[8] | 1 | Oni character class
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| 2 | File id $00 12 File id
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| 3 | Level id $04 17 Level id
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| 4 | TXMP-link $28 12 Shadow texture
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| 5 | Shadow height 5 $2C 9 Height, where the shadow fades out completely
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| 6 | Shadow height 4 $30 9 Height, where the diameter of the shadow decreases and the shadow fades out half
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| 7 | Shadow height 3 $34 9 Height, where the diameter of the shadow decreases
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| 8 | Shadow height 2 $38 9 Height, where the diameter of the shadow decreases
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| 9 | Shadow height 1 $3C 9 Height, where the diameter of the shadow decreases
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| 10 | Shadow option 1 $40 2 Transparency of the shadow for the first part of a jump
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| 11 | Shadow option 2 $42 2 Transparency of the shadow for the second part of a jump
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| 12 | Regeneration time $64 2 Regeneration time of one health point in 1/60 seconds if you use a hypo
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| 13 | Hurt light sound $98 132 Reference to an OSBD file of level 0
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| 14 | Hurt medium sound $B8 132 Reference to an OSBD file of level 0
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| 15 | Hurt heavy sound $D8 132 Reference to an OSBD file of level 0
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| 16 | Death sound $F8 132 Reference to an OSBD file of level 0
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| 17 | Rotation factor $12C 9 Rotation factor * 360 degrees = possible rotation per frame or animation
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| 18 | Taunt sound query $2B0 1 0 = not used; 100 = used
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| 19 | Alert sound query $2B1 1 0 = not used; 100 = used
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| 20 | Startle sound query $2B2 1 0 = not used; 100 = used
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| 21 | Check body sound query $2B3 1 0 = not used; 100 = used
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| 22 | Pursue sound query $2B4 1 0 = not used; 100 = used
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| 23 | Cower sound query $2B5 1 0 = not used; 100 = used
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| 24 | Punch heavy sound query $2B6 1 0 = not used; 100 = used
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| 25 | Kich heavy sound query $2B7 1 0 = not used; 100 = used
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| 26 | Super3 sound query $2B8 1 0 = not used; 100 = used
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| 27 | Super4 sound query $2B9 1 0 = not used; 100 = used
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| 28 | Taunt sound $2BC 132 Reference to a SNDD file of level 0
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| 29 | Alert sound $2DC 132 Reference to a SNDD file of level 0
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| 30 | Startle sound $2FC 132 Reference to a SNDD file of level 0
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| 31 | Check body sound $31C 132 Reference to a SNDD file of level 0
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| 32 | Pursue sound $33C 132 Reference to a SNDD file of level 0
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| 33 | Cower sound $35C 132 Reference to a SNDD file of level 0
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| 34 | Punch heavy sound $37C 132 Reference to a SNDD file of level 0
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| 35 | Kick heavy sound $39C 132 Reference to a SNDD file of level 0
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| 36 | Super3 sound $3BC 132 Reference to a SNDD file of level 0
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| 37 | Super4 sound $3DC 132 Reference to a SNDD file of level 0
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| 38 | Eyeshot $3FC 9 The max. distance where the AI can see you
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| 39 | Earshot $400 9 The max. distance where the AI can hear you
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| 40 | ONCV-link $434 12 Character varient link
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| 41 | ONCP-link $438 12 Character particle array link; useless?
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| 42 | ONIA-link $43C 12 Character impact array link; useless?
