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1 | #
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2 | # tctf_door_lock_lights.bsl
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3 | #
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4 | # SCRIPTS TO CHANGE THE LOCKED LIGHTS ON DOORS
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5 | #
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6 | # GREEN TO RED: do stop
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7 | # RED TO GREEN: do start
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8 |
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9 | func void floor4_lock(void)
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10 | {
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11 | music_stop
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12 | input 0
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13 | fade_out 0 0 0 30
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14 | cm_interpolate floor4_lock 0
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15 | fade_in 30
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16 | sleep 60
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17 | particle floor4_lock_locklight01 do start
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18 | sleep 90
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19 | fade_out 0 0 0 30
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20 | cm_reset
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21 | fade_in 30
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22 | input 1
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23 | target_set(60,30.0)
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24 | sound_dialog_play_block c00_01_28shinatama
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25 | }
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26 |
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27 | func void shin_lock(void)
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28 | {
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29 | particle shin_lock_locklight01 do start
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30 | particle roof_locklight01 do start
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31 | }
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