[1096] | 1 |
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| 2 | Frequently Asked Questions about ZLIB1.DLL
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| 3 |
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| 4 |
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| 5 | This document describes the design, the rationale, and the usage
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| 6 | of the official DLL build of zlib, named ZLIB1.DLL. If you have
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| 7 | general questions about zlib, you should see the file "FAQ" found
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| 8 | in the zlib distribution, or at the following location:
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| 9 | http://www.gzip.org/zlib/zlib_faq.html
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| 10 |
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| 11 |
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| 12 | 1. What is ZLIB1.DLL, and how can I get it?
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| 13 |
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| 14 | - ZLIB1.DLL is the official build of zlib as a DLL.
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| 15 | (Please remark the character '1' in the name.)
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| 16 |
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| 17 | Pointers to a precompiled ZLIB1.DLL can be found in the zlib
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| 18 | web site at:
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| 19 | http://www.zlib.net/
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| 20 |
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| 21 | Applications that link to ZLIB1.DLL can rely on the following
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| 22 | specification:
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| 23 |
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| 24 | * The exported symbols are exclusively defined in the source
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| 25 | files "zlib.h" and "zlib.def", found in an official zlib
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| 26 | source distribution.
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| 27 | * The symbols are exported by name, not by ordinal.
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| 28 | * The exported names are undecorated.
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| 29 | * The calling convention of functions is "C" (CDECL).
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| 30 | * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
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| 31 |
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| 32 | The archive in which ZLIB1.DLL is bundled contains compiled
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| 33 | test programs that must run with a valid build of ZLIB1.DLL.
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| 34 | It is recommended to download the prebuilt DLL from the zlib
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| 35 | web site, instead of building it yourself, to avoid potential
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| 36 | incompatibilities that could be introduced by your compiler
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| 37 | and build settings. If you do build the DLL yourself, please
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| 38 | make sure that it complies with all the above requirements,
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| 39 | and it runs with the precompiled test programs, bundled with
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| 40 | the original ZLIB1.DLL distribution.
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| 41 |
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| 42 | If, for any reason, you need to build an incompatible DLL,
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| 43 | please use a different file name.
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| 44 |
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| 45 |
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| 46 | 2. Why did you change the name of the DLL to ZLIB1.DLL?
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| 47 | What happened to the old ZLIB.DLL?
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| 48 |
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| 49 | - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
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| 50 | compilation settings that were incompatible to those used by
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| 51 | a static build. The DLL settings were supposed to be enabled
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| 52 | by defining the macro ZLIB_DLL, before including "zlib.h".
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| 53 | Incorrect handling of this macro was silently accepted at
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| 54 | build time, resulting in two major problems:
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| 55 |
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| 56 | * ZLIB_DLL was missing from the old makefile. When building
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| 57 | the DLL, not all people added it to the build options. In
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| 58 | consequence, incompatible incarnations of ZLIB.DLL started
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| 59 | to circulate around the net.
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| 60 |
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| 61 | * When switching from using the static library to using the
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| 62 | DLL, applications had to define the ZLIB_DLL macro and
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| 63 | to recompile all the sources that contained calls to zlib
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| 64 | functions. Failure to do so resulted in creating binaries
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| 65 | that were unable to run with the official ZLIB.DLL build.
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| 66 |
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| 67 | The only possible solution that we could foresee was to make
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| 68 | a binary-incompatible change in the DLL interface, in order to
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| 69 | remove the dependency on the ZLIB_DLL macro, and to release
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| 70 | the new DLL under a different name.
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| 71 |
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| 72 | We chose the name ZLIB1.DLL, where '1' indicates the major
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| 73 | zlib version number. We hope that we will not have to break
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| 74 | the binary compatibility again, at least not as long as the
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| 75 | zlib-1.x series will last.
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| 76 |
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| 77 | There is still a ZLIB_DLL macro, that can trigger a more
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| 78 | efficient build and use of the DLL, but compatibility no
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| 79 | longer dependents on it.
