Rev | Line | |
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[37] | 1 | BNV Node Array
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[176] | 2 |
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| 3 | File ID $00 12
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| 4 | Level ID $04 4
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| 5 | Unused $08 1020
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| 6 | BNV nodes $1C 4
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| 7 |
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| 8 | *BNV node $20 $1C 4 116
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| 9 | AKBP index $00 4 BSP tree for this BNV
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| 10 | AKVA index $04 4 index of this BNV
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| 11 | AKBA index $08 4 "side" range start
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| 12 | AKBA index $0C 4 "side" range end
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| 13 | AKVA index $10 4 first child BNV
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| 14 | AKVA index $14 4 next sibling BNV
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| 15 | Unknown $18 4 always -1
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| 16 | X-tiles $1C 4 size of pathfinding grid
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| 17 | Y-tiles $20 4 size of pathfinding grid
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| 18 | RAW offset $24 11 offset of grid data
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| 19 | RAW size $28 4 size of grid data
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| 20 | Tile size $2C 9 usually 4 world units
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| 21 | AABB X- $30 9 BNV AABB
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| 22 | AABB Y- $34 9 BNV AABB
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| 23 | AABB Z- $38 9 BNV AABB
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| 24 | AABB X+ $3C 9 BNV AABB
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| 25 | AABB Y+ $40 9 BNV AABB
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| 26 | AABB Z+ $44 9 BNV AABB
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| 27 | Unknown $48 2 always -2
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| 28 | Unknown $4A 2 always -2
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| 29 | AKVA index $4C 4 index of this BNV again
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| 30 | Unknown $50 4 always 0
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| 31 | Unknown $54 4 always 0
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| 32 | Unknown $58 4 always 0 (was a RAW offset once?)
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| 33 | Bitset $5C 4 1: "sloped"; 4: unknown, always set; 16: unknown, "no raw data"
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| 34 | Plane X $60 9 floor and ceiling normal
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| 35 | Plane Y $64 9 floor and ceiling normal
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| 36 | Plane Z $68 9 floor and ceiling normal
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| 37 | Plane D $6C 9 distance of floor to origin
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| 38 | Plane D $70 9 distance of ceiling to origin
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