source: oup/structdefs/ONCC.txt@ 746

Last change on this file since 746 was 37, checked in by alloc, 18 years ago
File size: 11.5 KB
RevLine 
[37]1Oni character class
2File id $00 12 File id
3Level id $04 17 Level id
4TXMP-link $28 12 Shadow texture
5Shadow height 5 $2C 9 Height, where the shadow fades out completely
6Shadow height 4 $30 9 Height, where the diameter of the shadow decreases and the shadow fades out half
7Shadow height 3 $34 9 Height, where the diameter of the shadow decreases
8Shadow height 2 $38 9 Height, where the diameter of the shadow decreases
9Shadow height 1 $3C 9 Height, where the diameter of the shadow decreases
10Shadow option 1 $40 2 Transparency of the shadow for the first part of a jump
11Shadow option 2 $42 2 Transparency of the shadow for the second part of a jump
12Regeneration time $64 2 Regeneration time of one health point in 1/60 seconds if you use a hypo
13Hurt light sound $98 132 Reference to an OSBD file of level 0
14Hurt medium sound $B8 132 Reference to an OSBD file of level 0
15Hurt heavy sound $D8 132 Reference to an OSBD file of level 0
16Death sound $F8 132 Reference to an OSBD file of level 0
17Rotation factor $12C 9 Rotation factor * 360 degrees = possible rotation per frame or animation
18Taunt sound query $2B0 1 0 = not used; 100 = used
19Alert sound query $2B1 1 0 = not used; 100 = used
20Startle sound query $2B2 1 0 = not used; 100 = used
21Check body sound query $2B3 1 0 = not used; 100 = used
22Pursue sound query $2B4 1 0 = not used; 100 = used
23Cower sound query $2B5 1 0 = not used; 100 = used
24Punch heavy sound query $2B6 1 0 = not used; 100 = used
25Kich heavy sound query $2B7 1 0 = not used; 100 = used
26Super3 sound query $2B8 1 0 = not used; 100 = used
27Super4 sound query $2B9 1 0 = not used; 100 = used
28Taunt sound $2BC 132 Reference to a SNDD file of level 0
29Alert sound $2DC 132 Reference to a SNDD file of level 0
30Startle sound $2FC 132 Reference to a SNDD file of level 0
31Check body sound $31C 132 Reference to a SNDD file of level 0
32Pursue sound $33C 132 Reference to a SNDD file of level 0
33Cower sound $35C 132 Reference to a SNDD file of level 0
34Punch heavy sound $37C 132 Reference to a SNDD file of level 0
35Kick heavy sound $39C 132 Reference to a SNDD file of level 0
36Super3 sound $3BC 132 Reference to a SNDD file of level 0
37Super4 sound $3DC 132 Reference to a SNDD file of level 0
38Eyeshot $3FC 9 The max. distance where the AI can see you
39Earshot $400 9 The max. distance where the AI can hear you
40ONCV-link $434 12 Character varient link
41ONCP-link $438 12 Character particle array link; useless?
42ONIA-link $43C 12 Character impact array link; useless?
43Footstep walk impact $454 230 Reference to an Impt file of level 0
44Footstep run impact $4D6 230 Reference to an Impt file of level 0
45Footstep crouch impact $558 230 Reference to an Impt file of level 0
46Fall slide impact $5DA 230 Reference to an Impt file of level 0
47Fall land impact $65C 230 Reference to an Impt file of level 0
48Fall land hard impact $6DE 230 Reference to an Impt file of level 0
49Fall knockdown impact $760 230 Reference to an Impt file of level 0
50Fall knockdown impact $7E2 230 Reference to an Impt file of level 0
51Fall knockdown impact $864 230 Reference to an Impt file of level 0
52Footstep turn impact $8E6 230 Reference to an Impt file of level 0
53Footstep run start impact $968 230 Reference to an Impt file of level 0
54Footstep single step impact $9EA 230 Reference to an Impt file of level 0
55Footstep run stop impact $A6C 230 Reference to an Impt file of level 0
56Footstep walk stop impact $AEE 230 Reference to an Impt file of level 0
57Footstep run sprint impact $B70 230 Reference to an Impt file of level 0
58Special death particles $BF4 164 Reference to a 3Dparticle.BINA file of level 0; only the mad bomber use it
59TRBS-link $C3C 12 Body set link
60TRMA-link $C40 12 Texture map array link
61CBPM-link $C44 12 Body part material link
62CBPI-link $C48 12 Body part impact link
63Peace timer $C4C 4 Peace timer in 1/60 seconds; after that time the character switches back from fight to peace mode
