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1 | #
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2 | # lab_main.bsl
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3 | #
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4 |
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5 |
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6 | var int my_save_point;
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7 |
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8 | func void main(void)
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9 | {
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10 | trigvolume_enable save_1_trig 0
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11 | env_show 776 0
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12 | env_show 777 0
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13 | gl_fog_blue=.15
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14 | gl_fog_red=.30
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15 | gl_fog_green=.17
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16 | gl_fog_start=.99
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17 | gs_farclipplane_set 5000
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18 |
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19 | obj_create 2 7
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20 |
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21 | my_save_point = save_point;
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22 |
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23 | level_start
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24 |
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25 | if (my_save_point eq 0)
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26 | {
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27 | trigvolume_enable outside_left 0
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28 | trigvolume_enable outside_right 0
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29 | trigvolume_enable outside_back 0
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30 |
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31 | intro
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32 | }
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33 | }
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34 |
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35 | func void chase1(void)
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36 | {
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37 | }
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38 |
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39 |
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