1 | #
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2 | # tctf_spawn_syndicate.bsl
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3 | #
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4 | # SCRIPTS TO SPAWN SYNDICATE UNITS
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5 | #
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6 |
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7 | var int my_save_point=0;
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8 | var int striker_count=0;
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9 | var int music_counter = 0;
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10 | var int counter = 0;
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11 | var int elev_count=0;
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12 | var int shut_down_t103;
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13 | var int count_follow;
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14 |
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15 | # music #
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16 |
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17 | func void music_intro(void)
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18 | {
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19 | sound_music_start mus_asianb
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20 | }
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21 |
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22 | func void music_intro_stop(void)
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23 | {
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24 | sound_music_stop mus_asianb
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25 | }
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26 |
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27 | func void music_attack(void)
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28 | {
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29 | sound_music_start mus_pursuit 0
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30 | sound_music_volume mus_pursuit 0.75 3.0
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31 | # this music stopped in floor4_lock script
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32 | }
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33 |
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34 | func void music_kidnap(void)
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35 | {
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36 | dprint kidnapmusic
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37 | sound_music_start mus_om01 0.0
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38 | sound_music_volume mus_om01 0.75 3.0
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39 | # this music stopped in ta2_54 script
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40 | }
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41 |
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42 | func void music_battle(void)
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43 | {
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44 | sound_music_start mus_asianb 0
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45 | sound_music_volume mus_asianb 2
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46 | # this music stopped in final script
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47 | }
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48 |
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49 | func void music_stop(void)
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50 | {
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51 | dprint STOP_THE_MUSIC
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52 | sound_music_stop mus_asianb
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53 | sound_music_stop mus_pursuit
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54 | sound_music_stop mus_om01
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55 | # sound_music_stop mus_asianb
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56 | }
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57 |
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58 |
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59 | ###############################
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60 | # start and objectives #
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61 | ###############################
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62 | func void start(string ai_name)
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63 | {
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64 | dprint start
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65 |
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66 | trig_deactivate 1
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67 | trig_deactivate 2
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68 | trig_deactivate 3
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69 | trig_deactivate 4
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70 | trig_deactivate 5
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71 | trig_deactivate 6
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72 | trig_deactivate 7
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73 | trig_deactivate 8
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74 | trig_deactivate 9
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75 | trig_deactivate 10
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76 | trig_deactivate 60
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77 | trig_deactivate 61
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78 | trig_deactivate 62
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79 | trig_deactivate 63
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80 | trig_deactivate 64
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81 | trig_deactivate 65
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82 | trig_deactivate 70
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83 | trig_deactivate 71
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84 | trig_deactivate 72
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85 | trig_deactivate 73
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86 | trig_deactivate 74
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87 | trig_deactivate 75
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88 | trig_deactivate 302
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89 | trig_deactivate 303
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90 | trig_deactivate 100
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91 | trig_deactivate 101
