1 | //--------------------------------------------------------------
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2 | //File name: hdl.c
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3 | //--------------------------------------------------------------
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4 | #include <thbase.h>
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5 | #include <stdio.h>
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6 | #include <sysclib.h>
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7 | #include <cdvdman.h>
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8 | #include <iomanX.h>
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9 | #include <sysmem.h>
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10 |
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11 | #include "ps2_hdd.h"
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12 | #include "hdd.h"
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13 | #include "hdl.h"
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14 | #include "apa.h"
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15 |
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16 | //--------------------------------------------------------------
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17 | void hdl_glist_free (hdl_games_list_t *glist)
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18 | {
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19 | if (glist != NULL)
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20 | {
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21 | FreeSysMemory (glist->games);
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22 | FreeSysMemory (glist);
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23 | }
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24 | }
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25 | //------------------------------
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26 | //endfunc hdl_glist_free
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27 | //--------------------------------------------------------------
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28 | static int hdl_ginfo_read (hio_t *hio, const ps2_partition_header_t *part, hdl_game_info_t *ginfo)
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29 | {
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30 | u_long i, size;
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31 | /* data we're interested in starts @ 0x101000 and is header
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32 | * plus information for up to 65 partitions
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33 | * (1 main + 64 sub) by 12 bytes each */
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34 | const u_long offset = 0x101000;
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35 | char buffer [1024];
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36 | int result;
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37 | u_long bytes;
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38 |
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39 | result = hio->read(hio, get_u32 (&part->start) + offset / 512, 2, buffer, &bytes);
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40 | if (result == 0)
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41 | {
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42 | if (bytes == 1024)
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43 | {
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44 | /* calculate total size */
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45 | size = get_u32 (&part->length);
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46 | for (i=0; i<get_u32 (&part->nsub); ++i)
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47 | size += get_u32 (&part->subs [i].length);
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48 |
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49 | memcpy (ginfo->partition_name, part->id, PS2_PART_IDMAX);
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50 | ginfo->partition_name [PS2_PART_IDMAX] = '\0';
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51 | strcpy (ginfo->name, buffer + 8);
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52 | strcpy (ginfo->startup, buffer + 0xac);
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53 | ginfo->compat_flags = buffer [0xa8];
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54 | ginfo->is_dvd = buffer [0xec] == 0x14;
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55 | ginfo->start_sector = get_u32 (&part->start);
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56 | ginfo->total_size_in_kb = size / 2;
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57 | }
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58 | else result = -1;
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59 | }
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60 | return (result);
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61 | }
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62 | //------------------------------
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63 | //endfunc hdl_ginfo_read
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64 | //--------------------------------------------------------------
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65 | int hdl_glist_read (hio_t *hio, hdl_games_list_t **glist)
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66 | {
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67 | apa_partition_table_t *ptable;
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68 | int result;
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69 |
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70 | result = apa_ptable_read_ex (hio, &ptable);
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71 | if (result == 0){
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72 | u_long i, count = 0;
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73 | void *tmp;
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74 | for (i=0; i<ptable->part_count; ++i)
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75 | count += (get_u16 (&ptable->parts [i].header.flags) == 0x00 &&
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76 | get_u16 (&ptable->parts [i].header.type) == 0x1337);
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77 |
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78 | tmp = AllocSysMemory(0, (sizeof (hdl_game_info_t) * count), NULL);
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79 | if (tmp != NULL){
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80 | memset (tmp, 0, sizeof (hdl_game_info_t) * count);
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81 | *glist = AllocSysMemory(0, sizeof (hdl_games_list_t), NULL);
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82 | if (*glist != NULL){
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83 | u_long index = 0;
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84 | memset (*glist, 0, sizeof (hdl_games_list_t));
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85 | (*glist)->count = count;
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86 | (*glist)->games = tmp;
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87 | (*glist)->total_chunks = ptable->total_chunks;
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88 | (*glist)->free_chunks = ptable->free_chunks;
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89 | for (i=0; result==0&&i<ptable->part_count; ++i){
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90 | const ps2_partition_header_t *part = &ptable->parts [i].header;
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91 | if (get_u16 (&part->flags) == 0x00 && get_u16 (&part->type) == 0x1337)
