1 | Oni Game Settings
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2 | File id $00 12 File id
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3 | Level id $04 17 Level id
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4 | Unknown $08 9 Unknown
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5 | Unknown $0C 9 Unknown
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6 | Unknown $10 9 Unknown
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7 | Unknown $14 9 Unknown
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8 | Unknown $18 9 Unknown
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9 | Unknown $1C 4 Unknown
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10 | Unknown $20 4 Unknown
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11 | Unknown $24 9 Unknown
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12 | Unknown $28 9 Unknown
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13 | Unknown $2C 9 Unknown
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14 | Not used $30 1048 Not used
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15 | Unknown $60 16 Unknown
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16 | Unknown $64 16 Unknown
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17 | Unknown $68 16 Unknown
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18 | Unknown $6C 16 Unknown
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19 | Not used $70 1048 Not used
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20 | Ammo model reference $A0 228 Reference to the ammo model
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21 | Cell model reference $120 228 Reference to the cell model
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22 | Hypo model reference $1A0 228 Reference to the hypo model
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23 | Shield model reference $220 228 Reference to the force shield model
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24 | Invis model reference $2A0 228 Reference to the phase cloak model
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25 | Lsi model reference $320 228 Reference to the lsi model
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26 | Not used $3A0 1128 Not used; maybe a canceled model reference
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27 | Ammo texture reference $420 228 Reference to the texture that surrounds the ammo
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28 | Cell texture reference $4A0 228 Reference to the texture that surrounds the cell
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29 | Hypo texture reference $520 228 Reference to the texture that surrounds the hypo
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30 | Shield texture reference $5A0 228 Reference to the texture that surrounds the force shield
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31 | Invis texture reference $620 228 Reference to the texture that surrounds the phase cloak
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32 | Lsi texture reference $6A0 228 Reference to the texture that surrounds the lsi
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33 | Not used $720 1128 Not used; maybe a canceled texture reference
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34 | Unknown $7A0 9 Unknown
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35 | Unknown $7A4 9 Unknown
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36 | Unknown $7A8 9 Unknown
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37 | Unknown $7AC 9 Unknown
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38 | Unknown $7B0 9 Unknown
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39 | Unknown $7B4 9 Unknown
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40 | Unknown $7B8 9 Unknown
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41 | Unknown $7BC 9 Unknown
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42 | Unknown $7C0 9 Unknown
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43 | Unknown $7C4 9 Unknown
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44 | Unknown $7C8 9 Unknown
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45 | Unknown $7CC 9 Unknown
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46 | Not used $7D0 1008 Not used
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47 | Empty sound field $7D8 132 Empty reference to an OSBD file
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48 | Door fail sound $7F8 132 Reference to the door_fail OSBD file
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49 | Door lock sound $818 132 Reference to the door_lock OSBD file
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50 | Empty sound field $838 132 Empty reference to an OSBD file
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51 | Use hypo sound $858 132 Reference to the use_hypo OSBD file
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52 | Empty sound field $878 132 Empty reference to an OSBD file
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53 | Inventory fail sound $898 132 Reference to the inventory_fail OSBD file
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54 | Receive ammo sound $8B8 132 Reference to the receive_ammo OSBD file
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55 | Receive cell sound $8D8 132 Reference to the receive_cell OSBD file
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56 | Receive hypo sound $8F8 132 Reference to the receive_hypo OSBD file
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57 | Receive lsi sound $918 132 Reference to the receive_lsi OSBD file
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58 | Compass sound $938 132 Reference to the compass OSBD file
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59 | Objective new sound $958 132 Reference to the objective_new OSBD file
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60 | Objective prompt sound $978 132 Reference to the objective_prompt OSBD file
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61 | Objective complete sound $998 132 Reference to the objective_complete OSBD file
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62 | Autosave sound $9B8 132 Reference to the autosave OSBD file
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63 | Empty sound field $9D8 132 Empty reference to an OSBD file
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64 | Empty sound field $9F8 132 Empty reference to an OSBD file
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65 | Health low sound $A18 132 Reference to the health_low OSBD file
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66 | Health over sound $A38 132 Reference to the health_over OSBD file
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67 | Shield sound $A58 132 Reference to the shield OSBD file
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68 | Invis sound $A78 132 Reference to the invisibility OSBD file
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69 | Empty sound field $A98 132 Empty reference to an OSBD file
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70 | Unknown $AB8 9 Unknown
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71 | Unknown $ABC 9 Unknown
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72 | Unknown $AC0 9 Unknown
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73 | Unknown $AC4 9 Unknown
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74 | Unknown $AC8 9 Unknown
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75 | Unknown $ACC 9 Unknown
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76 | Unknown $AD0 9 Unknown
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77 | Unknown $AD4 9 Unknown
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78 | Unknown $AD8 9 Unknown
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79 | Unknown $ADC 9 Unknown
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80 | Unknown $AE0 9 Unknown
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81 | Unknown $AE4 9 Unknown
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82 | Unknown $AE8 9 Unknown
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83 | Unknown $AEC 9 Unknown
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84 | Unknown $AF0 9 Unknown
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85 | Unknown $AF4 9 Unknown
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86 | Unknown $AF8 9 Unknown
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87 | Unknown $AFC 9 Unknown
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88 | Packages $B00 4 Amount of packages that follow
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89 | *Package $B04 $B00 4 68
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90 | Item name $00 10032 Name of the item
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91 | First level $20 2 First level with autoprompting
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92 | Last level $22 2 Last level with autoprompting
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93 | Raw file anchor $24 10032 Raw file anchor for the text message (it belongs to the SUBT file)
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