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| [1061] | 1 | #ifndef WIZARDFACTORY_H
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| 2 | #define WIZARDFACTORY_H
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| 3 |
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| 4 | #include "soundwizard.h"
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| 5 |
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| 6 | // This template class allows us to create wizards in the heap which auto-delete themselves once finished
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| 7 | template<typename T>
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| 8 | class WizardFactory : public T
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| 9 | {
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| 10 | public:
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| [1093] | 11 | static void startInstance(const QString &appDir, const QString &workspaceWizardLocation, QSettings *vagoSettings){
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| 12 | (new WizardFactory<T>(appDir, workspaceWizardLocation, vagoSettings))->exec();
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| [1061] | 13 | }
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| 14 | private:
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| 15 | // We need to have a constructor to be able to acess "exec" protected function
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| 16 | WizardFactory
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| 17 | (
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| 18 | const QString &appDir,
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| 19 | const QString &workspaceWizardLocation,
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| [1093] | 20 | QSettings *vagoSettings
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| 21 | ):T(appDir, workspaceWizardLocation, vagoSettings){}
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| [1061] | 22 | };
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| 23 |
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| 24 | // Specialization for SoundWizard (it receives extra variables)
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| 25 | template<>
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| 26 | class WizardFactory<SoundWizard> : public SoundWizard
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| 27 | {
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| 28 | public:
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| [1093] | 29 | static void startInstance(const QString &appDir, const QString &workspaceWizardLocation, QSettings *vagoSettings, QHash<QString, QString> *commandMap){
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| 30 | (new WizardFactory(appDir, workspaceWizardLocation, vagoSettings, commandMap))->exec();
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| [1061] | 31 | }
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| 32 | private:
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| 33 | WizardFactory
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| 34 | (
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| 35 | const QString &appDir,
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| 36 | const QString &workspaceWizardLocation,
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| 37 | QSettings *vagoSettings,
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| 38 | QHash<QString, QString> *commandMap
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| [1093] | 39 | ):SoundWizard(appDir, workspaceWizardLocation, vagoSettings, commandMap){}
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| [1061] | 40 | };
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| 41 |
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| 42 |
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| 43 |
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| 44 |
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| 45 |
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| 46 | #endif // WIZARDFACTORY_H
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