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92 | trig_deactivate 500
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93 | trig_deactivate 501
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94 | trig_deactivate 502
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95 | trig_deactivate 503
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96 | trig_deactivate 400
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97 | trig_deactivate 510
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98 | trig_deactivate 511
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99 | trig_deactivate 512
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100 | trig_deactivate 520
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101 | trig_deactivate 521
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102 | trig_deactivate 522
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103 | trig_deactivate 310
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104 | trig_deactivate 320
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105 | trig_deactivate 98
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106 | trig_deactivate 99
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107 | trigvolume_enable trigger_volume_81 0
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108 | trigvolume_enable z_40t 0
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109 | trigvolume_enable zz_40t 0
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110 | trigvolume_enable zzz_40t 0
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111 | trigvolume_enable zzzz_40t 0
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112 | trigvolume_enable tv_61t 0
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113 |
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114 | if (save_point eq 0)
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115 | {
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116 | my_save_point=0;
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117 | set_objective_1
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118 | particle security_locklight01 do start
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119 | particle smoke start
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120 | }
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121 |
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122 | if (save_point eq 1)
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123 | {
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124 | my_save_point=1;
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125 | dprint restore1
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126 | set_objective_1
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127 | particle smoke start
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128 | particle security_locklight01 do start
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129 | env_show 398 0
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130 | #turn off unbroken curtain wall
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131 | env_show 98 0
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132 | #turn on broken curtain wall
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133 | env_show 99 1
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134 | #show gunk van
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135 | env_show 101 1
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136 | env_show 103 1
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137 | env_show 104 1
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138 | env_show 105 1
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139 | env_show 106 1
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140 | env_show 107 1
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141 | env_show 108 1
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142 | env_show 444 1
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143 | env_show 97 0
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144 | #show gunk motorcycle
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145 | env_show 110 1
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146 | env_show 111 1
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147 | env_show 112 1
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148 | #show door gunk
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149 | env_show 321 1
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150 | env_show 322 1
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151 | env_show 323 1
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152 | env_show 324 1
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153 | env_show 325 1
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154 | env_shade 321 325 .3 .3 .3
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155 | ai2_spawn lobby_striker_01
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156 | ai2_spawn lobby_striker_02
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157 | ai2_spawn lobby_striker_03
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158 | music_intro
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159 | restore_game
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160 | sleep 7
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161 | sound_dialog_play c07_22_01konoko
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162 | particle LobbyWall do explode
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163 | }
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164 |
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165 | if (save_point eq 2)
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166 | {
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167 | my_save_point=2;
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168 | dprint restore2
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169 | set_objective_3
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170 | trigvolume_enable tv_58t 0
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171 | door_lock 41
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172 | chr_delete lobby_victim
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173 | trigvolume_enable trigger_volume_80 0
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174 | music_kidnap
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175 | restore_game
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176 | }
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177 |
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178 | if (save_point eq 3)
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179 | {