64First idle timer $C50 4 First idle timer in 1/60 seconds; after that time Oni plays a special idle animation
65Second idle timer $C54 4 Second idle timer in 1/60 seconds; after that time Oni plays a special idle animation
66Basic health $C58 4 Extra health informations are stored in the Character.BINA files
67Basic health $C5C 4 Unknown; always the same
68Minimal body size factor $C60 9 Minimal body size factor
69Maximal body size factor $C64 9 Maximal body size factor
70TRAC-link $C88 8 Animation collection link
71TRSC-link $C8C 8 Screen (aiming) collection link
72
73*Unknown
74Unknown $08 9 Unknown
75Unknown $0C 9 Unknown
76Unknown $10 9 Unknown
77Unknown $14 9 Unknown
78Unknown $18 9 Unknown
79Unknown $1C 2 Unknown
80Unknown $1E 2 Unknown
81Unknown $20 9 Unknown
82Unknown $24 9 Unknown
83Unknown $44 9 Unknown; always the same
84Unknown $48 1 Unknown
85Unknown $49 1 Unknown; always the same
86Unknown $4C 9 Unknown; always the same
87Unknown $50 9 Unknown; always the same
88Unknown $54 9 Unknown; always the same
89Unknown $58 9 Unknown; always the same
90Unknown $5C 9 Unknown; always the same
91Unknown $60 9 Unknown; always the same
92Unknown $68 9 Unknown; always the same
93Unknown $6C 9 Unknown; always the same
94Unknown $70 9 Unknown; always the same
95Unknown $74 9 Unknown; always the same
96Unknown $78 9 Unknown; always the same
97Unknown $7C 2 Unknown; always the same
98Unknown $7E 2 Unknown; always the same
99Unknown $80 2 Unknown; always the same
100Unknown $82 2 Unknown; always the same
101Unknown $84 2 Unknown; always the same
102Unknown $86 2 Unknown; always the same
103Unknown $88 2 Unknown; always the same
104Unknown $8A 2 Unknown; always the same
105Unknown $8C 2 Unknown; always the same
106Unknown $8E 2 Unknown; always the same
107Unknown $90 2 Unknown; always the same
108Unknown $92 1 Unknown; always the same
109Unknown $94 9 Unknown; always the same
110Unknown $118 4 Unknown; always the same
111Unknown $11C 4 Unknown; always the same
112Unknown $120 4 Unknown; always the same
113Unknown $124 4 Unknown; always the same
114Unknown $128 4 Unknown
115Unknown $130 2 Unknown
116Unknown $132 2 Unknown
117Unknown $134 4 Unknown
118Unknown $138 9 Unknown
119Unknown $13C 9 Unknown
120Unknown $140 9 Unknown; always the same
121Unknown $144 9 Unknown; always the same
122Unknown $148 9 Unknown; always the same
123Unknown $14C 4 Unknown
124Unknown $150 4 Unknown
125Unknown $154 4 Unknown
126Unknown $158 4 Unknown
127Unknown $404 9 Unknown
128Unknown $408 9 Unknown
129Unknown $40C 9 Unknown
130Unknown $410 9 Unknown; always the same
131Unknown $414 9 Unknown; always the same
132Unknown $418 4 Unknown; always the same
133Unknown $41C 4 Unknown; always the same
134Unknown $420 4 Unknown; always the same
135Unknown $424 4 Unknown; always the same
136Unknown $428 4 Unknown; always the same
137Unknown $42C 4 Unknown; always the same
138Unknown $430 9 Unknown; always the same
139Unknown $294 4 Unknown; always the same
140Unknown $298 4 Unknown; always the same
141Unknown $29C 4 Unknown; always the same
142Unknown $2A0 4 Unknown; always the same
143Unknown $2A4 4 Unknown
144Unknown $2A8 4 Unknown
145Unknown $2AC 2 Unknown
146Unknown $2AE 2 Unknown
147Unknown $440 4 Unknown; maybe a canceled link; always the same
148Unknown $444 10016 Maybe the weight of the character?
149Unknown $BF2 2 Unknown; always the same; maybe only a filler
150Unknown $C34 4 Unknown; maybe a canceled link; always the same
151Unknown $C38 4 Unknown; maybe a canceled link; always the same
152Unknown $C68 9 Unknown; always the same
153Unknown $C6C 9 Unknown; always the same
154Unknown $C70 9 Unknown
155Unknown $C74 9 Unknown
156Unknown $C78 9 Unknown; always the same
157Unknown $C7C 9 Unknown; always the same
158Unknown $C80 9 Unknown; always the same
159Unknown $C84 9 Unknown
160Unknown $C90 2 Unknown; always the same
161Unknown $C92 2 Unknown; only the mad bomber use it
162Unknown $C94 1 Unknown
163Unknown $C95 1 Unknown
164Unknown $C96 1 Unknown
165Unknown $C97 1 Unknown
166
167*Unused
168Not used $4A 1002 Not used
169Not used $66 1002 Not used
