Changeset 310 for AE/Installer/trunk/source
- Timestamp:
- May 3, 2009, 2:26:23 AM (16 years ago)
- File:
-
- 1 edited
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AE/Installer/trunk/source/subs.cpp
r309 r310 104 104 { 105 105 int err = 0; 106 107 try { 106 108 int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has 107 109 char choice = 0; … … 133 135 create_directory( "../GameDataFolder/" ); 134 136 create_directory( "packages" ); 137 if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats") 135 138 create_directory( "packages/VanillaDats" ); 139 136 140 create_directory( "packages/VanillaDats/level0_Final/" ); 137 141 create_directory( Characters ); … … 256 260 system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str()); 257 261 system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str()); 258 //system((strOniSplit 262 //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str()); 259 263 system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str()); 260 264 system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str()); … … 263 267 create_directory("../GameDataFolder/IGMD"); 264 268 copy_file("packages/VanillaBSL", "../GameDataFolder/IGMD"); 265 269 } 270 catch (exception ex) { 271 cout << ex.what(); 272 } 266 273 return err; 267 274 }
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