source: oup/structdefs/06-04-19/AISA.txt@ 19

Last change on this file since 19 was 8, checked in by alloc, 18 years ago

Uploaded old revs and structdefs.

File size: 1.6 KB
RevLine 
[8]1AI Character Setup Array
2File id $00 12 File id
3Level id $04 17 Level id
4Not used $08 1022 Not used
5Packages $1E 2 Amount of packages that follow
6*Package $20 $1E 2 352
7Unknown $00 10032 unknown; always zero; maybe space for notes
8Charcter id $20 2 Id of the character, which you can spawn with the script command "chr_create"
9Flag id $22 2 Od of the flag, where Oni spawns the character (works only, if the flag exits; look to Flag.BINA for a flag list)
10Unknown $24 2 Unknown
11Unknown $26 2 Unknown
12ONCC-link $28 12 Link to the Character Class
13Unknown $2C 4 Unknown; always the same
14Unknown $30 10032 Unknown; never used in Oni
15Spawn function $50 10032 Name of the function, which is called up when Oni spawns the character
16Lose function $70 10032 Name of the function, which is called up when the character dies
17Alert function $90 10032 Name of the function, which is called up when the character notices the player
18Unknown $B0 10032 Unknown; never used in Oni
19Hit function $D0 10032 Name of the function, which is called up when someone hits the character the first time
20Health = 1 function $F0 10032 Name of the function, which is called up when the health of the character is equal 1
21Reload function $110 10032 Name of the function, which is called up when the character reloads its weapon with its last ammo/cell; works only, if the character has some ammo/cells when Oni spawns it
22Unknown $130 10032 Unknown; never used in Oni
23ONWC-link $150 12 Link to the Weapon Class; used to give the charcater a weapon
24Unknown $154 2 Unknown
25Unknown $156 14 Unknown; always the same
26Unknown $158 4 Unknown; always the same
27Unknown $15C 4 Unknown; always the same
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