[1096] | 1 | //
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| 2 | // © Copyright Henrik Ravn 2004
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| 3 | //
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| 4 | // Use, modification and distribution are subject to the Boost Software License, Version 1.0.
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| 5 | // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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| 6 | //
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| 7 |
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| 8 | using System;
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| 9 | using System.Runtime.InteropServices;
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| 10 |
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| 11 | namespace DotZLib
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| 12 | {
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| 13 | /// <summary>
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| 14 | /// Implements the common functionality needed for all <see cref="Codec"/>s
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| 15 | /// </summary>
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| 16 | public abstract class CodecBase : Codec, IDisposable
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| 17 | {
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| 18 |
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| 19 | #region Data members
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| 20 |
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| 21 | /// <summary>
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| 22 | /// Instance of the internal zlib buffer structure that is
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| 23 | /// passed to all functions in the zlib dll
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| 24 | /// </summary>
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| 25 | internal ZStream _ztream = new ZStream();
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| 26 |
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| 27 | /// <summary>
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| 28 | /// True if the object instance has been disposed, false otherwise
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| 29 | /// </summary>
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| 30 | protected bool _isDisposed = false;
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| 31 |
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| 32 | /// <summary>
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| 33 | /// The size of the internal buffers
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| 34 | /// </summary>
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| 35 | protected const int kBufferSize = 16384;
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| 36 |
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| 37 | private byte[] _outBuffer = new byte[kBufferSize];
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| 38 | private byte[] _inBuffer = new byte[kBufferSize];
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| 39 |
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| 40 | private GCHandle _hInput;
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| 41 | private GCHandle _hOutput;
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| 42 |
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| 43 | private uint _checksum = 0;
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| 44 |
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| 45 | #endregion
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| 46 |
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| 47 | /// <summary>
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| 48 | /// Initializes a new instance of the <c>CodeBase</c> class.
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| 49 | /// </summary>
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| 50 | public CodecBase()
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| 51 | {
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| 52 | try
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| 53 | {
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| 54 | _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
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| 55 | _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
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| 56 | }
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| 57 | catch (Exception)
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| 58 | {
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| 59 | CleanUp(false);
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| 60 | throw;
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| 61 | }
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| 62 | }
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| 63 |
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| 64 |
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| 65 | #region Codec Members
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| 66 |
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| 67 | /// <summary>
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| 68 | /// Occurs when more processed data are available.
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| 69 | /// </summary>
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| 70 | public event DataAvailableHandler DataAvailable;
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| 71 |
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| 72 | /// <summary>
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| 73 | /// Fires the <see cref="DataAvailable"/> event
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| 74 | /// </summary>
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| 75 | protected void OnDataAvailable()
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| 76 | {
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| 77 | if (_ztream.total_out > 0)
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| 78 | {
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| 79 | if (DataAvailable != null)
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| 80 | DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
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| 81 | resetOutput();
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| 82 | }
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| 83 | }
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| 84 |
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| 85 | /// <summary>
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| 86 | /// Adds more data to the codec to be processed.
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| 87 | /// </summary>
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| 88 | /// <param name="data">Byte array containing the data to be added to the codec</param>
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| 89 | /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
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| 90 | public void Add(byte[] data)
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| 91 | {
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| 92 | Add(data,0,data.Length);
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| 93 | }
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| 94 |
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| 95 | /// <summary>
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| 96 | /// Adds more data to the codec to be processed.
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| 97 | /// </summary>
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| 98 | /// <param name="data">Byte array containing the data to be added to the codec</param>
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| 99 | /// <param name="offset">The index of the first byte to add from <c>data</c></param>
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| 100 | /// <param name="count">The number of bytes to add</param>
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| 101 | /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
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| 102 | /// <remarks>This must be implemented by a derived class</remarks>
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| 103 | public abstract void Add(byte[] data, int offset, int count);
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| 104 |
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| 105 | /// <summary>
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| 106 | /// Finishes up any pending data that needs to be processed and handled.
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| 107 | /// </summary>
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| 108 | /// <remarks>This must be implemented by a derived class</remarks>
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| 109 | public abstract void Finish();
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| 110 |
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| 111 | /// <summary>
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| 112 | /// Gets the checksum of the data that has been added so far
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| 113 | /// </summary>
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| 114 | public uint Checksum { get { return _checksum; } }
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| 115 |
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| 116 | #endregion
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| 117 |
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| 118 | #region Destructor & IDisposable stuff
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| 119 |
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| 120 | /// <summary>
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| 121 | /// Destroys this instance
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| 122 | /// </summary>
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| 123 | ~CodecBase()
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| 124 | {
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| 125 | CleanUp(false);
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| 126 | }
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| 127 |
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| 128 | /// <summary>
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| 129 | /// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
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| 130 | /// </summary>
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| 131 | public void Dispose()
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| 132 | {
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| 133 | CleanUp(true);
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| 134 | }
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| 135 |
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| 136 | /// <summary>
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| 137 | /// Performs any codec specific cleanup
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| 138 | /// </summary>
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| 139 | /// <remarks>This must be implemented by a derived class</remarks>
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| 140 | protected abstract void CleanUp();
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| 141 |
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| 142 | // performs the release of the handles and calls the dereived CleanUp()
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| 143 | private void CleanUp(bool isDisposing)
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| 144 | {
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| 145 | if (!_isDisposed)
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| 146 | {
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| 147 | CleanUp();
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| 148 | if (_hInput.IsAllocated)
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| 149 | _hInput.Free();
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| 150 | if (_hOutput.IsAllocated)
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| 151 | _hOutput.Free();
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| 152 |
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| 153 | _isDisposed = true;
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| 154 | }
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| 155 | }
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| 156 |
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| 157 |
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| 158 | #endregion
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| 159 |
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| 160 | #region Helper methods
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| 161 |
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| 162 | /// <summary>
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| 163 | /// Copies a number of bytes to the internal codec buffer - ready for proccesing
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| 164 | /// </summary>
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| 165 | /// <param name="data">The byte array that contains the data to copy</param>
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| 166 | /// <param name="startIndex">The index of the first byte to copy</param>
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| 167 | /// <param name="count">The number of bytes to copy from <c>data</c></param>
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| 168 | protected void copyInput(byte[] data, int startIndex, int count)
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| 169 | {
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| 170 | Array.Copy(data, startIndex, _inBuffer,0, count);
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| 171 | _ztream.next_in = _hInput.AddrOfPinnedObject();
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| 172 | _ztream.total_in = 0;
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| 173 | _ztream.avail_in = (uint)count;
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| 174 |
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| 175 | }
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| 176 |
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| 177 | /// <summary>
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| 178 | /// Resets the internal output buffers to a known state - ready for processing
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| 179 | /// </summary>
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| 180 | protected void resetOutput()
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| 181 | {
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| 182 | _ztream.total_out = 0;
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| 183 | _ztream.avail_out = kBufferSize;
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| 184 | _ztream.next_out = _hOutput.AddrOfPinnedObject();
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| 185 | }
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| 186 |
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| 187 | /// <summary>
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| 188 | /// Updates the running checksum property
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| 189 | /// </summary>
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| 190 | /// <param name="newSum">The new checksum value</param>
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| 191 | protected void setChecksum(uint newSum)
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| 192 | {
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| 193 | _checksum = newSum;
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| 194 | }
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| 195 | #endregion
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| 196 |
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| 197 | }
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| 198 | }
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