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180 | my_save_point=3;
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181 | dprint restore3
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182 | trigvolume_enable t86 0
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183 | set_objective_5
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184 | trigvolume_enable tsh_55t 0
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185 | #Hide elevator gunk
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186 | env_show 501 0
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187 | env_show 502 0
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188 | env_show 503 0
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189 | env_show 504 0
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190 | #Show new elevator gunk
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191 | env_show 601 1
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192 | env_show 602 1
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193 | fork tsh_55
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194 | restore_game
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195 | trigvolume_enable tv_58t 0
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196 | }
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197 |
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198 | if (save_point eq 4)
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199 | {
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200 | my_save_point=4;
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201 | dprint restore4
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202 | set_objective_5
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203 | trigvolume_enable tsh_60t 0
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204 | trigvolume_enable tr_66t 0
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205 | trigvolume_enable tr_67t 0
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206 | trigvolume_enable tr_65t 0
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207 | trigvolume_enable tr_64t 0
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208 | ai2_spawn barabus
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209 | chr_boss_shield barabus
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210 | target_set(1,0.0)
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211 | restore_game
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212 | }
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213 |
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214 | }
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215 |
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216 | func void striker_spawn(string ai_name)
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217 | {
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218 | dprint striker_spawn
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219 | striker_count = striker_count + 1
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220 | }
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221 |
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222 | func void striker_die(string ai_name)
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223 | {
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224 | dprint striker_die
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225 | striker_count = striker_count - 1
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226 | }
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227 |
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228 | #########################
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229 | # trigger volumes #
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230 | #########################
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231 |
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232 | func void t102(string ai_name)
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233 | {
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234 | ai2_spawn mbo_sniper
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235 | ai2_spawn mbo_target
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236 | }
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237 |
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238 | func void t103(string ai_name)
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239 | {
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240 | dprint t103
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241 | trigvolume_enable trigger_volume_103 0
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242 | sleep 7
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243 | if(elev_count ne 1)
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244 | {
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245 | if (chr_has_lsi(0))
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246 | {
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247 | trigvolume_enable trigger_volume_81 1
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248 | objective_set(4)
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249 | particle obj1 create
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250 | target_set(9999, 30.0)
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251 | shut_down_t103 = 1;
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252 | }
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253 | }
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254 | if(shut_down_t103 eq 0)
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255 | {
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256 | sleep 60
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257 | trigvolume_enable trigger_volume_103 1
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258 | }
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259 | }
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260 |
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261 | func void spawnL2_4(string ai_name)
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262 | {
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263 | dprint spawnL2_4
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264 | ai2_spawn lobby_striker_04
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265 | playback lobby_striker_04 lobbystriker_roll
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266 | trigvolume_enable u_36t 0
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267 |
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268 | }
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269 |
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270 | func void spawnL1_6(string ai_name)
