- Timestamp:
- Jun 9, 2009, 2:42:24 PM (16 years ago)
- Location:
- Daodan
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
Daodan/src/Daodan.c
r346 r347 21 21 HMODULE DDrONiModule; 22 22 23 bool patch_fonttexturecache = true; 24 bool patch_largetextures = true; 25 bool patch_pathfinding = true; 26 bool patch_projaware = true; 27 bool patch_wpfadetime = true; 28 bool patch_kickguns = false; 29 bool patch_cooldowntimer = true; 30 bool patch_throwtest = false; 31 bool patch_alttab = true; 32 bool patch_particledisablebit = false; 33 bool patch_multibyte = true; 34 bool patch_cheattable = true; 35 36 bool patch_safeprintf = true; 37 bool patch_daodandisplayenum = true; 38 bool patch_usegettickcount = true; 39 bool patch_usedaodangl = false; 40 23 41 bool DDrPatch_Init() 24 42 { … … 26 44 27 45 // Font texture cache doubled 28 DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); 29 DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); 46 if (patch_fonttexturecache) 47 { 48 DDrPatch_Byte (OniExe + 0x00020ea7, 0x20); 49 DDrPatch_Byte (OniExe + 0x00020f4a, 0x40); 50 } 30 51 31 52 // Now supports textures up to 512x512 32 DDrPatch_Byte (OniExe + 0x00005251, 0x10); 53 if (patch_largetextures) 54 DDrPatch_Byte (OniExe + 0x00005251, 0x10); 33 55 34 56 // Non-"_Final" levels are now valid … … 36 58 37 59 // Pathfinding grid cache size x8 38 DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); 39 DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); 60 if (patch_pathfinding) 61 { 62 DDrPatch_Byte (OniExe + 0x0010b03b, 0x20); 63 DDrPatch_Byte (OniExe + 0x0010b04c, 0x20); 64 } 40 65 41 66 // Projectile awareness fixed 42 DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); 43 DDrPatch_Byte (OniExe + 0x0009c080, 0x70); 44 DDrPatch_Byte (OniExe + 0x0009c084, 0x74); 45 DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); 67 if (patch_projaware) 68 { 69 DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c); 70 DDrPatch_Byte (OniExe + 0x0009c080, 0x70); 71 DDrPatch_Byte (OniExe + 0x0009c084, 0x74); 72 DDrPatch_Byte (OniExe + 0x0009c110, 0x6c); 73 } 46 74 47 75 // Forced DirectInput (for Windows NT) 48 76 DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb); 49 77 50 // Makes wp_fadetime actually have a function 51 const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; 52 DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); 53 DDrPatch_Byte (OniExe + 0x0011a560, 0x31); 54 55 // Sets the fadetime to 4800 by default 56 DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); 78 if (patch_wpfadetime) 79 { 80 // Makes wp_fadetime actually have a function 81 const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; 82 DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch); 83 DDrPatch_Byte (OniExe + 0x0011a560, 0x31); 84 85 // Sets the fadetime to 4800 by default 86 DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0); 87 } 57 88 58 89 59 90 // Hackish fix for Konoko not kicking guns 60 // const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; 61 // DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); 91 if (patch_kickguns) 92 { 93 const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; 94 DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch); 95 } 62 96 63 97 // Cooldown timer exploit fix ^_^ 64 const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; 65 DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); 66 67 // const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; 68 // DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); 98 if (patch_cooldowntimer) 99 { 100 const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; 101 DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch); 102 } 103 104 if (patch_throwtest) 105 { 106 const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; 107 DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch); 108 } 69 109 70 110 // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the Windows key but has the possible side effect of allowing the screensaver to enable itself in-game. 71 DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); 72 DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); 111 if (patch_alttab) 112 { 113 DDrPatch_Byte ((void*)UUrPlatform_Initialize, 0xC3); 114 DDrPatch_Byte ((void*)UUrPlatform_Terminate, 0xC3); 115 } 73 116 74 117 // Unlocks particle action disabling/enabling bits for all events. (Will be controlled by a command line switch when I figure out how to do that without Win32 hacks.) 75 //DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); 118 if (patch_particledisablebit) 119 DDrPatch_Int16 (OniExe + 0x001b184, 0x9090); 76 120 77 121 // Multi-byte patch (multiple language support) 78 DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb); 79 DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb); 80 DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb); 81 DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb); 82 DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb); 83 DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb); 84 DDrPatch_Byte (OniExe + 0x0002e379, 0xeb); 85 DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb); 86 DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb); 87 DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb); 88 DDrPatch_Byte (OniExe + 0x0002e646, 0xeb); 89 DDrPatch_Byte (OniExe + 0x0002e695, 0xeb); 90 DDrPatch_Byte (OniExe + 0x0002e944, 0xeb); 91 DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb); 92 DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb); 93 DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb); 122 if (patch_multibyte) 123 { 124 DDrPatch_Byte (OniExe + 0x0002d8f8, 0xeb); 125 DDrPatch_Byte (OniExe + 0x0002d9ad, 0xeb); 126 DDrPatch_Byte (OniExe + 0x0002dbe2, 0xeb); 127 DDrPatch_Byte (OniExe + 0x0002dec3, 0xeb); 128 DDrPatch_Byte (OniExe + 0x0002e2ab, 0xeb); 129 DDrPatch_Byte (OniExe + 0x0002e2c4, 0xeb); 130 DDrPatch_Byte (OniExe + 0x0002e379, 0xeb); 131 DDrPatch_Byte (OniExe + 0x0002e48c, 0xeb); 132 DDrPatch_Byte (OniExe + 0x0002e4d0, 0xeb); 133 DDrPatch_Byte (OniExe + 0x0002e4f4, 0xeb); 134 DDrPatch_Byte (OniExe + 0x0002e646, 0xeb); 135 DDrPatch_Byte (OniExe + 0x0002e695, 0xeb); 136 DDrPatch_Byte (OniExe + 0x0002e944, 0xeb); 137 DDrPatch_Byte (OniExe + 0x0002e95d, 0xeb); 138 DDrPatch_Byte (OniExe + 0x0002e98e, 0xeb); 139 DDrPatch_Byte (OniExe + 0x0002e9dc, 0xeb); 140 } 94 141 95 142 // Cheat table patch 96 DDrPatch_Int32 (OniExe + 0x000f616b, (int)&DDr_CheatTable[0].name); 97 DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on); 143 if (patch_cheattable) 144 { 145 DDrPatch_Int32 (OniExe + 0x000f616b, (int)&DDr_CheatTable[0].name); 146 DDrPatch_Int32 (OniExe + 0x000f617a, (int)&DDr_CheatTable[0].message_on); 147 } 98 148 99 149 return true; 100 150 } 101 151 102 enum {s_unknown, s_ language} ini_section;152 enum {s_unknown, s_patch, s_language} ini_section; 103 153 104 154 bool DDrIniCallback(char* section, bool newsection, char* name, char* value) … … 106 156 if (newsection) 107 157 { 108 if (!stricmp(section, "language")) 158 if (!stricmp(section, "patch")) 159 ini_section = s_patch; 160 else if (!stricmp(section, "language")) 109 161 ini_section = s_language; 110 162 else … … 117 169 switch (ini_section) 118 170 { 171 case s_patch: 172 if (!stricmp(name, "fonttexturecache")) 173 patch_fonttexturecache = !stricmp(value, "true"); 174 else if (!stricmp(name, "largetextures")) 175 patch_largetextures = !stricmp(value, "true"); 176 else if (!stricmp(name, "pathfinding")) 177 patch_pathfinding = !stricmp(value, "true"); 178 else if (!stricmp(name, "projaware")) 179 patch_projaware = !stricmp(value, "true"); 180 else if (!stricmp(name, "wpfadetime")) 181 patch_wpfadetime = !stricmp(value, "true"); 182 else if (!stricmp(name, "kickguns")) 183 patch_kickguns = !stricmp(value, "true"); 184 else if (!stricmp(name, "cooldowntimer")) 185 patch_cooldowntimer = !stricmp(value, "true"); 186 else if (!stricmp(name, "throwtest")) 187 patch_throwtest = !stricmp(value, "true"); 188 else if (!stricmp(name, "alttab")) 189 patch_alttab = !stricmp(value, "true"); 190 else if (!stricmp(name, "particledisablebit")) 191 patch_particledisablebit = !stricmp(value, "true"); 192 else if (!stricmp(name, "multibyte")) 193 patch_multibyte = !stricmp(value, "true"); 194 else if (!stricmp(name, "cheattable")) 195 patch_cheattable = !stricmp(value, "true"); 196 else if (!stricmp(name, "safeprintf")) 197 patch_safeprintf = !stricmp(value, "true"); 198 else if (!stricmp(name, "daodandisplayenum")) 199 patch_daodandisplayenum = !stricmp(value, "true"); 200 else if (!stricmp(name, "usegettickcount")) 201 patch_usegettickcount = !stricmp(value, "true"); 202 else if (!stricmp(name, "usedaodangl")) 203 patch_usedaodangl = !stricmp(value, "true"); 204 else 205 DDrStartupMessage("unrecognised patch \"%s\"", name); 206 break; 119 207 case s_language: 120 208 if (!stricmp(name, "savepoint")) 121 209 { 122 DDrPatch_StrDup(OniExe + 0x000fd730, value); 123 DDrPatch_StrDup(OniExe + 0x000fd738, value); 210 char* str = strdup(value); 211 DDrPatch_Int32(OniExe + 0x000fd730, (int)str); 212 DDrPatch_Int32(OniExe + 0x000fd738, (int)str); 124 213 } 125 214 else if (!stricmp(name, "syndicatewarehouse")) 126 215 { 127 DDrPatch_StrDup(OniExe + 0x000fd71a, value); 128 DDrPatch_StrDup(OniExe + 0x0010ef75, value); 216 char* str = strdup(value); 217 DDrPatch_Int32(OniExe + 0x000fd71a, (int)str); 218 DDrPatch_Int32(OniExe + 0x0010ef75, (int)str); 129 219 } 220 else if (!stricmp(name, "damn")) 221 DDrPatch_StrDup(OniExe + 0x0010fb6e, value); 130 222 else if (!stricmp(name, "blam")) 131 223 DDrPatch_StrDup(OniExe + 0x0010fb73, value); … … 166 258 167 259 // Safe startup message printer 168 DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); 260 if (patch_safeprintf) 261 DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage); 169 262 170 263 // Daodan device mode enumeration function 171 DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); 264 if (patch_daodandisplayenum) 265 DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes); 172 266 173 267 // Performance patch 174 DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); 175 DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); 176 DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); 268 if (patch_usegettickcount) 269 { 270 DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High); 271 DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency); 272 DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths); 273 } 177 274 178 275 // Cheats always enabled … … 180 277 181 278 // Windowed mode 182 // DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); 183 // DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize); 279 if (patch_usedaodangl) 280 { 281 DDrPatch_MakeJump(ONrPlatform_Initialize, DDrPlatform_Initialize); 282 DDrPatch_MakeJump(gl_platform_initialize, daodangl_platform_initialize); 283 } 184 284 185 285 init_daodan_gl();
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