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92 | result = hdl_ginfo_read (hio, part, (*glist)->games + index++);
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93 | }
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94 | if (result != 0)
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95 | FreeSysMemory(*glist);
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96 | } else
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97 | result = -2;
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98 | if (result != 0)
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99 | FreeSysMemory(tmp);
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100 | } else result = -2;
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101 |
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102 | apa_ptable_free (ptable);
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103 | } else { //apa_ptable_read_ex failed
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104 | }
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105 | return result;
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106 | }
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107 | //------------------------------
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108 | //endfunc hdl_glist_read
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109 | //--------------------------------------------------------------
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110 | static int hdl_ginfo_write (hio_t *hio, const ps2_partition_header_t *part, hdl_game_info_t *ginfo)
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111 | {
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112 | const u_long offset = 0x101000;
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113 | char buffer [1024];
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114 | int result;
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115 | u_long bytes;
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116 |
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117 | result = hio->read(hio, get_u32(&part->start) + offset / 512, 2, buffer, &bytes);
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118 |
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119 | memset(buffer + 8, 0, PS2_PART_NAMEMAX);
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120 | memcpy(buffer + 8, ginfo->name, PS2_PART_NAMEMAX);
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121 |
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122 | result = hio->write(hio, get_u32(&part->start) + offset / 512, 2, buffer, &bytes);
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123 |
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124 | return result;
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125 | }
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126 | //------------------------------
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127 | //endfunc hdl_ginfo_write
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128 | //--------------------------------------------------------------
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129 | int hdl_glist_write (hio_t *hio, hdl_game_info_t *ginfo)
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130 | {
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131 | hdl_games_list_t *tmplist;
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132 | apa_partition_table_t *ptable;
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133 | int result;
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134 |
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135 | result = apa_ptable_read_ex (hio, &ptable);
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136 | if (result == 0)
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137 | {
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138 | u_long i, count = 0;
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139 | void *tmp;
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140 | for (i=0; i<ptable->part_count; ++i)
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141 | count += (get_u16 (&ptable->parts [i].header.flags) == 0x00 &&
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142 | get_u16 (&ptable->parts [i].header.type) == 0x1337);
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143 |
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144 | tmp = AllocSysMemory(0, (sizeof (hdl_game_info_t) * count), NULL);
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145 | if (tmp != NULL)
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146 | {
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147 | memset (tmp, 0, sizeof (hdl_game_info_t) * count);
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148 | tmplist = AllocSysMemory(0, sizeof (hdl_games_list_t), NULL);
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149 | if (tmplist != NULL)
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150 | {
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151 | u_long index = 0;
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152 | memset (tmplist, 0, sizeof (hdl_games_list_t));
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153 | tmplist->count = count;
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154 | tmplist->games = tmp;
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155 | tmplist->total_chunks = ptable->total_chunks;
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156 | tmplist->free_chunks = ptable->free_chunks;
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157 | for (i=0; result==0&&i<ptable->part_count; ++i)
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158 | {
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159 | const ps2_partition_header_t *part = &ptable->parts [i].header;
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160 | if (get_u16 (&part->flags) == 0x00 && get_u16 (&part->type) == 0x1337){
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161 | result = hdl_ginfo_read(hio, part, tmplist->games + index++);
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162 | if(!strcmp(tmplist->games[index-1].partition_name, ginfo->partition_name)){
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163 | result = hdl_ginfo_write(hio, part, ginfo);
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164 | break;
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165 | }
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166 | }
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167 | }
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168 | FreeSysMemory(tmplist);
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169 | }
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170 | else result = -2;
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171 | if (result != 0) FreeSysMemory(tmp);
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172 | }
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173 | else result = -2;
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174 |
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175 | apa_ptable_free (ptable);
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176 | }
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177 | return result;
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178 | }
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179 | //------------------------------
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180 | //endfunc hdl_glist_write
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181 | //--------------------------------------------------------------
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182 | //End of file: hdl.c
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183 | //--------------------------------------------------------------
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