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271 | {
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272 | dprint spawnL1_6
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273 | ai2_spawn lobby_striker_06
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274 | trigvolume_enable tv_50t 0
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275 |
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276 | }
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277 |
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278 | func void spawnG2_7(string ai_name)
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279 | {
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280 | dprint spawnG2_7
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281 | ai2_spawn garage_striker_01
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282 | ai2_spawn garage_striker_02
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283 |
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284 | }
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285 |
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286 | func void spawnG3_8(string ai_name)
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287 | {
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288 | dprint spawnG3_8
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289 | if (striker_count eq 0)
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290 | {
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291 | ai2_spawn garage_striker_03
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292 | ai2_makeignoreplayer garage_striker_03 1
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293 | ai2_spawn garage_striker_04
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294 | ai2_spawn garage_striker_05
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295 | playback_block garage_striker_03 garage_jump
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296 | ai2_makeignoreplayer garage_striker_03 0
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297 | }
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298 | if (striker_count ne 0)
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299 | {
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300 | ai2_spawn garage_striker_03
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301 | ai2_makeignoreplayer garage_striker_03 1
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302 | playback_block garage_striker_03 garage_jump
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303 | ai2_makeignoreplayer garage_striker_03 0
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304 | }
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305 | }
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306 |
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307 | func void spawnG3_11(string ai_name)
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308 | {
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309 | dprint spawnG3_11
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310 | ai2_spawn garage_striker_07
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311 | ai2_passive garage_striker_07 1
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312 | ai2_spawn garage_striker_08
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313 | playback garage_striker_07 garage_taunt
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314 | ai2_passive garage_striker_07 0
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315 |
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316 | }
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317 |
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318 | func void spawnG3_12(string ai_name)
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319 | {
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320 | dprint spawnG3_12
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321 |
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322 | if (striker_count eq 0)
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323 | {
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324 | ai2_spawn garage_striker_09
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325 | ai2_spawn garage_striker_10
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326 | }
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327 | if (striker_count ne 0)
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328 | {
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329 | ai2_spawn garage_striker_09
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330 | }
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331 | }
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332 |
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333 | func void killG2_08(string ai_name)
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334 | {
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335 | dprint killG2_08
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336 | trigvolume_enable trigger_volume_G2_08 0
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337 |
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338 | }
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339 |
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340 | func void killG2_10(string ai_name)
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341 | {
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342 | dprint killG2_10
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343 | trigvolume_enable trigger_volume_G2_10 0
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344 |
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345 | }
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346 |
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347 | func void killG3_11(string ai_name)
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348 | {
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349 | dprint killG3_11
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350 | trigvolume_enable trigger_volume_G3_11 0
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351 |
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352 | }
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353 |
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354 | func void killG3_12(string ai_name)
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355 | {
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356 | dprint killG3_12
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357 | trigvolume_enable trigger_volume_G3_12 0
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358 |
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359 | }
