source: s10k/Vago/readme.txt@ 1111

Last change on this file since 1111 was 1099, checked in by s10k, 7 years ago

small readme fix for 1.4a

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1Readme.txt
2~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3Vago GUI v1.4a
4~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5
6----------------------------------
7Description:
8----------------------------------
9
10An user interface application to use OniSplit in Windows / Mac OS.
11
12OniSplit:
13"OniSplit, written by Neo, is an integral part of the Anniversary Edition and an essential modding tool on its own.
14It is able to import and export many kinds of Oni game data, such as textures, sound, 3D models, level geometry &
15combat animations and is also able to split & recombine Oni's data files. It's functions supersede those of OUP &
16OME and is currently the community's modding tool of choice."
17
18----------------------------------
19Installation (standalone version):
20----------------------------------
21
22Extract Vago folder to any place in your computer. At first run select your Anniversary Edition folder.
23
24----------------------------------
25Contacts:
26----------------------------------
27
28s10k, "faob2@hotmail.com"
29
30Oni Central Forum:
31http://oni.bungie.org
32->Select forum
33
34Oni Wiki:
35http://wiki.oni2.net
36
37----------------------------------
38Change Log:
39----------------------------------
401.4a, 03-01-2018
41- Fixed bug while saving project file. Levels tab rows were being saved in Objects tab.
42----------------------------------
431.4, 30-12-2017
44- Fixed crash when abort window was confirmed after the conversion has finished
45- Replaced our custom log class by the plog library
46- Fixed paragraphs not being created in "Window messages wizard"
47- Added extensions validations to the conversions
48- Add "Standing Pose" to ONCC extraction (-noanim)
49- Fixed some inconsistencies of disabled options, now if a option changes states to invalid
50(can't be used with current conversion), it is simply disabled and not used, but will remain
51with the state unchanged (e.g. the checkbox may remain checked)
52- Fixed bug in Textures tab, options didn't get disabled once enabled (when TGA -> TXMP)
53- Added internal upgrade vago projects feature (so the vago projects can be updated over time depending on each
54Vago version changes)
55- Some code refactoring to make the code more modular and easier to build (now uses s10k's "shared" libraries for
56qtcreator projects)
57----------------------------------
581.3, 09-12-2016
59- Changed Sound Wizard default settings to create files that are playable as music ingame
60- Now wizards have no longer modal windows. You can minimize and open multiple at the same time
61- Added some tooltips to XmlTools interface
62- Added wizard to create ingame pages like weapon / item pages or text for consoles
63- Added drag and drop support to Extract TRAM with TRBS/ONCC
64- Changed the layout of about dialog
65----------------------------------
661.2, 30-10-2016
67- Upgraded to XmlTools 2.0c
68- Added a XmlTools interface. Click in the XML icon in the main window.
69- Now in manual commands you can choose if you want to call OniSplit or XmlTools
70- Now manual commands behaves likes an independent window
71- Fixed additional sources in levels tab when loading project
72- Interface was asking user for additional sources and bnv source files when this
73options were checked in levels tab when a project was loading. This was fixed.
74- Fixed background image page 2 layout when the image name is large
75----------------------------------
761.1, 12-10-2016
77- Added wizard to create background images
78- Added OSBD imp creation to Sound wizard page
79- Added option to Vago ask at the startup if the user wants to load lastest saved project
80- Added new project action to file menu
81- Replaced "Always confirm Vago exit" option with an option to save the current
82project (if there are unsaved changes)
83- Fixed drag and drop bug wich caused the multiplication of the dropped files
84- Moved preferences from file to options menu
85- Fixed Max ElapsedTime property recognition in Sound Wizard (Amb page)
86- Now the sound wizard drops all the files used in the user workspace
87(including the XML files used to create the OSBD oni files)
88----------------------------------
891.0, 17-09-2016
90- Added feature to save and restore vago projects (plus load recent projects)
91Projects are in XML format and are read with the pugixml library
92- Added keyboard shortchut to the convert button
93- Some code refactoring and started using C++14
94- Fixed zip support for anniversary edition packages, switched to the zip library QuaZIP
95- Fixed the anniversary edition packages creation on Windows {windows-change}
96- Added extra logging
97- Added Windows 7 and above conversions progress in taskbar {windows-change}
98- Upgraded XmlTools from 0.8d to 2.0b
99- Fixed libpng warning: iCCP: known incorrect sRGB profile
100----------------------------------
1010.9c, 02-04-2016
102- Fixed ONI FILES to DAT - Add button does not let to select a folder
103- Some minor fixes in the AEI Mod Package Wizard
104----------------------------------
1050.9b, 24-03-2016
106- Fixes for Mac OS X 10.11: fixed OniSplit integration, fixed startup bug (Iritsen's fix),
107fixed bug when copying and creating AEI packages
108- Fixed OniSplit command in Sound Package Wizard
109----------------------------------