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| 43 | Footstep walk impact $454 230 Reference to an Impt file of level 0
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| 44 | Footstep run impact $4D6 230 Reference to an Impt file of level 0
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| 45 | Footstep crouch impact $558 230 Reference to an Impt file of level 0
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| 46 | Fall slide impact $5DA 230 Reference to an Impt file of level 0
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| 47 | Fall land impact $65C 230 Reference to an Impt file of level 0
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| 48 | Fall land hard impact $6DE 230 Reference to an Impt file of level 0
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| 49 | Fall knockdown impact $760 230 Reference to an Impt file of level 0
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| 50 | Fall knockdown impact $7E2 230 Reference to an Impt file of level 0
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| 51 | Fall knockdown impact $864 230 Reference to an Impt file of level 0
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| 52 | Footstep turn impact $8E6 230 Reference to an Impt file of level 0
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| 53 | Footstep run start impact $968 230 Reference to an Impt file of level 0
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| 54 | Footstep single step impact $9EA 230 Reference to an Impt file of level 0
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| 55 | Footstep run stop impact $A6C 230 Reference to an Impt file of level 0
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| 56 | Footstep walk stop impact $AEE 230 Reference to an Impt file of level 0
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| 57 | Footstep run sprint impact $B70 230 Reference to an Impt file of level 0
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| 58 | Special death particles $BF4 164 Reference to a 3Dparticle.BINA file of level 0; only the mad bomber use it
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| 59 | TRBS-link $C3C 12 Body set link
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| 60 | TRMA-link $C40 12 Texture map array link
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| 61 | CBPM-link $C44 12 Body part material link
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| 62 | CBPI-link $C48 12 Body part impact link
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| 63 | Peace timer $C4C 4 Peace timer in 1/60 seconds; after that time the character switches back from fight to peace mode
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| 64 | First idle timer $C50 4 First idle timer in 1/60 seconds; after that time Oni plays a special idle animation
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| 65 | Second idle timer $C54 4 Second idle timer in 1/60 seconds; after that time Oni plays a special idle animation
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| 66 | Basic health $C58 4 Extra health informations are stored in the Character.BINA files
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| 67 | Basic health $C5C 4 Unknown; always the same
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| 68 | Minimal body size factor $C60 9 Minimal body size factor
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| 69 | Maximal body size factor $C64 9 Maximal body size factor
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| 70 | TRAC-link $C88 8 Animation collection link
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| 71 | TRSC-link $C8C 8 Screen (aiming) collection link
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| 72 |
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| 73 | *Unknown
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| 74 | Unknown $08 9 Unknown
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| 75 | Unknown $0C 9 Unknown
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| 76 | Unknown $10 9 Unknown
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| 77 | Unknown $14 9 Unknown
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| 78 | Unknown $18 9 Unknown
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| 79 | Unknown $1C 2 Unknown
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| 80 | Unknown $1E 2 Unknown
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| 81 | Unknown $20 9 Unknown
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| 82 | Unknown $24 9 Unknown
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| 83 | Unknown $44 9 Unknown; always the same
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| 84 | Unknown $48 1 Unknown
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| 85 | Unknown $49 1 Unknown; always the same
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| 86 | Unknown $4C 9 Unknown; always the same
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| 87 | Unknown $50 9 Unknown; always the same
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| 88 | Unknown $54 9 Unknown; always the same
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| 89 | Unknown $58 9 Unknown; always the same
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| 90 | Unknown $5C 9 Unknown; always the same
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| 91 | Unknown $60 9 Unknown; always the same
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| 92 | Unknown $68 9 Unknown; always the same
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| 93 | Unknown $6C 9 Unknown; always the same
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| 94 | Unknown $70 9 Unknown; always the same
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| 95 | Unknown $74 9 Unknown; always the same
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| 96 | Unknown $78 9 Unknown; always the same
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| 97 | Unknown $7C 2 Unknown; always the same
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| 98 | Unknown $7E 2 Unknown; always the same
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| 99 | Unknown $80 2 Unknown; always the same
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| 100 | Unknown $82 2 Unknown; always the same
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| 101 | Unknown $84 2 Unknown; always the same
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| 102 | Unknown $86 2 Unknown; always the same
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| 103 | Unknown $88 2 Unknown; always the same
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| 104 | Unknown $8A 2 Unknown; always the same
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| 105 | Unknown $8C 2 Unknown; always the same
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| 106 | Unknown $8E 2 Unknown; always the same
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| 107 | Unknown $90 2 Unknown; always the same
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| 108 | Unknown $92 1 Unknown; always the same
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| 109 | Unknown $94 9 Unknown; always the same
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| 110 | Unknown $118 4 Unknown; always the same
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| 111 | Unknown $11C 4 Unknown; always the same
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| 112 | Unknown $120 4 Unknown; always the same
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| 113 | Unknown $124 4 Unknown; always the same
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| 114 | Unknown $128 4 Unknown
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| 115 | Unknown $130 2 Unknown
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| 116 | Unknown $132 2 Unknown
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| 117 | Unknown $134 4 Unknown
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| 118 | Unknown $138 9 Unknown
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| 119 | Unknown $13C 9 Unknown
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| 120 | Unknown $140 9 Unknown; always the same
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| 121 | Unknown $144 9 Unknown; always the same
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| 122 | Unknown $148 9 Unknown; always the same
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| 123 | Unknown $14C 4 Unknown
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| 124 | Unknown $150 4 Unknown
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| 125 | Unknown $154 4 Unknown
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| 126 | Unknown $158 4 Unknown
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| 127 | Unknown $404 9 Unknown
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| 128 | Unknown $408 9 Unknown
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| 129 | Unknown $40C 9 Unknown
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| 130 | Unknown $410 9 Unknown; always the same
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| 131 | Unknown $414 9 Unknown; always the same
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| 132 | Unknown $418 4 Unknown; always the same
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| 133 | Unknown $41C 4 Unknown; always the same
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| 134 | Unknown $420 4 Unknown; always the same
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| 135 | Unknown $424 4 Unknown; always the same
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| 136 | Unknown $428 4 Unknown; always the same
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| 137 | Unknown $42C 4 Unknown; always the same
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| 138 | Unknown $430 9 Unknown; always the same
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| 139 | Unknown $294 4 Unknown; always the same
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| 140 | Unknown $298 4 Unknown; always the same
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| 141 | Unknown $29C 4 Unknown; always the same
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| 142 | Unknown $2A0 4 Unknown; always the same
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| 143 | Unknown $2A4 4 Unknown
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| 144 | Unknown $2A8 4 Unknown
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| 145 | Unknown $2AC 2 Unknown
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| 146 | Unknown $2AE 2 Unknown
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| 147 | Unknown $440 4 Unknown; maybe a canceled link; always the same
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| 148 | Unknown $444 10016 Maybe the weight of the character?