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| 80 |
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| 81 |
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| 82 | 3. Can I build ZLIB.DLL from the new zlib sources, and replace
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| 83 | an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
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| 84 |
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| 85 | - In principle, you can do it by assigning calling convention
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| 86 | keywords to the macros ZEXPORT and ZEXPORTVA. In practice,
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| 87 | it depends on what you mean by "an old ZLIB.DLL", because the
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| 88 | old DLL exists in several mutually-incompatible versions.
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| 89 | You have to find out first what kind of calling convention is
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| 90 | being used in your particular ZLIB.DLL build, and to use the
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| 91 | same one in the new build. If you don't know what this is all
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| 92 | about, you might be better off if you would just leave the old
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| 93 | DLL intact.
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| 94 |
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| 95 |
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| 96 | 4. Can I compile my application using the new zlib interface, and
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| 97 | link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
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| 98 | earlier?
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| 99 |
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| 100 | - The official answer is "no"; the real answer depends again on
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| 101 | what kind of ZLIB.DLL you have. Even if you are lucky, this
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| 102 | course of action is unreliable.
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| 103 |
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| 104 | If you rebuild your application and you intend to use a newer
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| 105 | version of zlib (post- 1.1.4), it is strongly recommended to
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| 106 | link it to the new ZLIB1.DLL.
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| 107 |
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| 108 |
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| 109 | 5. Why are the zlib symbols exported by name, and not by ordinal?
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| 110 |
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| 111 | - Although exporting symbols by ordinal is a little faster, it
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| 112 | is risky. Any single glitch in the maintenance or use of the
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| 113 | DEF file that contains the ordinals can result in incompatible
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| 114 | builds and frustrating crashes. Simply put, the benefits of
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| 115 | exporting symbols by ordinal do not justify the risks.
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| 116 |
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| 117 | Technically, it should be possible to maintain ordinals in
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| 118 | the DEF file, and still export the symbols by name. Ordinals
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| 119 | exist in every DLL, and even if the dynamic linking performed
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| 120 | at the DLL startup is searching for names, ordinals serve as
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| 121 | hints, for a faster name lookup. However, if the DEF file
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| 122 | contains ordinals, the Microsoft linker automatically builds
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| 123 | an implib that will cause the executables linked to it to use
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| 124 | those ordinals, and not the names. It is interesting to
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| 125 | notice that the GNU linker for Win32 does not suffer from this
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| 126 | problem.
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| 127 |
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| 128 | It is possible to avoid the DEF file if the exported symbols
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| 129 | are accompanied by a "__declspec(dllexport)" attribute in the
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| 130 | source files. You can do this in zlib by predefining the
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| 131 | ZLIB_DLL macro.
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| 132 |
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| 133 |
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| 134 | 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
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| 135 | convention. Why not use the STDCALL convention?
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| 136 | STDCALL is the standard convention in Win32, and I need it in
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| 137 | my Visual Basic project!
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| 138 |
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| 139 | (For readability, we use CDECL to refer to the convention
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| 140 | triggered by the "__cdecl" keyword, STDCALL to refer to
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| 141 | the convention triggered by "__stdcall", and FASTCALL to
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| 142 | refer to the convention triggered by "__fastcall".)
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| 143 |
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| 144 | - Most of the native Windows API functions (without varargs) use
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| 145 | indeed the WINAPI convention (which translates to STDCALL in
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| 146 | Win32), but the standard C functions use CDECL. If a user
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| 147 | application is intrinsically tied to the Windows API (e.g.
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| 148 | it calls native Windows API functions such as CreateFile()),
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| 149 | sometimes it makes sense to decorate its own functions with
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| 150 | WINAPI. But if ANSI C or POSIX portability is a goal (e.g.
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| 151 | it calls standard C functions such as fopen()), it is not a
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| 152 | sound decision to request the inclusion of <windows.h>, or to
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| 153 | use non-ANSI constructs, for the sole purpose to make the user
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| 154 | functions STDCALL-able.
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| 155 |
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| 156 | The functionality offered by zlib is not in the category of
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| 157 | "Windows functionality", but is more like "C functionality".
