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[185] | 1 | #partice scripts
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| 2 | #alex okita
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| 3 | #turns on and off particles for rooms
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| 4 |
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| 5 | #room1
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| 6 | func void room1_start(string ai_name)
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| 7 | {
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| 8 | dprint room1_start
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| 9 | particle room1 start
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| 10 | particle smoke start
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| 11 | }
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| 12 | func void room1_stop(string ai_name)
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| 13 | {
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| 14 | dprint room1_stop
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| 15 | particle room1 stop
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| 16 | }
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| 17 | #room2
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| 18 | func void room2_start(string ai_name)
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| 19 | {
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| 20 | dprint room2_start
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| 21 | particle room2 start
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| 22 | }
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| 23 | func void room2_stop(string ai_name)
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| 24 | {
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| 25 | dprint room2_stop
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| 26 | particle room2 stop
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| 27 | }
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| 28 |
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| 29 | #room3
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| 30 | func void room3_start(string ai_name)
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| 31 | {
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| 32 | dprint room3_start
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| 33 | particle room3 start
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| 34 | }
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| 35 | func void room3_stop(string ai_name)
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| 36 | {
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| 37 | dprint room3_stop
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| 38 | particle room3 stop
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| 39 | }
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| 40 |
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| 41 | #room4
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| 42 | func void room4_start(string ai_name)
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| 43 | {
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| 44 | dprint room4_start
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| 45 | particle room4 start
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| 46 | }
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| 47 | func void room4_stop(string ai_name)
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| 48 | {
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| 49 | dprint room4_stop
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| 50 | particle room4 stop
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| 51 | }
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| 52 |
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| 53 | #room5
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| 54 | func void room5_start(string ai_name)
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| 55 | {
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| 56 | dprint room5_start
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| 57 | particle room5 start
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| 58 | }
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| 59 | func void room5_stop(string ai_name)
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| 60 | {
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| 61 | dprint room5_stop
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| 62 | particle room5 stop
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| 63 | }
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| 64 |
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| 65 | #room4
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| 66 | func void room6_start(string ai_name)
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| 67 | {
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| 68 | dprint room6_start
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| 69 | particle room6 start
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| 70 | }
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| 71 | func void room6_stop(string ai_name)
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| 72 | {
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| 73 | dprint room6_stop
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| 74 | particle room6 stop
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| 75 | }
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| 76 |
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| 77 | #room7
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| 78 | func void room7_start(string ai_name)
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| 79 | {
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| 80 | dprint room7_start
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| 81 | particle room7 start
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| 82 | }
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| 83 | func void room7_stop(string ai_name)
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| 84 | {
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| 85 | dprint room7_stop
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| 86 | particle room7 stop
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| 87 | }
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| 88 |
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| 89 | #room8
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| 90 | func void room8_start(string ai_name)
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| 91 | {
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| 92 | dprint room8_start
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| 93 | particle room8 start
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| 94 | }
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| 95 | func void room8_stop(string ai_name)
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| 96 | {
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| 97 | dprint room8_stop
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| 98 | particle room8 stop
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| 99 | particle smoke stop
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| 100 | }
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| 101 |
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| 102 | func void fire_damage(string ai_name)
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| 103 | {
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| 104 | dprint fire_hurt_konoko
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| 105 | chr_poison (ai_name, 5, 30, 30);
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| 106 | }
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| 107 |
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