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360 |
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361 | func void a_18(string ai_name)
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362 | {
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363 | dprint a_18
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364 | trigvolume_enable b_19t 0
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365 | trigvolume_enable c_13t 0
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366 |
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367 | }
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368 |
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369 | func void b_19(string ai_name)
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370 | {
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371 | dprint b_19
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372 | ai2_spawn lobby_striker_30
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373 | ai2_spawn lobby_striker_31
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374 | playback lobby_striker_31 lobby_roll2
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375 | # ai2_spawn lobby_striker_33
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376 | # ai2_spawn lobby_tctf_02
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377 | trigvolume_enable d_20t 0
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378 | }
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379 |
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380 | func void c_13(string ai_name)
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381 | {
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382 | dprint c_13
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383 | ai2_spawn lobby_striker_20
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384 | ai2_spawn lobby_striker_21
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385 | ai2_spawn lobby_fodder01
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386 | ai2_spawn lobby_striker_05
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387 | trigvolume_enable vv_38t 0
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388 | trigvolume_enable a_18t 0
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389 | music_stop
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390 | }
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391 |
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392 | func void d_20(string ai_name)
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393 | {
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394 | dprint d_20
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395 | ai2_spawn l2_s46
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396 | ai2_spawn l2_s44
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397 | playback_block l2_s44 lobby_roll3
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398 |
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399 | }
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400 |
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401 | func void e_21(string ai_name)
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402 | {
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403 | dprint e_21
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404 | ai2_spawn lobby_striker_34
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405 | ai2_spawn lobby_victim05
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406 | ai2_spawn lobby_victim06
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407 | trigvolume_enable l_27t 0
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408 | }
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409 |
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410 | func void f_22(string ai_name)
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411 | {
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412 | dprint f_22
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413 | ai2_spawn lobby_striker_05
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414 | trigvolume_enable vv_38t 0
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415 | ai2_spawn lobby_striker_20
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416 | ai2_spawn lobby_fodder01
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417 | ai2_spawn lobby_striker_21
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418 |
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419 | }
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420 |
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421 | func void g_23(string ai_name)
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422 | {
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423 | dprint g_23
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424 | ai2_spawn L2s_01
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425 | ai2_spawn L2s_02
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426 | ai2_spawn L2s_03
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427 | ai2_spawn L2tctf_01
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428 | ai2_spawn L2tctf_02
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429 | music_stop
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430 | trigvolume_enable trigger_volume_w_39 0
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431 |
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432 | }
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433 |
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434 | func void h_06(string ai_name)
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435 | {
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436 | dprint h_06
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437 | ai2_spawn L2s_10
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438 | ai2_spawn Ls_15
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439 | ai2_spawn Ltctf_55
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440 | ai2_dopath L2tctf_01 patrol_L2_13
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441 | ai2_dopath L2tctf_02 patrol_L2_13
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442 |
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443 | }
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444 |
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445 | func void i_24(string ai_name)
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446 | {
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447 | dprint i_24
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448 | trigvolume_enable j_25t 0
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449 | trigvolume_enable h_06t 0
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450 |