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| 149 | Unknown $BF2 2 Unknown; always the same; maybe only a filler
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| 150 | Unknown $C34 4 Unknown; maybe a canceled link; always the same
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| 151 | Unknown $C38 4 Unknown; maybe a canceled link; always the same
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| 152 | Unknown $C68 9 Unknown; always the same
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| 153 | Unknown $C6C 9 Unknown; always the same
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| 154 | Unknown $C70 9 Unknown
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| 155 | Unknown $C74 9 Unknown
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| 156 | Unknown $C78 9 Unknown; always the same
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| 157 | Unknown $C7C 9 Unknown; always the same
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| 158 | Unknown $C80 9 Unknown; always the same
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| 159 | Unknown $C84 9 Unknown
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| 160 | Unknown $C90 2 Unknown; always the same
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| 161 | Unknown $C92 2 Unknown; only the mad bomber use it
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| 162 | Unknown $C94 1 Unknown
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| 163 | Unknown $C95 1 Unknown
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| 164 | Unknown $C96 1 Unknown
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| 165 | Unknown $C97 1 Unknown
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| 166 |
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| 167 | *Unused
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| 168 | Not used $4A 1002 Not used
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| 169 | Not used $66 1002 Not used
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| 170 | Not used $93 1001 Not used
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| 171 | Not useed $C98 1008 Not used
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| 172 |
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| 173 |
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| 174 | *Unknown Block1
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| 175 | Block 1 - Unknown $15C 9 Unknown
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| 176 | Block 1 - Unknown $160 9 Unknown
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| 177 | Block 1 - Unknown $164 9 Unknown; always the same
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| 178 | Block 1 - Unknown $168 9 Unknown
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| 179 | Block 1 - Unknown $16C 9 Unknown
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| 180 | Block 1 - Unknown $170 2 Unknown; always the same
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| 181 | Block 1 - Unknown $172 2 Unknown; always the same
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| 182 | *Unknown Block2
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| 183 | Block 2 - Unknown $174 9 Unknown
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| 184 | Block 2 - Unknown $178 9 Unknown
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| 185 | Block 2 - Unknown $17C 9 Unknown
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| 186 | Block 2 - Unknown $180 9 Unknown
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| 187 | Block 2 - Unknown $184 9 Unknown
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| 188 | Block 2 - Unknown $188 2 Unknown; always the same
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| 189 | Block 2 - Unknown $18A 2 Unknown; always the same
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| 190 | *Unknown Block3
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| 191 | Block 3 - Unknown $18C 9 Unknown
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| 192 | Block 3 - Unknown $190 9 Unknown
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| 193 | Block 3 - Unknown $194 9 Unknown; always the same
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| 194 | Block 3 - Unknown $198 9 Unknown
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| 195 | Block 3 - Unknown $19C 9 Unknown
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| 196 | Block 3 - Unknown $1A0 2 Unknown; always the same
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| 197 | Block 3 - Unknown $1A2 2 Unknown; always the same
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| 198 | *Unknown Block4
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| 199 | Block 4 - Unknown $1A4 9 Unknown
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| 200 | Block 4 - Unknown $1A8 9 Unknown
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| 201 | Block 4 - Unknown $1AC 9 Unknown; always the same
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| 202 | Block 4 - Unknown $1B0 9 Unknown
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| 203 | Block 4 - Unknown $1B4 9 Unknown
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| 204 | Block 4 - Unknown $1B8 2 Unknown
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| 205 | Block 4 - Unknown $1BA 2 Unknown
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| 206 | *Unknown Block5
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| 207 | Block 5 - Unknown $1BC 9 Unknown; always the same
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| 208 | Block 5 - Unknown $1C0 9 Unknown
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| 209 | Block 5 - Unknown $1C4 9 Unknown
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| 210 | Block 5 - Unknown $1C8 9 Unknown
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| 211 | Block 5 - Unknown $1CC 9 Unknown
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| 212 | Block 5 - Unknown $1D0 2 Unknown
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| 213 | Block 5 - Unknown $1D2 2 Unknown
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| 214 | *Unknown Block6
