010 | func void targets_gone(string ai_name)
|
---|
| 1011 | {
|
---|
| 1012 | trigvolume_enable tv75 0
|
---|
| 1013 | if(env_broken(3001, 3018) eq 18) targets_are_gone
|
---|
| 1014 | else
|
---|
| 1015 | {
|
---|
| 1016 | sleep 60
|
---|
| 1017 | trigvolume_enable tv75 1
|
---|
| 1018 | }
|
---|
| 1019 | }
|
---|
| 1020 |
|
---|
| 1021 | func void targets_are_gone(void)
|
---|
| 1022 | {
|
---|
| 1023 | var_training_counter = 1
|
---|
| 1024 | message_remove xkeepshoot
|
---|
| 1025 | particle g_phr1 create
|
---|
| 1026 | sleep 7
|
---|
| 1027 | weapon_spawn w3_phr 7045
|
---|
| 1028 | sound_dialog_play_interrupt c00_01_86shinatama
|
---|
| 1029 | sound_dialog_play_block pause
|
---|
| 1030 | message c01_50_51
|
---|
| 1031 | message c01_50_53
|
---|
| 1032 | sound_dialog_play_block c00_01_88shinatama
|
---|
| 1033 | chr_wait_animtype 0 Pickup_Rifle Pickup_Rifle_Mid
|
---|
| 1034 | message_remove
|
---|
| 1035 | sleep 30
|
---|
| 1036 | ai2_passive dum_train_shoot 0
|
---|
| 1037 | sound_dialog_play_interrupt c00_01_89shinatama
|
---|
| 1038 | ai2_dopath dum_train_shoot patrol_train_shoot
|
---|
| 1039 | ai2_setjobstate dum_train_shoot
|
---|
| 1040 | chr_invincible dum_train_shoot 0
|
---|
| 1041 | }
|
---|
| 1042 |
|
---|
| 1043 | #lose func of dum_train_shoot
|
---|
| 1044 | func void droid1_gone(string ai_name)
|
---|
| 1045 | {
|
---|
| 1046 | sound_dialog_play_block c00_01_90shinatama
|
---|
| 1047 | sound_dialog_play_block pause
|
---|
| 1048 | sleep 30
|
---|
| 1049 | ai2_passive dum_train_shoot2 0
|
---|
| 1050 | ai2_dopath dum_train_shoot2 patrol_train_shoot2
|
---|
| 1051 | ai2_setjobstate dum_train_shoot2
|
---|
| 1052 | chr_invincible dum_train_shoot2 0
|
---|
| 1053 | }
|
---|
| 1054 |
|
---|
| 1055 | #lose func of dum_train_shoot2
|
---|
| 1056 | func void droid2_gone(string ai_name)
|
---|
| 1057 | {
|
---|
| 1058 | var_training_counter = 10
|
---|
| 1059 | message_remove
|
---|
| 1060 | if(rating < 1) message poopy 300
|
---|
| 1061 | if(rating eq 1) message poopy2 300
|
---|
| 1062 | if(rating eq 2) message poopy3 300
|
---|
| 1063 | if(rating eq 3) message poopy4 300
|
---|
| 1064 | if(rating eq 4) message poopy5 300
|
---|
| 1065 | if(rating eq 5) message poopy6 300
|
---|
| 1066 | if(rating > 5) message poopy7 300
|
---|
| 1067 | sound_dialog_play_block c00_01_91shinatama
|
---|
| 1068 | sound_dialog_play_block pause
|
---|
| 1069 | wp_disable_fade = 0
|
---|
| 1070 | lock_keys keys_all
|
---|
| 1071 | sleep 60
|
---|
| 1072 | fade_out 0 0 0 30
|
---|
| 1073 | sleep 30
|
---|
| 1074 | ui_show_element right 1
|
---|
| 1075 | save_point = 1
|
---|
| 1076 | fork remove_ai
|
---|
| 1077 | fork start
|
---|
| 1078 | fade_in 30
|
---|
| 1079 | }
|
---|
| 1080 |
|
---|
| 1081 | #####################
|
---|
| 1082 | ### TEXT CONSOLES ###
|
---|
| 1083 | #####################
|
---|
| 1084 |
|
---|
| 1085 | #console 11
|
---|
| 1086 | func void review2(string ai_name)
|
---|
| 1087 | {
|
---|
| 1088 | text_console level_1c
|
---|
| 1089 | console_reset 11
|
---|
| 1090 | }
|
---|
| 1091 |
|
---|
| 1092 | #console 18
|
---|
| 1093 | func void console_jump(string ai_name)
|
---|
| 1094 | {
|
---|
| 1095 | text_console level_1g
|
---|
| 1096 | console_reset 18
|
---|
| 1097 | }
|
---|
| 1098 |
|
---|
| 1099 | #console 17
|
---|
| 1100 | func void console_escape(string ai_name)
|
---|
| 1101 | {
|
---|
| 1102 | text_console level_1h
|
---|
| 1103 | console_reset 17
|
---|
| 1104 | }
|
---|
| 1105 |
|
---|
| 1106 | #console 16
|
---|
| 1107 | func void console_attack(string ai_name)
|
---|
| 1108 | {
|
---|
| 1109 | text_console level_1i
|
---|
| 1110 | console_reset 16
|
---|
| 1111 | }
|
---|
| 1112 |
|
---|
| 1113 | #console 15
|
---|
| 1114 | func void console_flash(string ai_name)
|
---|
| 1115 | {
|
---|
| 1116 | text_console level_1j
|
---|
| 1117 | console_reset 15
|
---|
| 1118 | }
|
---|
| 1119 |
|
---|
| 1120 | #console 14
|
---|
| 1121 | func void console_throw(string ai_name)
|
---|
| 1122 | {
|
---|
| 1123 | text_console level_1k
|
---|
| 1124 | console_reset 14
|
---|
| 1125 | }
|
---|
| 1126 |
|
---|
| 1127 | #console 13
|
---|
| 1128 | func void console_block(string ai_name)
|
---|
| 1129 | {
|
---|
| 1130 | text_console level_1l
|
---|
| 1131 | console_reset 13
|
---|
| 1132 | }
|
---|
| 1133 |
|
---|
| 1134 | #console 12
|
---|
| 1135 | func void lastreview(string ai_name)
|
---|
| 1136 | {
|
---|
| 1137 | text_console level_1f
|
---|
| 1138 | console_reset 12
|
---|
| 1139 | }
|
---|