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1 | #partice scripts
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2 | #alex okita
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3 | #turns on and off particles for rooms
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4 |
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5 | #power1
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6 | func void power1_start(string ai_name)
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7 | {
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8 | dprint power1_start
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9 | particle power1 do start
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10 | }
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11 | func void power1_stop(string ai_name)
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12 | {
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13 | dprint power1_stop
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14 | particle power1 do stop
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15 | }
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16 | #power2
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17 | func void power2_start(string ai_name)
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18 | {
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19 | dprint power2_start
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20 | particle power2 do start
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21 | }
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22 | func void power2_stop(string ai_name)
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23 | {
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24 | dprint power2_stop
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25 | particle power2 do stop
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26 | }
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