170Not used $93 1001 Not used
171Not useed $C98 1008 Not used
172
173
174*Unknown Block1
175Block 1 - Unknown $15C 9 Unknown
176Block 1 - Unknown $160 9 Unknown
177Block 1 - Unknown $164 9 Unknown; always the same
178Block 1 - Unknown $168 9 Unknown
179Block 1 - Unknown $16C 9 Unknown
180Block 1 - Unknown $170 2 Unknown; always the same
181Block 1 - Unknown $172 2 Unknown; always the same
182*Unknown Block2
183Block 2 - Unknown $174 9 Unknown
184Block 2 - Unknown $178 9 Unknown
185Block 2 - Unknown $17C 9 Unknown
186Block 2 - Unknown $180 9 Unknown
187Block 2 - Unknown $184 9 Unknown
188Block 2 - Unknown $188 2 Unknown; always the same
189Block 2 - Unknown $18A 2 Unknown; always the same
190*Unknown Block3
191Block 3 - Unknown $18C 9 Unknown
192Block 3 - Unknown $190 9 Unknown
193Block 3 - Unknown $194 9 Unknown; always the same
194Block 3 - Unknown $198 9 Unknown
195Block 3 - Unknown $19C 9 Unknown
196Block 3 - Unknown $1A0 2 Unknown; always the same
197Block 3 - Unknown $1A2 2 Unknown; always the same
198*Unknown Block4
199Block 4 - Unknown $1A4 9 Unknown
200Block 4 - Unknown $1A8 9 Unknown
201Block 4 - Unknown $1AC 9 Unknown; always the same
202Block 4 - Unknown $1B0 9 Unknown
203Block 4 - Unknown $1B4 9 Unknown
204Block 4 - Unknown $1B8 2 Unknown
205Block 4 - Unknown $1BA 2 Unknown
206*Unknown Block5
207Block 5 - Unknown $1BC 9 Unknown; always the same
208Block 5 - Unknown $1C0 9 Unknown
209Block 5 - Unknown $1C4 9 Unknown
210Block 5 - Unknown $1C8 9 Unknown
211Block 5 - Unknown $1CC 9 Unknown
212Block 5 - Unknown $1D0 2 Unknown
213Block 5 - Unknown $1D2 2 Unknown
214*Unknown Block6
215Block 6 - Unknown $1D4 9 Unknown
216Block 6 - Unknown $1D8 9 Unknown
217Block 6 - Unknown $1DC 9 Unknown
218Block 6 - Unknown $1E0 9 Unknown
219Block 6 - Unknown $1E4 9 Unknown
220Block 6 - Unknown $1E8 2 Unknown
221Block 6 - Unknown $1EA 2 Unknown
222*Unknown Block7
223Block 7 - Unknown $1EC 9 Unknown; always the same
224Block 7 - Unknown $1F0 9 Unknown
225Block 7 - Unknown $1F4 9 Unknown
226Block 7 - Unknown $1F8 9 Unknown
227Block 7 - Unknown $1FC 9 Unknown; always the same
228Block 7 - Unknown $200 2 Unknown; always the same
229Block 7 - Unknown $202 2 Unknown; always the same
230*Unknown Block8
231Block 8 - Unknown $204 9 Unknown
232Block 8 - Unknown $208 9 Unknown
233Block 8 - Unknown $20C 9 Unknown
234Block 8 - Unknown $210 9 Unknown; always the same
235Block 8 - Unknown $214 9 Unknown
236Block 8 - Unknown $218 2 Unknown
237Block 8 - Unknown $21A 2 Unknown
238*Unknown Block9
239Block 9 - Unknown $21C 9 Unknown
240Block 9 - Unknown $220 9 Unknown
241Block 9 - Unknown $224 9 Unknown
242Block 9 - Unknown $228 9 Unknown
243Block 9 - Unknown $22C 9 Unknown
244Block 9 - Unknown $230 2 Unknown
245Block 9 - Unknown $232 2 Unknown
246*Unknown Block10
247Block 10 - Unknown $234 9 Unknown
248Block 10 - Unknown $238 9 Unknown
249Block 10 - Unknown $23C 9 Unknown
250Block 10 - Unknown $240 9 Unknown
251Block 10 - Unknown $244 9 Unknown
252Block 10 - Unknown $248 2 Unknown
253Block 10 - Unknown $24A 2 Unknown
254*Unknown Block11
255Block 11 - Unknown $24C 9 Unknown
256Block 11 - Unknown $250 9 Unknown
257Block 11 - Unknown $254 9 Unknown; always the same
258Block 11 - Unknown $258 9 Unknown
259Block 11 - Unknown $25C 9 Unknown; always the same
260Block 11 - Unknown $260 2 Unknown; always the same
261Block 11 - Unknown $262 2 Unknown; always the same
262*Unknown Block12
263Block 12 - Unknown $264 9 Unknown
264Block 12 - Unknown $268 9 Unknown
265Block 12 - Unknown $26C 9 Unknown; always the same
266Block 12 - Unknown $270 9 Unknown
267Block 12 - Unknown $274 9 Unknown; always the same
268Block 12 - Unknown $278 2 Unknown; always the same
269Block 12 - Unknown $27A 2 Unknown; always the same
270*Unknown Block13
271Block 13 - Unknown $27C 9 Unknown
272Block 13 - Unknown $280 9 Unknown
273Block 13 - Unknown $284 9 Unknown; always the same
274Block 13 - Unknown $288 9 Unknown
275Block 13 - Unknown $28C 9 Unknown; always the same
276Block 13 - Unknown $290 2 Unknown; always the same
277Block 13 - Unknown $292 2 Unknown; always the same
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