source:
nikanabo/current/bsl/original/IGMD/neuro/neuro_main.bsl@
1202
| Last change on this file since 1202 was 185, checked in by , 18 years ago | |
|---|---|
| File size: 305 bytes | |
| Rev | Line | |
|---|---|---|
| [185] | 1 | # |
| 2 | # neuro_main.bsl | |
| 3 | # | |
| 4 | ||
| 5 | func void | |
| 6 | main(void) | |
| 7 | { | |
| 8 | gl_fog_blue=.15 | |
| 9 | gl_fog_red=.15 | |
| 10 | gl_fog_green=.15 | |
| 11 | gl_fog_start=.985 | |
| 12 | gs_farclipplane_set 4000 | |
| 13 | obj_create 401 409 | |
| 14 | env_anim 401 409 | |
| 15 | obj_create 71 74 | |
| 16 | level_start | |
| 17 | ||
| 18 | if (save_point eq 0) | |
| 19 | { | |
| 20 | neuro_cs_intro | |
| 21 | save_game 1 autosave | |
| 22 | } | |
| 23 | } |
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