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451 | }
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452 |
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453 | func void j_25(string ai_name)
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454 | {
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455 | dprint j_25
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456 | ai2_spawn L2s_11
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457 |
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458 | }
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459 |
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460 | func void k_26(string ai_name)
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461 | {
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462 | dprint k_26
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463 | trigvolume_enable l_27t 1
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464 |
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465 | }
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466 |
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467 | func void l_27(string ai_name)
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468 | {
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469 | dprint l_27
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470 | ai2_spawn L3s_40
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471 | ai2_spawn L3s_41
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472 | # ai2_spawn L3s_42
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473 |
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474 | }
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475 |
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476 | func void m_28(string ai_name)
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477 | {
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478 | dprint m_28
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479 | ai2_spawn Lv_40
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480 | ai2_spawn Lv_41
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481 | ai2_spawn Lc_43
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482 | ai2_spawn Ls_44
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483 | trigvolume_enable s_34t 1
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484 |
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485 | }
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486 |
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487 | func void n_29(string ai_name)
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488 | {
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489 | dprint n_29
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490 | ai2_spawn Lc_50
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491 | ai2_spawn Ls_51
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492 | ai2_spawn Ls_12
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493 |
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494 | }
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495 |
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496 | func void o_30(string ai_name)
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497 | {
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498 | dprint o_30
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499 | ai2_spawn Ls_60
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500 | ai2_spawn a_v2
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501 |
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502 | }
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503 |
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504 | func void p_31(string ai_name)
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505 | {
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506 | dprint p_31
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507 | trigvolume_enable trigger_volume_L2_4 1
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508 |
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509 | }
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510 |
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511 | func void s_34(string ai_name)
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512 | {
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513 | dprint s_34
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514 | ai2_spawn Lcom_01
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515 |
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516 | }
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517 |
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518 | func void t_35(string ai_name)
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519 | {
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520 | dprint t_35
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521 | trigvolume_enable s_34t 0
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522 |
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523 | }
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524 |
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525 | func void u_36(string ai_name)
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526 | {
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527 | dprint u_36
|
---|
528 | ai2_spawn cat1_02
|
---|
529 | trigvolume_enable trigger_volume_L2_4 0
|
---|
530 | }
|
---|
531 |
|
---|
532 | func void v_37(string ai_name)
|
---|
533 | {
|
---|
534 | dprint v_37
|
---|
535 | ai2_spawn cat1_01
|
---|
536 | trigvolume_enable vv_38t 0
|
---|
537 |
|
---|
538 | }
|
---|
539 |
|
---|
540 | func void t98(string ai_name)
|
---|
541 | {
|
---|
542 | dprint t98
|
---|
543 | ai2_spawn a_v4
|
---|
544 | }
|
---|
545 |
|
---|
546 | func void vv_38(string ai_name)
|
---|
547 | {
|
---|
548 | dprint vv_38
|
---|
549 | ai2_spawn lobby_striker_05
|
---|
550 | ai2_spawn lobby_striker_20
|
---|
551 | ai2_spawn lobby_striker_21
|
---|
552 | ai2_spawn lobby_fodder01
|
---|
553 | trigvolume_enable v_37t 0
|
---|
554 |
|
---|
555 | }
|
---|
556 |
|
---|
557 | func void w_39(string ai_name)
|
---|
558 | {
|
---|
559 | dprint w_39
|
---|
560 | ai2_spawn s2_t01
|
---|
561 | ai2_spawn s2_t02
|
---|
562 | ai2_spawn s2_s01
|
---|
563 | ai2_spawn s2_s02
|
---|
564 | ai2_spawn s2_s03
|
---|
565 | # ai2_spawn s2_c01
|
---|
566 | ai2_spawn s2_s05
|
---|
567 | ai2_spawn s2_t05
|
---|
568 | trigvolume_enable g_23t 0
|
---|
569 |
|
---|
570 | }
|
---|
571 |
|
---|
572 | func void x_05(string ai_name)
|
---|
573 | {
|
---|
574 | dprint x_05
|
---|
575 | ai2_spawn l_c01
|
---|
576 | ai2_lookatme l_c01
|
---|
577 | ai2_passive l_c01 1
|
---|
578 | playback l_c01 lobby_runout
|
---|
579 | ai2_passive l_c01 0