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| 158 |
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| 159 | Technically, STDCALL is not bad; in fact, it is slightly
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| 160 | faster than CDECL, and it works with variable-argument
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| 161 | functions, just like CDECL. It is unfortunate that, in spite
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| 162 | of using STDCALL in the Windows API, it is not the default
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| 163 | convention used by the C compilers that run under Windows.
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| 164 | The roots of the problem reside deep inside the unsafety of
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| 165 | the K&R-style function prototypes, where the argument types
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| 166 | are not specified; but that is another story for another day.
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| 167 |
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| 168 | The remaining fact is that CDECL is the default convention.
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| 169 | Even if an explicit convention is hard-coded into the function
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| 170 | prototypes inside C headers, problems may appear. The
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| 171 | necessity to expose the convention in users' callbacks is one
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| 172 | of these problems.
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| 173 |
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| 174 | The calling convention issues are also important when using
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| 175 | zlib in other programming languages. Some of them, like Ada
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| 176 | (GNAT) and Fortran (GNU G77), have C bindings implemented
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| 177 | initially on Unix, and relying on the C calling convention.
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| 178 | On the other hand, the pre- .NET versions of Microsoft Visual
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| 179 | Basic require STDCALL, while Borland Delphi prefers, although
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| 180 | it does not require, FASTCALL.
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| 181 |
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| 182 | In fairness to all possible uses of zlib outside the C
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| 183 | programming language, we choose the default "C" convention.
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| 184 | Anyone interested in different bindings or conventions is
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| 185 | encouraged to maintain specialized projects. The "contrib/"
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| 186 | directory from the zlib distribution already holds a couple
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| 187 | of foreign bindings, such as Ada, C++, and Delphi.
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| 188 |
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| 189 |
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| 190 | 7. I need a DLL for my Visual Basic project. What can I do?
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| 191 |
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| 192 | - Define the ZLIB_WINAPI macro before including "zlib.h", when
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| 193 | building both the DLL and the user application (except that
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| 194 | you don't need to define anything when using the DLL in Visual
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| 195 | Basic). The ZLIB_WINAPI macro will switch on the WINAPI
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| 196 | (STDCALL) convention. The name of this DLL must be different
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| 197 | than the official ZLIB1.DLL.
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| 198 |
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| 199 | Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
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| 200 | with the ZLIB_WINAPI macro turned on, and with the minizip
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| 201 | functionality built in. For more information, please read
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| 202 | the notes inside "contrib/vstudio/readme.txt", found in the
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| 203 | zlib distribution.
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| 204 |
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| 205 |
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| 206 | 8. I need to use zlib in my Microsoft .NET project. What can I
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| 207 | do?
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| 208 |
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| 209 | - Henrik Ravn has contributed a .NET wrapper around zlib. Look
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| 210 | into contrib/dotzlib/, inside the zlib distribution.
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| 211 |
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| 212 |
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| 213 | 9. If my application uses ZLIB1.DLL, should I link it to
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| 214 | MSVCRT.DLL? Why?
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| 215 |
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| 216 | - It is not required, but it is recommended to link your
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| 217 | application to MSVCRT.DLL, if it uses ZLIB1.DLL.
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| 218 |
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| 219 | The executables (.EXE, .DLL, etc.) that are involved in the
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| 220 | same process and are using the C run-time library (i.e. they
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| 221 | are calling standard C functions), must link to the same
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| 222 | library. There are several libraries in the Win32 system:
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| 223 | CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
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| 224 | Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
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| 225 | depend on it should also be linked to MSVCRT.DLL.
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| 226 |
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| 227 |
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| 228 | 10. Why are you saying that ZLIB1.DLL and my application should
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| 229 | be linked to the same C run-time (CRT) library? I linked my
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| 230 | application and my DLLs to different C libraries (e.g. my
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| 231 | application to a static library, and my DLLs to MSVCRT.DLL),
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| 232 | and everything works fine.
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| 233 |
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| 234 | - If a user library invokes only pure Win32 API (accessible via
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| 235 | <windows.h> and the related headers), its DLL build will work
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| 236 | in any context. But if this library invokes standard C API,
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| 237 | things get more complicated.
