[8] | 1 | Environment
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| 2 | File id $00 12 File id
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| 3 | Level id $04 17 Level id
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| 4 | PNTA-link $08 12 Link to the 3D Point Array
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| 5 | PLEA-link $0C 12 Link to the Plane Equation Array
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| 6 | TXCA-link $10 12 Link to the Texture Coordinate Array
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| 7 | AGQG-link $14 12 Link to the Gunk Quad General Array
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| 8 | AGQR-link $18 12 Link to the Gunk Quad Render Array
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| 9 | AGQC-link $1C 12 Link to the Gunk Quad Collision Array
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| 10 | AGDB-link $20 12 Link to the Gunk Quad Debug Array
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| 11 | TXMA-link $24 12 Link to the Texture Map Array
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| 12 | AKVA-link $28 12 Link to the BNV Node Array
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| 13 | AKBA-link $2C 12 Link to the Side Array
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| 14 | IDXA-link $30 12 Link to the Index Array
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| 15 | IDXA-link $34 12 Link to the Index Array
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| 16 | AKBP-link $38 12 Link to the BSP Node Array
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| 17 | ABNA-link $3C 12 Link to the BSP Tree Node Array
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| 18 | AKOT-link $40 12 Link to the Oct Tree
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| 19 | AKAA-link $44 12 Link to the Adjacency Array
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| 20 | AKDA-link $48 12 Link to the Door Frame Array
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| 21 | Neg. x-coordinate $4C 9 Maximal negative x-coordinate of the level model
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| 22 | Neg. y-coordinate $50 9 Maximal negative y-coordinate of the level model
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| 23 | Neg. z-coordinate $54 9 Maximal negative z-coordinate (height) of the level model
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| 24 | Pos. x-coordinate $58 9 Maximal positive x-coordinate of the level model
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| 25 | Pos. y-coordinate $5C 9 Maximal positive y-coordinate (height) of the level model
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| 26 | Pos. z-coordinate $60 9 Maximal positive z-coordinate of the level model
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| 27 | Not used $64 1024 Not used
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| 28 | Unknown $7C 9 Unknown; maybe the tolerance
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