|
---|
580 | trigvolume_enable trigger_volume_L1_6_9 0
|
---|
581 |
|
---|
582 | }
|
---|
583 |
|
---|
584 | func void y_32(string ai_name)
|
---|
585 | {
|
---|
586 | dprint y_32
|
---|
587 | ai2_spawn l_t01
|
---|
588 | playback l_t01 lobby_backroll
|
---|
589 | sleep 15
|
---|
590 | ai2_spawn l_s02
|
---|
591 | ai2_spawn l_s03
|
---|
592 | trigvolume_enable tv_47t 0
|
---|
593 |
|
---|
594 | }
|
---|
595 |
|
---|
596 | func void unlock_follow(void)
|
---|
597 | {
|
---|
598 | dprint unlockfollow
|
---|
599 | count_follow = count_follow + 1;
|
---|
600 | if(count_follow eq 2)
|
---|
601 | {
|
---|
602 | trigvolume_enable z_40t 1
|
---|
603 | trigvolume_enable zz_40t 1
|
---|
604 | trigvolume_enable zzz_40t 1
|
---|
605 | trigvolume_enable zzzz_40t 1
|
---|
606 | trigvolume_enable tv_61t 1
|
---|
607 | }
|
---|
608 | }
|
---|
609 |
|
---|
610 | func void patrolscript2222(void)
|
---|
611 | {
|
---|
612 | dprint lookatplayer
|
---|
613 | ai2_lookatchar l_t01 char_0
|
---|
614 | ai2_lookatchar l_t23 char_0
|
---|
615 | }
|
---|
616 |
|
---|
617 | func void z01(string ai_name)
|
---|
618 | {
|
---|
619 | dprint z01
|
---|
620 |
|
---|
621 | ai2_dopath l_t01 l_t01_01
|
---|
622 | ai2_setjobstate l_t01
|
---|
623 |
|
---|
624 | ai2_dopath l_t23 l_t23_04
|
---|
625 | ai2_setjobstate l_t23
|
---|
626 |
|
---|
627 | }
|
---|
628 |
|
---|
629 | func void z02(string ai_name)
|
---|
630 | {
|
---|
631 | dprint z02
|
---|
632 | ai2_dopath l_t01 l_t01_04
|
---|
633 | ai2_setjobstate l_t01
|
---|
634 |
|
---|
635 | ai2_dopath l_t23 l_t23_02
|
---|
636 | ai2_setjobstate l_t23
|
---|
637 | }
|
---|
638 |
|
---|
639 | func void z03(string ai_name)
|
---|
640 | {
|
---|
641 | dprint z03
|
---|
642 | ai2_dopath l_t01 l_t01_05
|
---|
643 | ai2_setjobstate l_t01
|
---|
644 |
|
---|
645 | ai2_dopath l_t23 l_t23_01
|
---|
646 | ai2_setjobstate l_t23
|
---|
647 | }
|
---|
648 |
|
---|
649 | func void z04(string ai_name)
|
---|
650 | {
|
---|
651 | dprint z04
|
---|
652 | ai2_dopath l_t01 l_t01_06
|
---|
653 | ai2_setjobstate l_t01
|
---|
654 |
|
---|
655 | ai2_dopath l_t23 l_t23_06
|
---|
656 | ai2_setjobstate l_t23
|
---|
657 | }
|
---|
658 |
|
---|
659 | func void z05(string ai_name)
|
---|
660 | {
|
---|
661 | dprint z05
|
---|
662 | ai2_dopath l_t01 l_t01_07
|
---|
663 | ai2_setjobstate l_t01
|
---|
664 |
|
---|
665 | ai2_dopath l_t23 l_t23_07
|
---|
666 | ai2_setjobstate l_t23
|
---|
667 | }
|
---|
668 |
|
---|
669 | func void z06(string ai_name)
|
---|
670 | {
|
---|
671 | dprint z06
|
---|
672 | ai2_dopath l_t01 l_t01_08
|
---|
673 | ai2_setjobstate l_t01
|
---|
674 |
|
---|
675 | ai2_dopath l_t23 l_t23_08
|
---|
676 | ai2_setjobstate l_t23
|
---|
677 | }
|
---|
678 |
|
---|
679 | func void z_40(string ai_name)
|
---|
680 | {
|
---|
681 | dprint z_40
|
---|
682 | ai2_followme l_t01
|
---|
683 | ai2_lookatme l_t01
|
---|
684 | ai2_followme l_t23
|
---|
685 | ai2_lookatme l_t23
|
---|
686 | ai2_followme s2_t05
|
---|
687 | ai2_lookatme s2_t05
|
---|
688 | ai2_followme s2_t02
|
---|
689 | ai2_lookatme s2_t02
|
---|
690 | ai2_followme s2_t01
|
---|
691 | ai2_lookatme s2_t01
|
---|
692 | ai2_followme L2tctf_02
|
---|
693 | ai2_lookatme L2tctf_02
|
---|
694 | ai2_followme L2tctf_01
|
---|
695 | ai2_lookatme L2tctf_01
|
---|
696 | ai2_followme Lc_43
|
---|
697 | ai2_lookatme Lc_43
|
---|
698 |
|
---|
699 | }
|
---|
700 |
|
---|
701 | func void tv_44(string ai_name)
|
---|
702 | {
|
---|
703 | dprint tv_44
|
---|
704 | ai2_spawn l_c10
|
---|
705 | ai2_dopath l_t01 l_t01_02
|
---|
706 | ai2_setjobstate l_t01
|
---|
707 |
|
---|
708 | ai2_dopath l_t23 l_t23_03
|
---|
709 | ai2_setjobstate l_t23
|
---|
710 | }
|
---|
711 |
|
---|
712 | func void tv_45(string ai_name)
|
---|
713 | {
|
---|
714 | dprint tv_45
|
---|
715 | ai2_spawn a_v1
|
---|
716 | ai2_spawn l_s22
|
---|
717 | ai2_spawn l_s23
|
---|
718 | ai2_dopath l_t01 l_t01_03
|
---|
719 | ai2_setjobstate l_t01
|
---|
720 |
|
---|
721 | ai2_dopath l_t23 l_t23_05
|
---|
722 | ai2_setjobstate l_t23
|
---|
723 |
|
---|
724 | }
|
---|
725 |
|
---|
726 | func void tv_46(string ai_name)
|
---|
727 | {
|
---|
728 | dprint tv_46
|
---|
729 | ai2_spawn l_s24
|
---|
730 | ai2_spawn l_t23
|
---|
731 | trigvolume_enable tv_47t 1
|
---|
732 | ai2_dopath l_t01 l_t01_06
|
---|
733 | ai2_setjobstate l_t01
|
---|
734 | }
|
---|
735 |
|
---|
736 | func void tv_47(string ai_name)
|
---|
737 | {
|
---|
738 | dprint tv_47
|
---|
739 | ai2_spawn l_s27
|
---|
740 |
|
---|
741 | }
|
---|
742 |
|
---|
743 | func void tv_48(string ai_name)
|
---|
744 | {
|
---|
745 | dprint tv_48
|
---|
746 | ai2_spawn l2_s46
|
---|
747 |
|
---|
748 | }
|
---|
749 |
|
---|
750 | func void tv_49(string ai_name)
|
---|
751 | {
|
---|
752 | dprint tv_49
|
---|
753 | ai2_spawn l2_s47
|
---|
754 |
|
---|
755 | }
|
---|
756 |
|
---|
757 | func void tv_50(string ai_name)
|
---|
758 | {
|
---|
759 | dprint tv_50
|
---|
760 | ai2_spawn l_s99
|
---|
761 | ai2_spawn l_s98
|
---|
762 | music_stop
|
---|
763 |
|
---|
764 | }
|
---|
765 |
|
---|
766 | func void tv_51(string ai_name)
|
---|
767 | {
|
---|
768 | dprint tv_51
|
---|
769 | ai2_spawn l4_red1
|
---|
770 | ai2_spawn l4_t1
|
---|
771 | ai2_spawn l4_s1
|
---|
772 | ai2_spawn l4_s67
|
---|
773 | ai2_spawn l4_t2
|
---|
774 | ai2_spawn l4_s2
|
---|
775 | ai2_spawn l4_s3
|
---|
776 | ai2_spawn l4_f1
|
---|
777 | ai2_spawn l4_f2
|
---|
778 | ai2_spawn l4_f3
|
---|
779 | ai2_kill l4_f1
|
---|
780 | ai2_kill l4_f2
|
---|
781 | ai2_kill l4_f3
|
---|
782 | ai2_spawn l4_c66
|
---|
783 | ai2_kill l4_c66
|
---|
784 |
|
---|
785 | }
|
---|
786 |
|
---|
787 | func void tv_52(string ai_name)
|
---|
788 | {
|
---|
789 | dprint tv_52
|
---|
790 | particle smoke stop
|
---|
791 | ai2_spawn a_t03
|
---|
792 | ai2_passive a_t03 1
|
---|
793 | playback a_t03 atrium_run
|
---|
794 | sleep 7
|
---|
795 | ai2_spawn a_t06
|
---|
796 | sleep 7
|
---|
797 | ai2_spawn a_s02
|
---|
798 | sleep 7
|
---|
799 | ai2_spawn a_s03
|
---|
800 | sleep 7
|
---|
801 | ai2_spawn a_red1
|
---|
802 | ai2_passive a_t03 0
|
---|
803 | chr_set_health a_t05 900
|
---|
804 | chr_set_health a_t06 900
|
---|
805 | chr_set_health a_s02 900
|
---|
806 | chr_set_health a_s03 900
|
---|
807 | }
|
---|
808 | func void new_atrium(string ai_name)
|
---|
809 | {
|
---|
810 | ai2_spawn a_s07
|
---|
811 | ai2_spawn a_s05
|
---|
812 | ai2_spawn a_v3
|
---|
813 | }
|
---|
814 |
|
---|
815 | func void ta_53(string ai_name)
|
---|
816 | {
|
---|
817 | dprint ta_53
|
---|
818 | ai2_spawn a_t05
|
---|
819 | ai2_dopath a_s03 patrol_7043
|
---|
820 | ai2_setjobstate a_s03
|
---|
821 | ai2_dopath a_s02 patrol_7030
|
---|
822 | ai2_setjobstate a_s02
|
---|
823 | ai2_dopath a_t06 patrol_7034
|
---|
824 | ai2_setjobstate a_t06
|
---|
825 | ai2_dopath a_t05 patrol_7042
|
---|
826 | ai2_setjobstate a_t05