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| 238 |
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| 239 | There is a single Win32 library in a Win32 system. Every
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| 240 | function in this library resides in a single DLL module, that
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| 241 | is safe to call from anywhere. On the other hand, there are
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| 242 | multiple versions of the C library, and each of them has its
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| 243 | own separate internal state. Standalone executables and user
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| 244 | DLLs that call standard C functions must link to a C run-time
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| 245 | (CRT) library, be it static or shared (DLL). Intermixing
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| 246 | occurs when an executable (not necessarily standalone) and a
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| 247 | DLL are linked to different CRTs, and both are running in the
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| 248 | same process.
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| 249 |
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| 250 | Intermixing multiple CRTs is possible, as long as their
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| 251 | internal states are kept intact. The Microsoft Knowledge Base
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| 252 | articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
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| 253 | "HOWTO: Link with the Correct C Run-Time (CRT) Library"
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| 254 | mention the potential problems raised by intermixing.
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| 255 |
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| 256 | If intermixing works for you, it's because your application
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| 257 | and DLLs are avoiding the corruption of each of the CRTs'
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| 258 | internal states, maybe by careful design, or maybe by fortune.
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| 259 |
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| 260 | Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
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| 261 | as those provided by Borland, raises similar problems.
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| 262 |
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| 263 |
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| 264 | 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
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| 265 |
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| 266 | - MSVCRT.DLL exists on every Windows 95 with a new service pack
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| 267 | installed, or with Microsoft Internet Explorer 4 or later, and
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| 268 | on all other Windows 4.x or later (Windows 98, Windows NT 4,
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| 269 | or later). It is freely distributable; if not present in the
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| 270 | system, it can be downloaded from Microsoft or from other
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| 271 | software provider for free.
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| 272 |
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| 273 | The fact that MSVCRT.DLL does not exist on a virgin Windows 95
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| 274 | is not so problematic. Windows 95 is scarcely found nowadays,
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| 275 | Microsoft ended its support a long time ago, and many recent
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| 276 | applications from various vendors, including Microsoft, do not
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| 277 | even run on it. Furthermore, no serious user should run
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| 278 | Windows 95 without a proper update installed.
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| 279 |
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| 280 |
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| 281 | 12. Why are you not linking ZLIB1.DLL to
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| 282 | <<my favorite C run-time library>> ?
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| 283 |
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| 284 | - We considered and abandoned the following alternatives:
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| 285 |
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| 286 | * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
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| 287 | LIBCMT.LIB) is not a good option. People are using the DLL
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| 288 | mainly to save disk space. If you are linking your program
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| 289 | to a static C library, you may as well consider linking zlib
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| 290 | in statically, too.
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| 291 |
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| 292 | * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
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| 293 | CRTDLL.DLL is present on every Win32 installation.
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| 294 | Unfortunately, it has a series of problems: it does not
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| 295 | work properly with Microsoft's C++ libraries, it does not
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| 296 | provide support for 64-bit file offsets, (and so on...),
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| 297 | and Microsoft discontinued its support a long time ago.
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| 298 |
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| 299 | * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
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| 300 | with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
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| 301 | raises problems related to the status of ZLIB1.DLL as a
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| 302 | system component. According to the Microsoft Knowledge Base
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| 303 | article KB326922 "INFO: Redistribution of the Shared C
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| 304 | Runtime Component in Visual C++ .NET", MSVCR70.DLL and
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| 305 | MSVCR71.DLL are not supposed to function as system DLLs,
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| 306 | because they may clash with MSVCRT.DLL. Instead, the
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| 307 | application's installer is supposed to put these DLLs
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| 308 | (if needed) in the application's private directory.
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| 309 | If ZLIB1.DLL depends on a non-system runtime, it cannot
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| 310 | function as a redistributable system component.
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| 311 |
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| 312 | * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
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| 313 | Borland's, or Cygwin's, raises problems related to the
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| 314 | reliable presence of these runtimes on Win32 systems.
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| 315 | It's easier to let the DLL build of zlib up to the people
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| 316 | who distribute these runtimes, and who may proceed as
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| 317 | explained in the answer to Question 14.