1100.9a, 25-04-2014
111-Upgraded Qt libraries to version 5
112-Updated OniSplit to 0.9.96.0 version
113-Fixed the bug where the items loaded counter in status bar wasn't updated
114when changing tabs
115-Now levels->dat - oni files get extracted to a subfolder with the level's
116extracted name (requested by paradox)
117-Now in Mac OS is possible to choose Yes button by default when clearing the
118files contents (requested by edt)
119----------------------------------
1200.9, 08-01-2014
121-Updated OniSplit to 0.9.94.0 version
122-Added option to open AE folder
123-Redesigned the tabs of file conversions and its options (thanks paradox!)
124-Windows version also starts with a resolution of 800x600 as Mac did before
125-Added option in preferences to user set up the default window resolution
126-Added option to abort conversion
127-Textures tab: TGA made as default image type for .oni conversions
128-Levels tab: Added option to extract only specific files from DAT files
129-Characters tab: Added option to convert TRAM XML > TRBS ONI
130-Characters tab: Added option to convert TRAM ONI > XML / XML & DAE
131----------------------------------
1320.8, 01-04-2012
133-Updated OniSplit to 0.9.86.0 version
134-Added Animations tab and options to export OBAN as dae, plus option to
135export "saved_films*.dat" as XML
136-Fixed AEI2 launch button
137-Added patch support in AEI2 package wizard
138-Added wizard to convert sounds to oni (thanks paradox,
139have based in your excel macro)
140-Added xmlTools 0.8d as part of the framework (like onisplit)
141----------------------------------
1420.7, 10-02-2012
143-Updated to support the AEI2
144-Added wizard to create AEI2 packages
145-Added zip option to packages
146-Fixed check packages number (using new method, thanks Alloc!)
147-Fixed check for vago updates
148----------------------------------
1490.6a, 22-09-2012
150-Fixed the table tooltips disappearing when changing items order
151----------------------------------
1520.6, 11-09-2012
153-Added option to view log in option menu and also in error dialogs
154-Number of characters in oni split errors limited
155-When executing only one task, progess bar will be intermitent
156-Fixed About dialog image (didn't know that qt needed a plugin for jpg files)
157-Taskbar now flashes if a task is done and the Vago windows is not the window active
158-Added context menu with the following options: change items order, disable items
159processing, change items to the current settings, change specified items to output
160to a specified folder, copy items to clipboard
161-Added tooltips to every row and column to be processed (it's easier to check the
162command for each file for example)
163-Added wav/aif > oni conversion
164-Now .dat is added when a filename (to be exported as .dat) is inputted without
165extension
166-Now the number of errors is showed
167-Added option to extract a dae with a specified animation
168----------------------------------
1690.5b, 28-07-2012
170-Fixed another small typo in the from/to description
171----------------------------------
1720.5a, 28-07-2012
173-Fixed two typos. EnvMap at Textures and at Texture Models were asking
174for a .oni absolute file when it only needs the filename without the .oni
175extension
176----------------------------------
1770.5, 26-07-2012
178-Now every result of a conversion or package is separated in folders
179in the workspace by default. This can be disabled in preferences
180-Added an icon
181-Changed About dialog
182-It now checks if every entry of ini exists at the begin
183-Added option to clear everything in packages
184-Added option to change output folder at anytime, this allows for example
185output a level directly to it's correct folder for easy testing. It is
186also simple to change between the workspace and another output folder
187-Fixed bug when selecting multiple dirs and the user cancelled which
188still resulted in returning the files selected
189----------------------------------
1900.4, 25-07-2012
191-Fixed a typo in Packages creating making scripts installation fail
192-Added option to create AKEV from env.dae and bnv.dae, plus others resources
193plus the ability to generate the path finding grids for AKEVs automatically
194-Added manual oni split commands input
195----------------------------------
1960.3, 22-07-2012
197-Implemented Packages tab functionality
198-Implemented check for Vago updates functionality
199-Fixed a bug in "extract an ONCC with another character's TRAM"
200(command bad built)
201-Fixed an index out range bug when multiple selections in tables (when removing)
202----------------------------------
2030.2, 19-07-2012
204-It now checks for OniSplit at each run and exits if it's not found
205-Option to check onisplit version from gui
206-Optimized the code and made it more modular
207-Added -search ../GameDataFolder/level0_Final to AKEV (ONI) > DAE
208-Added JPG support for textures
209-Added -extract:xml <target directory> -anim-body: ONCCsource TRAMsource
210(extract an ONCC with another character's TRAM)
211-Fixed a bug in ONI->DAT conversion (command bad built)
212-Added folder drag n' drop and checks if the current operation only work
213with files or folders
214-Added items loaded at status bar
215----------------------------------
2160.1a, 15-07-2012
217-Fixed a bug with spaces in directories
218----------------------------------
2190.1, 15-07-2012
220-Initial Version
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