|
---|
827 | chr_set_health a_t05 40
|
---|
828 | chr_set_health a_t06 30
|
---|
829 | chr_set_health a_s02 80
|
---|
830 | chr_set_health a_s03 80
|
---|
831 | sleep 2000
|
---|
832 | dprint no_more_tctf
|
---|
833 | counter = 100
|
---|
834 |
|
---|
835 | }
|
---|
836 |
|
---|
837 | func void ta_53b(string ai_name)
|
---|
838 | {
|
---|
839 | dprint ta_53b
|
---|
840 | chr_set_health a_t05 80
|
---|
841 | chr_set_health a_t06 60
|
---|
842 | chr_set_health a_s02 70
|
---|
843 | chr_set_health a_s03 80
|
---|
844 | }
|
---|
845 |
|
---|
846 | func void ta2_54(string ai_name)
|
---|
847 | {
|
---|
848 | dprint ta2_54
|
---|
849 | ai2_spawn a2_t1
|
---|
850 | ai2_spawn a2_red1
|
---|
851 | ai2_spawn LSI
|
---|
852 | chr_invincible LSI 1
|
---|
853 | sleep 240
|
---|
854 | music_stop
|
---|
855 | }
|
---|
856 |
|
---|
857 | func void tsh_55(string ai_name)
|
---|
858 | {
|
---|
859 | dprint tsh_55
|
---|
860 | ai2_spawn sh_tank1
|
---|
861 | ai2_spawn sh_red1
|
---|
862 | ai2_spawn sh_s3
|
---|
863 | ai2_spawn sh_s4
|
---|
864 | ai2_spawn sh_s4b
|
---|
865 | set_objective_5
|
---|
866 | sleep 120
|
---|
867 | ai2_attack sh_s3 char_0
|
---|
868 | }
|
---|
869 |
|
---|
870 | func void t62(string ai_name)
|
---|
871 | {
|
---|
872 | dprint t62
|
---|
873 | ai2_spawn sh_s1
|
---|
874 | ai2_spawn sh_s2
|
---|
875 | ai2_spawn sh_s6
|
---|
876 | }
|
---|
877 |
|
---|
878 | func void femcop_holster(string ai_name)
|
---|
879 | {
|
---|
880 | dprint holstergun
|
---|
881 | chr_forceholster Lc_43 1
|
---|
882 | }
|
---|
883 |
|
---|
884 | func void t72(string ai_name)
|
---|
885 | {
|
---|
886 | dprint t72
|
---|
887 | ai2_spawn sh_com1
|
---|
888 | ai2_spawn sh_tank2
|
---|
889 | ai2_spawn sh_s9
|
---|
890 | }
|
---|
891 |
|
---|
892 | func void tv57(string ai_name)
|
---|
893 | {
|
---|
894 | dprint tv57
|
---|
895 | Attack
|
---|
896 | target_set(59,30.0)
|
---|
897 | }
|
---|
898 |
|
---|
899 | func void goAttack(string ai_name)
|
---|
900 | {
|
---|
901 | music_intro_stop
|
---|
902 |
|
---|
903 | dprint goAttack
|
---|
904 | trigvolume_enable tv_57t 1
|
---|
905 | input 0
|
---|
906 | fade_out 0 0 0 30
|
---|
907 | chr_delete l_c01
|
---|
908 | chr_delete lobby_striker_01
|
---|
909 | chr_delete lobby_striker_02
|
---|
910 | chr_delete garage_striker_01
|
---|
911 | chr_delete garage_striker_02
|
---|
912 | chr_delete garage_striker_03
|
---|
913 | chr_delete garage_striker_04
|
---|
914 | chr_delete garage_striker_05
|
---|
915 | chr_delete garage_striker_06
|
---|
916 | chr_delete garage_striker_07
|
---|
917 | chr_delete garage_striker_08
|
---|
918 | chr_delete garage_striker_09
|
---|
919 | chr_delete garage_striker_10
|
---|
920 | chr_delete l_s98
|
---|
921 | chr_delete l_s99
|
---|
922 | cm_interpolate stair_lock 0
|
---|
923 | fade_in 30
|
---|
924 | sleep 60
|
---|
925 | particle stair_lock_locklight01 do start
|
---|
926 | sleep 90
|
---|
927 | fade_out 0 0 0 30
|
---|
928 | cm_reset
|
---|
929 | fade_in 30
|
---|
930 | input 1
|
---|
931 | set_objective_2
|
---|
932 | ai2_spawn tanker_stairdoor
|
---|
933 | sound_dialog_play c00_01_27shinatama
|
---|
934 | }
|
---|
935 |
|
---|
936 | func void tsh_60(string ai_name)
|
---|
937 | {
|
---|
938 | dprint tsh_60
|
---|
939 | ai2_spawn sh_s12
|
---|
940 | ai2_spawn sh_s12b
|
---|
941 | helicopter
|
---|
942 | }
|
---|
943 |
|
---|
944 | func void ta_62(string ai_name)
|
---|
945 | {
|
---|
946 | dprint ta_62
|
---|
947 | if (chr_has_lsi(0))
|
---|
948 | {
|
---|
949 | trigvolume_enable trigger_volume_81 0
|
---|
950 | particle obj1 kill
|
---|
951 | ai2_kill
|
---|
952 | elev_count = 1;
|
---|
953 | sleep 10
|
---|
954 | Elevator
|
---|
955 | }
|
---|
956 | }
|
---|
957 |
|
---|
958 | func void tv_58(string ai_name)
|
---|
959 | {
|
---|
960 | dprint tv_58
|
---|
961 | door_lock 41
|
---|
962 | particle security_locklight01 do stop
|
---|
963 | ai2_kill
|
---|
964 | Kidnap
|
---|
965 | set_objective_3
|
---|
966 | s2
|
---|
967 | }
|
---|
968 |
|
---|
969 | func void tv_68(string ai_name)
|
---|
970 | {
|
---|
971 | dprint tv_68
|
---|
972 | ai2_spawn b_victim
|
---|
973 | }
|
---|
974 |
|
---|
975 | func void tr_64(string ai_name)
|
---|
976 | {
|
---|
977 | dprint tr_64
|
---|
978 | target_set(58,0.0)
|
---|
979 | HeliOutroRight
|
---|
980 | trigvolume_enable tr_65t 0
|
---|
981 | trigvolume_enable tr_66t 0
|
---|
982 | trigvolume_enable tr_67t 0
|
---|
983 |
|
---|
984 | }
|
---|
985 |
|
---|
986 | func void tr_65(string ai_name)
|
---|
987 | {
|
---|
988 | dprint tr_65
|
---|
989 | target_set(58,0.0)
|
---|
990 | HeliOutroLeft
|
---|
991 | trigvolume_enable tr_64t 0
|
---|
992 | trigvolume_enable tr_66t 0
|
---|
993 | trigvolume_enable tr_67t 0
|
---|
994 |
|
---|
995 | }
|
---|
996 |
|
---|
997 | func void tr_66(string ai_name)
|
---|
998 | {
|
---|
999 | dprint tr_66
|
---|
1000 | target_set(58,0.0)
|
---|
1001 | HeliOutroMid
|
---|
1002 | trigvolume_enable tr_65t 0
|
---|
1003 | trigvolume_enable tr_64t 0
|
---|
1004 | trigvolume_enable tr_67t 0
|
---|
1005 |
|
---|
1006 | }
|
---|
1007 |
|
---|
1008 | func void tr_67(string ai_name)
|
---|
1009 | {
|
---|
1010 | dprint tr_67
|
---|
1011 | target_set(58,0.0)
|
---|
1012 | HeliOutroMidLt
|
---|
1013 | trigvolume_enable tr_65t 0
|
---|
1014 | trigvolume_enable tr_66t 0
|
---|
1015 | trigvolume_enable tr_64t 0
|
---|
1016 |
|
---|
1017 | }
|
---|
1018 |
|
---|
1019 | func void t100(string ai_name)
|
---|
1020 | {
|
---|
1021 | dprint t100
|
---|
1022 | ai2_spawn roof_tctf1
|
---|
1023 | ai2_spawn sh_s12c
|
---|
1024 | }
|
---|
1025 | #####################
|
---|
1026 | # save scripts #
|
---|
1027 | #####################
|
---|
1028 |
|
---|
1029 | func void s1(string ai_name)
|
---|
1030 | {
|
---|
1031 | dprint SAVEDGAME
|
---|
1032 | save_game 1 autosave
|
---|
1033 | }
|
---|
1034 |
|
---|
1035 | func void s2(string ai_name)
|
---|
1036 | {
|
---|
1037 | dprint SAVEDGAME
|
---|
1038 | save_game 2 autosave
|
---|
1039 | }
|
---|
1040 |
|
---|
1041 | func void s3(string ai_name)
|
---|
1042 | {
|
---|
1043 | dprint SAVEDGAME
|
---|
1044 | save_game 3 autosave
|
---|
1045 | }
|
---|
1046 |
|
---|
1047 | func void s4(string ai_name)
|
---|
1048 | {
|
---|
1049 | dprint SAVEDGAME
|
---|
1050 | save_game 4 autosave
|
---|
1051 | }
|
---|
1052 |
|
---|
1053 | func void check_death(string ai_name)
|
---|
1054 | {
|
---|
1055 | dprint check_death
|
---|
1056 | counter = counter - 1
|
---|
1057 | if (trigvolume_count(99) eq 0)
|
---|
1058 | {
|
---|
1059 | if(counter eq 0)
|
---|
1060 | {
|
---|
1061 | sleep 210
|
---|
1062 | ai2_spawn a_t99
|
---|
1063 | }
|
---|
1064 | }
|
---|
1065 | }
|
---|
1066 |
|
---|
1067 | func void spawn(string ai_name)
|
---|
1068 | {
|
---|
1069 | dprint spawn
|
---|
1070 | counter = counter + 1
|
---|
1071 | }
|
---|