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| 318 |
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| 319 |
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| 320 | 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
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| 321 | how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
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| 322 | (Visual Studio .NET) or newer?
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| 323 |
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| 324 | - Due to the problems explained in the Microsoft Knowledge Base
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| 325 | article KB326922 (see the previous answer), the C runtime that
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| 326 | comes with the VC7 environment is no longer considered a
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| 327 | system component. That is, it should not be assumed that this
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| 328 | runtime exists, or may be installed in a system directory.
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| 329 | Since ZLIB1.DLL is supposed to be a system component, it may
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| 330 | not depend on a non-system component.
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| 331 |
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| 332 | In order to link ZLIB1.DLL and your application to MSVCRT.DLL
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| 333 | in VC7, you need the library of Visual C++ 6.0 or older. If
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| 334 | you don't have this library at hand, it's probably best not to
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| 335 | use ZLIB1.DLL.
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| 336 |
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| 337 | We are hoping that, in the future, Microsoft will provide a
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| 338 | way to build applications linked to a proper system runtime,
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| 339 | from the Visual C++ environment. Until then, you have a
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| 340 | couple of alternatives, such as linking zlib in statically.
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| 341 | If your application requires dynamic linking, you may proceed
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| 342 | as explained in the answer to Question 14.
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| 343 |
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| 344 |
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| 345 | 14. I need to link my own DLL build to a CRT different than
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| 346 | MSVCRT.DLL. What can I do?
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| 347 |
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| 348 | - Feel free to rebuild the DLL from the zlib sources, and link
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| 349 | it the way you want. You should, however, clearly state that
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| 350 | your build is unofficial. You should give it a different file
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| 351 | name, and/or install it in a private directory that can be
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| 352 | accessed by your application only, and is not visible to the
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| 353 | others (i.e. it's neither in the PATH, nor in the SYSTEM or
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| 354 | SYSTEM32 directories). Otherwise, your build may clash with
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| 355 | applications that link to the official build.
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| 356 |
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| 357 | For example, in Cygwin, zlib is linked to the Cygwin runtime
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| 358 | CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
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| 359 |
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| 360 |
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| 361 | 15. May I include additional pieces of code that I find useful,
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| 362 | link them in ZLIB1.DLL, and export them?
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| 363 |
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| 364 | - No. A legitimate build of ZLIB1.DLL must not include code
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| 365 | that does not originate from the official zlib source code.
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| 366 | But you can make your own private DLL build, under a different
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| 367 | file name, as suggested in the previous answer.
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| 368 |
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| 369 | For example, zlib is a part of the VCL library, distributed
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| 370 | with Borland Delphi and C++ Builder. The DLL build of VCL
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| 371 | is a redistributable file, named VCLxx.DLL.
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| 372 |
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| 373 |
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| 374 | 16. May I remove some functionality out of ZLIB1.DLL, by enabling
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| 375 | macros like NO_GZCOMPRESS or NO_GZIP at compile time?
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| 376 |
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| 377 | - No. A legitimate build of ZLIB1.DLL must provide the complete
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| 378 | zlib functionality, as implemented in the official zlib source
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| 379 | code. But you can make your own private DLL build, under a
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| 380 | different file name, as suggested in the previous answer.
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| 381 |
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| 382 |
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| 383 | 17. I made my own ZLIB1.DLL build. Can I test it for compliance?
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| 384 |
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| 385 | - We prefer that you download the official DLL from the zlib
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| 386 | web site. If you need something peculiar from this DLL, you
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| 387 | can send your suggestion to the zlib mailing list.
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| 388 |
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| 389 | However, in case you do rebuild the DLL yourself, you can run
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| 390 | it with the test programs found in the DLL distribution.
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| 391 | Running these test programs is not a guarantee of compliance,
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| 392 | but a failure can imply a detected problem.
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| 393 |
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| 394 | **
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| 395 |
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| 396 | This document is written and maintained by
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| 397 | Cosmin Truta <cosmint@cs.ubbcluj.ro>
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