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| 215 | Block 6 - Unknown $1D4 9 Unknown
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| 216 | Block 6 - Unknown $1D8 9 Unknown
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| 217 | Block 6 - Unknown $1DC 9 Unknown
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| 218 | Block 6 - Unknown $1E0 9 Unknown
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| 219 | Block 6 - Unknown $1E4 9 Unknown
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| 220 | Block 6 - Unknown $1E8 2 Unknown
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| 221 | Block 6 - Unknown $1EA 2 Unknown
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| 222 | *Unknown Block7
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| 223 | Block 7 - Unknown $1EC 9 Unknown; always the same
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| 224 | Block 7 - Unknown $1F0 9 Unknown
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| 225 | Block 7 - Unknown $1F4 9 Unknown
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| 226 | Block 7 - Unknown $1F8 9 Unknown
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| 227 | Block 7 - Unknown $1FC 9 Unknown; always the same
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| 228 | Block 7 - Unknown $200 2 Unknown; always the same
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| 229 | Block 7 - Unknown $202 2 Unknown; always the same
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| 230 | *Unknown Block8
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| 231 | Block 8 - Unknown $204 9 Unknown
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| 232 | Block 8 - Unknown $208 9 Unknown
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| 233 | Block 8 - Unknown $20C 9 Unknown
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| 234 | Block 8 - Unknown $210 9 Unknown; always the same
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| 235 | Block 8 - Unknown $214 9 Unknown
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| 236 | Block 8 - Unknown $218 2 Unknown
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| 237 | Block 8 - Unknown $21A 2 Unknown
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| 238 | *Unknown Block9
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| 239 | Block 9 - Unknown $21C 9 Unknown
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| 240 | Block 9 - Unknown $220 9 Unknown
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| 241 | Block 9 - Unknown $224 9 Unknown
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| 242 | Block 9 - Unknown $228 9 Unknown
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| 243 | Block 9 - Unknown $22C 9 Unknown
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| 244 | Block 9 - Unknown $230 2 Unknown
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| 245 | Block 9 - Unknown $232 2 Unknown
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| 246 | *Unknown Block10
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| 247 | Block 10 - Unknown $234 9 Unknown
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| 248 | Block 10 - Unknown $238 9 Unknown
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| 249 | Block 10 - Unknown $23C 9 Unknown
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| 250 | Block 10 - Unknown $240 9 Unknown
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| 251 | Block 10 - Unknown $244 9 Unknown
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| 252 | Block 10 - Unknown $248 2 Unknown
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| 253 | Block 10 - Unknown $24A 2 Unknown
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| 254 | *Unknown Block11
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| 255 | Block 11 - Unknown $24C 9 Unknown
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| 256 | Block 11 - Unknown $250 9 Unknown
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| 257 | Block 11 - Unknown $254 9 Unknown; always the same
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| 258 | Block 11 - Unknown $258 9 Unknown
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| 259 | Block 11 - Unknown $25C 9 Unknown; always the same
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| 260 | Block 11 - Unknown $260 2 Unknown; always the same
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| 261 | Block 11 - Unknown $262 2 Unknown; always the same
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| 262 | *Unknown Block12
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| 263 | Block 12 - Unknown $264 9 Unknown
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| 264 | Block 12 - Unknown $268 9 Unknown
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| 265 | Block 12 - Unknown $26C 9 Unknown; always the same
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| 266 | Block 12 - Unknown $270 9 Unknown
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| 267 | Block 12 - Unknown $274 9 Unknown; always the same
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| 268 | Block 12 - Unknown $278 2 Unknown; always the same
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| 269 | Block 12 - Unknown $27A 2 Unknown; always the same
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| 270 | *Unknown Block13
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| 271 | Block 13 - Unknown $27C 9 Unknown
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| 272 | Block 13 - Unknown $280 9 Unknown
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| 273 | Block 13 - Unknown $284 9 Unknown; always the same
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| 274 | Block 13 - Unknown $288 9 Unknown
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| 275 | Block 13 - Unknown $28C 9 Unknown; always the same
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| 276 | Block 13 - Unknown $290 2 Unknown; always the same
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| 277 | Block 13 - Unknown $292 2 Unknown; always the same
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